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Painkiller95

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Posts posted by Painkiller95

  1. Allegiance: Ogor Mawtribes
    LEADERS
    Icebrow Hunter (120)
    - General
    - Command Trait : Winter Ranger 

    -Artefact: Kattnak Browplate


    Frostlord on Stonehorn (400)
    - Artefact : Alvagr Rune-tokens 
    - Mount Trait : Metalcruncher


    Huskard on Stonehorn (320)
    - Blood Vulture
    - Mount Trait : Old Granitetooth


    Slaughtermaster (140)
    - Lore of Gutmagic : Blood Feast


    UNITS
    4 x Frost Sabres (80)
    2 x Frost Sabres (40)
    6 x Mournfang Pack (420)
    - Gargant Hackers
    6 x Ogor Gluttons (240)
    - Clubs or Blades with Iron Fists
    2 x Mournfang Pack (140)
    - Gargant Hackers
    BATTALIONS
    Skal (100)

    TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 123
    LEADERS: 4/6 BATTLELINES: 5 (3+) BEHEMOTHS: 2/4 ARTILLERY: 0/4
    ARTEFACTS: 2/2 ALLIES: 0/400

    What do you think about this list? I'm curious to see how effective I can make the frost sabres, while still having a frontline that can hit hard: huskard CA + Blood feast+ cauldron will make each mournfang do 8/3+/3+/ -1/3 if everything goes off and they charge. I am still not sure if 1 unit of 6 is overkill tho also for the "wholly within" requirement 2 units of 4 may be better.

     

  2. 3 hours ago, Dr Ben said:

    Gorgers probably just need to come down a few points. A unit of two stands reasonably good odds of sniping a wizard or clearing a 10 man objective holder

    The main problem I have with the gorger is that it fills the same role as the Hunter/sabres combo, even if you buff them there is still this role override problem. I'd rather have them change role completely to offer something new and different.

  3. 58 minutes ago, Jmason said:

    The arms of the 2 kits are interchangeable,  your idea should work 

    That's not his problem, the arms from the glutton kit are not made to align a 2 handed weapon and the angle will be different making impossible to glue the weapon. To wait is the best solution.

    • Like 1
  4. 50 minutes ago, Amradiel said:

    Just bought a start collecting beastclaw raiders box. How should I build it? I also have:

    2 Tyrants

    1 Butcher

    24 Gluttons with 2 weapons

    24 Gluttons with ironfists

    8 Ironguts

    10 Leadbelchers

    20 Gnoblars

    2 Ironblasters

    Safest thing would be to magnetize both the head of the big guy and the rider weapon options so you can use 4 out of 6 options (and a spare rider you can easily convert in a icebrow Hunter if you feel inspired). With the mournfang pack it's pretty close, both options are really good but given the recent buff to clubs i'd go for them , more consistent damage and the ironfist is a nice bonus (also it looks so good).

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