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mitchbow88

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Posts posted by mitchbow88

  1. 13 minutes ago, itgnightraven said:

    1s to hit and wound are automatically fails you know? 2s to hit and wound and reroll ones are better. And even better is 2s to hit and wound and reroll everything if you have something proccing on an unmodified 6

    I did not know this! Good thing I didn't win!...Is it buried deep in a core book somewhere? Also, is it just the rolled dice so if he still has a +1/+1 profile and I don't roll 1's do they still hit or does the profile make his attacks forfeit?

    Also, any advice on the following  would be awesome! Still sorting this who AoS thing out, having a tough time getting things right. Got plenty of letters and dogs for summoning as well (which is why they aren't in my list). Cheers in advance legends!

    Mortal Realm: Aqshy - Slaughterhost: The Bloodlords

    Skarbrand (380)

    Slaughterpriest (100) - Blood Blessing : Blood Sacrifice

    Slaughterpriest (100) - Blood Blessing : Killing Frenzy

    Bloodsecrator (120) - Artefact : Thermalrider Cloak

    Bloodstoker (80) Skullgrinder (80) - General - Command Trait : Slaughterer's Thirst - Artefact : Halo of Blood

     10 x Bloodreavers (70)

    10 x Bloodreavers (70) -

    5 x Blood Warriors (100)

    6 x Mighty Skullcrushers (320)

    5 x Skullreapers (180) 

    5 x Wrathmongers (140)

    BATTALIONS Gore Pilgrims (140) 

    Hexgorger Skulls (40)

    Bleeding Icon (40) 

  2. 14 hours ago, medivouk said:

    I've been running brass despoilers since the points drop on bullgors and ghorgon, and theyve been fun!

    I've been thinking about how to cram the new archaon into a list, and I think that the bloodforged batallion might be stupidly fun, even if it's not very good it'll certainly generate a WTF from your opponent.

     

    Allegiance: Khorne
    - Slaughterhost: The Goretide
    Archaon the Everchosen (800)
    Skullgrinder (80)
    - General
    - Trait: Hew the Foe
    - Artefact: Thronebreaker's Torc
    Bloodsecrator (120)
    - Banner of Khorne (Artefact): Banner of Wrath
    Skarr Bloodwrath (100)
    10 x Blood Warriors (200)
    - Goreaxe & Gorefist
    - 1x Goreglaives
    10 x Blood Warriors (200)
    - Goreaxe & Gorefist
    - 1x Goreglaives
    5 x Blood Warriors (100)
    - Goreaxe & Gorefist
    5 x Wrathmongers (140)
    5 x Wrathmongers (140)
    Bloodforged (120)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 115

    Goretide gives archaon rerolls to wound,  and pretty much the whole army fights multiple times per combat phase.

    I'm gonna test it tomorrow Vs FEC and report back.

    It's just a shame archaon can't use his command ability on anyone but himself.

    I played my first game with a skullgrinder the other day, gave him ghyrstrike and a buff from priests...hitting on 1's wounding on 1's, with wrathmongers and secrator not  far behind 15 damage at -1 into a unit of vulkites, thanks for coming. I don't see him mentioned much but for 80 points he certainly does some work. 

  3. On 10/11/2019 at 9:20 AM, FattBooM666 said:

    Hey so  I am facing my mate tomorrow..we have revealed our lists.

    2000pts (anti magic)

    I am going:

    Bloodsecrator, 3x priests, BT Fury, Skabrand.

    Minimum battle line, gore pilgrims, 10x skull reapers and all judgements.

    I am facing stormcast, shooting.

    And my worst nightmare:

    12x Longstrikes supported by relictor teleport

    Azyros rr1s hit 

    Spellweaver

    3x5 lib

    3x aetherwings 

    6x desolators 

    I assume he will drop desolators. In the back sniping heroes and forcing me to deal with it while getting pounded from a far. 

    So I am a 4drop. My initial though was give turn screen up take dmg and idk. Pray for bad rolls lol. I will probably loose both demons T1.

    So what can I do?

    I am thinking giving t1 still, but stay outside with everything 31" so he looses atleast the shooting from CA. Though he could teleport them, but then he would be to close so I doubt that. 

    I think it's my best chance, stay outside first turn. Move up and hope for double turn. If I dknt get it, it will just be scenario from t1 if I where to close.

     

    Tips and tricks is most welcome 🤘🤘🤘

    Give your priests blood sacrifice hope to heck for 2 blood tithe, summon a unit of 5 blood letters in a daisy chain where you think you might get deep-striked and then pray to the blood god. My mate plays stormcast and fyreslayers and I have found that 5 little bloodletters can be really annoying with the 9" from an enemy unit rule. 

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