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Storm1

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Posts posted by Storm1

  1. 52 minutes ago, Saturmorn Carvilli said:

    I could put a lot more effort into painting these models at the cost of a lot of time.  I believe in the idea that perfection is the enemy of good.  In that I would rather play with a okay/decently painted army over  an army that has one or two units fanatically painted but the rest is just primer with may an additional unit being painted every couple of months.  I believe at the time of the above photo, I had only had my Slaves to Darkness army 2 or 3 weeks.

    I really agree with you on that.

    I also like to paint everything quickly, to be honest though, even though you painted the army quickly, it still looks great.

  2. 1 hour ago, XReN said:

    Probably this one:

      Hide contents

    Allegiance: Flesh Eater Courts
    - Grand Court: Court of Delusion - The Feast Day

    Leaders
    Abhorrant Ghoul King on Royal Terrorgheist (420)
    - Mount Trait: Gruesome Bite
    Abhorrant Ghoul King (160)

    Battleline
    10 x Crypt Ghouls (100)
    10 x Crypt Ghouls (100)

    Units
    3 x Crypt Flayers (170)

    Endless Spells / Terrain / CPs
    Extra Command Point (50)

    Total: 1000 / 1000
    Extra Command Points: 1
    Allies: 0 / 200
    Wounds: 52

    Spell choice matters very little as you want +1 attack and 5+ ignore damage over everything else, but Deranged Transformation and Spectral Host IMO are good choices

    For artefacts you can go for any defensive one on GKoTG.

    For command trait you can give either of Ghoul Kings Dark Wiradry or give Majestic Horror to GKoTG. 

    You also must get Arch Regent into your collection either by buying him from someone somewhere or conversing from something.

    Sorry, I mean the start of a 2k list.

  3. 4 hours ago, Honk said:

    If you mess it up probably not 🙈

    bloodeffect is really just dab on and enjoy, no real troubles there. The matt varnish is not my favorite but that’s something for you to decide and application is also no big deal.

    the only thing that could bite you is the jump from black primer to the white skin. I would suggest at least one intermediate color to base for the white, else you‘ll have to apply lots of coats.

    all a question of what effect you want to achieve. Take a ghoul, try it out and post a picture...

    🥳👍

    Okay,sounds good thanks for the help, will post a picture when I get the box and start painting them.

    • Thanks 1
  4. 14 hours ago, Honk said:

    all my models get primed in black, no zenithal yet. Models above painted with brushes. 
    color wise I usually work in triplets for small minis. I start with a base color, then a mid tone, then an highlight.

    standart Operation procedure (upper 4 minis, iirc):

    prime: black

    base: rakarth flesh (GW)

    wash1: reikland fleshshade

    base/layer (1+1): r.flesh : kislev flesh (gw)

    wash2: r.f.shade

    layer: k. Flesh

    wash3: r.f.shade

    layer/highlight: k.flesh: flayed one flesh(GW)

    wash4: r.f.shade diluted 50%

    highlight: flayed one flesh

    wash5: r.f.shade diluted 50%

    with every step, you paint less and less of the mini, and focus more and more on the brighter parts. My paints are diluted with Vallejo flow improver to a milky consistency. If you overdo one step you can always go back and touch up spots with a previous color. If you afterwards want to do really bright or dark spots, no problem. The other model the same, but (iirc) with karak stone; screaming skull; pallid wych flesh and diluted Agrax earthshade

    3E249688-1E96-4DA6-95A3-FD2C61FA1C12.jpeg
     Guys with the same SOP, but airbrush... left one noname dark blue; mid blue; pallid wych flesh and drakenhof nightshade wash...

    airbrush beginner set is „only“ 100-150€ but really helps and is an interesting tool for a bunch of stuff...especially priming and first base coating can be done with the cheap pistols in the set. No need to buy 200€ pistols (badger just had a birthday sale, top tool for 56$+ shipping+vat)

     

    be brave, things will be fine!!!

    Thank you!

     So for the FEC mini's I am going to prime the model black, then paint the skin white, wash over it with red wash, and paint all the details, and wash over them with brown wash. Spray over it with matte varnish, then cover some of the mini with BFBG.

    Will that turn out well?

  5. 2 hours ago, Honk said:

    They come from the far north ... long before there were any tribes 🤗

    this is the court of Harald, dem Herrlichen (the magnificent) Bewahrer des Blutsees (?wardens? of the bloodlake)

    That was in ancient time, before there was bfbg paint...(kinda)

    that is just some dabbing of various dark reds and a generous helping of Vallejo water texture. Most of my models also got a gloss varnish also from Vallejo. 
     

    without airbrush, I’ll recommend spray primer and imo black is just the go to Allrounder. Only for very bright models or colors like yellow I would recommend white primer. But even then, I’d rather work up from a darker basecoat than introducing the shadows afterwards. But that is just preference I guess

    How would you paint crypt ghouls or horrors with black primer? 

    Note: Using army painter paints, but have blood for the blood god.

  6. 6 hours ago, XReN said:

    I'd recommend you to leave black primer for other projects or sell it to other hobbist and buy white primer, probably GW Grey Seer, though I don't have expirience with Army Painter's white primer, if you know it's good, than use what brand you prefer. Than go by the battletome guidelines and have yourself Morgaunt Flesh-Eaters.

    If you decide to stick with black primer than use grey paint as the base for white, painting white over grey instead of black will let you use much less layers of paint to get good coverage.  And also I won't recommend using pure white as your white, off-whites such as GW Ulthuan Grey are much less of a pain to use.

    If talking about varnishing than you shouldn't use gloss varnish as your finish varnish anyway, go matt or satin. Now matt varnish can possibly ruin Blood for the Blood God and there are 2 ways to go about it: you can either apply it after your finishing varnish, or apply gloss varnish by brush over BftFG after finishing models with matt or satin varnish. It will make it look wet and fresh. 

    Can I use the crypt ghouls paint tutorial, but use chaos black to spray instead of grey

  7. 18 hours ago, Honk said:

    One tribe (red bases) goes from brown to pale flesh, the others (blackish-blue bases) goe from dark blue to pale white.

    rapid fire airbrushing, with brown or blue wash in between...

    then all the little details

    CBCCB2CD-7960-436E-B89F-14BDB5692602.jpeg
     

    close up 

    912CECBF-83B4-4187-8B72-8B9CC232417F.jpeg

    Thanks,

    Which tribe is the black/blue bases?

    The tribe I use is Morgaunt.

    I want to finish off my black primer because I just bought it, and I don't want to have to buy a new one.

    If I don't have an airbrush, should I spray the models black, then paint over the flesh with white, and then paint in all the details going over everything with a brownish blackish wash.

    Also, could I see a close up of the black crypt ghouls, and terrorgheist.

    Sorry, one other question, does matt or gloss finish ruin the look of the blood for the blood god paint?

  8. 4 hours ago, XReN said:

    You don't have to reroll successful rolls, you just can do it. Examples when this is handy are: when you get debuffs to your hit/wound rolls, "reroll failed" only allows you to reroll rolls that are failed before modifiers are applied, so horrors with -1 to hit would only reroll 1s 2s and 3s, not 4s. And in case of horrors rerolling successful wound rolls allows you to fish for 6s, I usually reroll 3s along with fails.

    So I can choose to reroll whatever I want to?

  9. 5 hours ago, Honk said:

    Yes... all hit rolls may be rerolled if you choose to (wholly within 18“)

    With the gkozd spell you could reroll all wound rolls for melee...

    all the rerolls wholly within 16“

    Is that good, because even if you only get one hit or wound, if you reroll hits or wound you take the chance of getting none, and for the 6s do 6 mortal wounds for terrorghiest, will the 6 mortal wounds still count?

    Sorry, one more question, why does the GKoTG cost less than the GHoZD, how is the GKoSD better?

  10. 2 hours ago, SevenXes said:

    That depends on the unit.

    - Crypt Ghouls get to re-roll every hit roll that's a one, when they are wholly within 18'' of any Abhorrant (which means both on foot or on ZD/TG)

    - Horrors get to re-roll every hit roll when they are wholly within 18'' of any Abhorrant (which means both on foot or on ZD/TG)

    Every hit roll means even successful ones right? (For the haunter courtier) I know that for the horrors it is only failed hit rolls

  11. 5 hours ago, SevenXes said:

    Blocks of 20 Ghouls won't make much sense, they die too fast and you don't want to spend your command points on bringing back your ghouls every round. So I recommend to build the list more like this:

    Allegiance: Flesh Eater Courts
    - Grand Court: Morgaunt

    Leaders
    Crypt Ghast Courtier (60)
    Abhorrant Ghoul King on Royal Zombie Dragon (440)
    Abhorrant Ghoul King (160)
    Crypt Ghast Courtier (60)

    Battleline
    30 x Crypt Ghouls (300)
    20 x Crypt Ghouls (200)
    30 x Crypt Ghouls (300)

    Units
    6 x Crypt Horrors (300)

    Battalions
    King's Ghouls (120)

    Endless Spells / Terrain / CPs
    Chalice of Ushoran (50)

    Total: 1990 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 132

     

    With Morgaunt you get the Ghouls attackbonus already at 10 models instead of 20 and with two Courtiers + the Chalice of Ushoran + the Kings Ghouls you'll replenenish your Ghouls faster than they die. 

    Thank you I appreciate the help

  12. 2 hours ago, SevenXes said:

    Okay, so first things first: Whether your list is competitive or not is kinda depent on your local meta. Meaning even if you have a tournament list, you might lose to some gimmicky local list. That beeing said there are a couple of really strong lists in the FEC, mainly the Flayer and TG lists. Unfortunately you don't have enough models for either of those.

     

    Given your restrictions (modelwise) best I could come up with looks sth like this:

     

    Allegiance: Flesh Eater Courts
    - Grand Court: Court of Delusion - The Feast Day

    Leaders
    Crypt Ghast Courtier (60)
    Abhorrant Ghoul King on Royal Zombie Dragon (440)
    Abhorrant Ghoul King (160)
    Crypt Haunter Courtier (120)
    - General

    Battleline
    30 x Crypt Ghouls (300)
    3 x Crypt Horrors (150)
    3 x Crypt Horrors (150)

    Battalions
    Attendants at Court (110)

    Total: 1490 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 84

    An AGKoRTG doesn't make much sense to me in your case since you don't have the models to summon more horrors. So I'd probably go with the AGKoRZD to summon the Varghul courtier. The Ghoul King on Foot will help you to reroll failed hits (only 1s) with your ghouls plus he can cast and deny one spell per turn.  The Crpyt Haunter Courtier needs to be your general so that the Horrors become battleline. And Attendants at Cour lets you re-roll hits with your Horrors without a GK beeing nearby.

    Everything else is probably self explanatory.

    I wouldn't consider this list to be competitive, yet I believe that you'll be able win some games with it.  I don't think there are much more options with the models you have right now. 

    This will not be the full list,  I will get some more models soon, but what is a good base list to start with that I can build off of. It does not need to be great right now but I just need a base list, and an idea of what models to get in the future, because once you build a model it is permanent. 

    With 2 FEC start collecting, box of crypt flayer/horrors, and box of crypt ghouls:

    Allegiance: Death

    Leaders
    Abhorrant Ghoul King on Royal Terrorgheist (420)
    - General
    Abhorrant Ghoul King on Royal Zombie Dragon (440)
    Crypt Haunter Courtier (120)
    Crypt Ghast Courtier (60)

    Battleline
    20 x Crypt Ghouls (200)
    10 x Crypt Ghouls (100)

    Units
    6 x Crypt Horrors (300)

    Total: 1640 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 92
     

    Final list:

     

    Allegiance: Death

     

    Leaders

    Abhorrant Ghoul King on Royal Terrorgheist (420)

    - General

    Crypt Ghast Courtier (60)

    Abhorrant Ghoul King on Royal Zombie Dragon (440)

    Crypt Haunter Courtier (120)

     

    Battleline

    20 x Crypt Ghouls (200)

    20 x Crypt Ghouls (200)

    20 x Crypt Ghouls (200)

     

    Units

    6 x Crypt Horrors (300)

     

    Endless Spells / Terrain / CPs

    Chalice of Ushoran (50)

     

    Total: 1990 / 2000

    Extra Command Points: 0

    Allies: 0 / 400

    Wounds: 122

    How do these two lists look?

     

  13. 6 hours ago, SevenXes said:

    What's your goal?

    What's your style?

    Which models do you like?

    I'd be glad to help just put some thought into your list, tell me about your gameplan and you'll get some feedback. 

    I like the abhorrant ghoul  kings on terrorghiest, zombie dragon, or on foot, all the courtiers, crypt horrors and crypt ghouls, I like horde armies with some elite troops. My goal is to have a semi competitive or competitive list that keeps bringing back crypt ghouls, and reinforced by some crypt horrors that keep coming back. The main thing I am unsure about is how to assemble my two behemoths, either AGKoTG,AGKoZG, or AGK on foot and TG

    With the boxes I have (2 FEC start collecting, a box of crypt ghouls and a box of crypt flayers/horrors) , my idea for a list is

    AGKoTG,AGKoZG, or AGK on foot and TG

    AGKoTG,AGKoZG, or AGK on foot and TG

    varghulf courtier

    crypt ghast courtier

    crypt haunter courtier

    6x crypt horrors

    10x crypt ghouls

    10x  crypt ghouls 

    10x crypt ghouls

    The only reason I put the ghouls in groups of ten is so that I can reach the battleline requirement.

    Sorry if that was not descriptive.

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