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Wallack

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Posts posted by Wallack

  1. 17 hours ago, Mournfang's mourning said:

    So does that mean that I can push my fighter one hex even if there is no target in range? Or do I need to be able to perform a viable attack to push the fighter ("the fighter must end the push in a hex in which they can make the Attack action")?

     

    How can you remove an objective from the board? By pushing it into a blocked hex? Can I push an objective over the edge of the board to remove it?

    Desecrate, a khorne card that allows you to remove an objective from the board if is held by you. I don't want to play against sepulchral and make them easy to score the "claim the city" objective card that requires you to hold all objectives. Not sure if would be easier (4 objectives on board as I removed one) or impossible (you cannot hold all, you can only hold all available ones) so that's why I thought it needed a FAQ.

    16 hours ago, Nico said:

    So you would now use Time Trap after a Move action to do an attack action (instead of just charging), with the view to doing yet another attack with the same fighter later in that phase (because you've not charged) for example.

    Alternatively, you could attack with a fighter and then use Time Trap to do a charge - that might be the best way to use it now. Thoughts?

    Best is to charge with two fighters. The thing about this card is that you can switch the following order:

    • Opponent
    • You
    • Opponent
    • You
    • Opponent
    • You
    • Opponent
    • You

    To:

    • Opponent
    • You
    • Opponent
    • You
    • Opponent
    • You
    • You
    • Opponent

    Making that if you use it on the first or second phase (where most impact can be made) the opponent has only a 50% chance of getting a double turn (if they start first the next phase). If you play it on the third phase is a guaranteed swap that makes you the only one to play two turns in a row.

    I still think the best is to just use it against Stormcasts and Ironjawz. Against SCs you could take one of their fighters and they suffer from losses even more. If you use it against IJ you could go after the weakest ones to wipe them to a 50% of their starting size if you can one shot them.

    I think is an auto include.

    16 hours ago, Nico said:

    Does anyone else think they will introduce upgrades that require two (or more) Glory tokens to apply to a fighter? Seems like an obvious route they could explore.

    I hope they also introduce powerful ploy cards that require to spend glory points as that would add more design space to the game.

  2. I only got rights shardfalls on objective tokens !!

    Also, multiple target attacks are easy if you think about it as an action that lets you make an attack action to each adjacent fighter, is not an action that targets all adjacents is an action that lets you make 1 for each so is easier to understand this way I'd say.

    Total offence I'm pretty sure was included in the previous version? I remember something similar that said that could only be used on the first attack.

    Surprised they didn't comment on the objective that asks you to hold all available objectives how would it behave if you remove one from the board. Is is still achievable ? or isn't because there are 4 and originally there were 5?

    Anyways, happy to have a loooooot of things cleared up.

  3. I posted on that thread on Facebook with a couple of jokes to understand:

    - How many kids do you have?
    - One.
    - I thought you had three !
    - Oh, you didn't ask for different kids !!

    - How many players from your team did score last match?
    - Three.
    - I thought it was a hattrick (three goals from the same player)
    - Oh, you didn't ask for different players !!

     

    Honestly, to me, the card leaves no doubt and whoever wants to take advantage from resurrecting the same model twice is trying to bend the rules a lot. The card doesn't say two resurrect actions or when you have resurrected two times ... it says, resurrect two fighters. You resurrect the same model 3 times and I ask you, how many fighters did you resurrect? You need balls of steels to say three. Like really big balls of steel xD You did three resurrect actions but you resurrected one player. Is very simple and easy to see.

    People argument that other cards specify "different" fighters but is because in that card it might make a difference with the wording. Here it doesn't matter to say two fighters or two different fighters. Actually specifying different in this card would create more issues because we have three Petitioners and people would say "hey, it says different, they all have the same name, why would they otherwise point the "different" word in the card huh?".

    A lot of cards can be worded better and hell, English is not my language, I' from Spain, but I can never understand how can someone say that he resurrected three fighters when he actually resurrected the same model three times (thrice?).

    Sorry for the long post but sometimes my blood boil a bit when people argue a lot for things that are really simple because to me it looks like they try to bend the rules.

    Regards.

    • Like 1
  4. @Killax the problem is that you are stating an ideal scenario, using 30 cards (15 upgrades and 15 ploys) and having a hand with 5 upgrades.

    That's the ideal scenario, you ditch them and now your deck has 15 ploys and 10 upgrades. What if your initial hand is 3 bad upgrades and 2 good ploys?

    If we had a mulligan like at the end of each  phase where we can discard any amount we want I'd be up for a 30 card deck probably.

  5. 5 hours ago, Thostos said:

     Got my first two games in today,used my Ironjawz,won both games.Played against SCE and a 3 player with Sepulcher and Khorne.One thing I didnt realize was that the hold objective cards were universal as I built the SCE and Khorne decks from the base set and never bothered to look at their cards to see if there was any universal ones in them,lol.

     Anyhow I used a total of 25 cards,12 ploy,13 upgrade.Now that I think about it,im probably going to stick with my objecives they way they are as this group can really suffer if you have one guy running off to score an objective when he should be in someones  face removing it for the same reward(with the added bonus of removing an opposing fighter of course:)).

     Ive played tons of MTG over the years and in that game with the multiples allowed of most cards,building a minimum size deck is essential.With this game,with each card being allowed only once,im not yet convinced that a minimum size deck is essential..as time goes on and more of the cards are released that may be the case but right now I dont think it hurts having a few extras especially since you can basically discard your hand 3 times during the game.
     
      From what I can see the Orruks are probably the best of the four currently,,though I need to see more play from the Sepulcher.

     

    The problem with not using the minimum is that your hand might be full of upgrades. I would play 5 upgrades and 40 ploys if I could.

    • Like 2
  6. Quick pushback question:

    - Stormcast attacks, rolls 1 hammer and 2 swords.

    - Reaver defens, rolls 1 critical.

    Can I pushback ? I thought I could but I might be wrong.

    EDIT: I can only push back on ties with other than 0 successes. No need to answer.

  7. 5 hours ago, Inaspin said:

    So we played undead yesterday.... Just to clarify, when a Sep Guard model is 'killed' for the first time, the attacker gains a glory point, any additional wounds are not carried over and the model jumps up in the same square inspired (with any upgrades)?

    He comes back to a starting hex with no wounds and keeps the previous upgrades.

    If already charged/moved cannot do it again.

    • Like 1
  8. 38 minutes ago, Gaz Taylor said:

    I think they mentioned proper images of the cards but I was sitting right at the back so couldn't hear very well

    That is great because I plan to print a second copy of the cards to use at home and didn't really want to start scanning all the cards.

  9. What about Khorne champion to start charging the second round (first round is normally gathering objectives for glory) and leaving your strongest fighter on your side of the board?

    I will try that after gathering some objectives to try and get as many as possible to die and see if I can score those sweet 6 glory points.

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