Ikit_Claw
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Posts posted by Ikit_Claw
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On 6/12/2019 at 4:45 PM, cranect said:
Hello everyone. I have a friend who is just getting into the game and from what he wants to do skaven sounded like the best bet.
He was specifically looking for "I want my turn to basically be volley of arrows, charge in to finish the unit off, retreat if I don't kill them, have one big guy to get anyone that break through"
I do realize nobody can retreat after fighting but otherwise what would you all reccomend for building towards a 2000 point list?
The best I could come up with not knowing much about the skaven was
Arch warlock
Warlock bombadier
Grey seer
3x10 stormvermin
6x Jezzails
Warp Lightning Cannon
Plague claw catapult
Hellpit abomination
Doomwheel
Shards of valagharr
Soulsnare shackles
Warp Lightning Vortex
The reasoning on the spells is since I will be the main opponent he will need to slow some of my armies down to get his shooting in.
I am looking for feedback on what may fit better for the playstyle he is looking for and has some decent competitiveness so that I can run some different stuff against it.
I should note I play Fyreslayers, Warherd, Beastclaw, Gloomspite focusing squigs and trolls, and am starting Bonesplitterz.
If you could also give some ideas for different game sizes such as 500, 1000, 1500 in addition to 2000 so that I can help him build it up it would be appreciated.
That’s all pretty good there, I might recommend a master molder though.
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Jezzials are amazing though and almost an auto include for me
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2 hours ago, Kimbo said:
Hi all!
Looking to start a 1k point project and the rats have my attention.
How do they do now with the new book? Mid-tier, High-tier?
Have you played the army successfully at 1000p? Please share your list and why it worked so well!
Cheers!
Just use clan skrye weapon teams
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Skaven are high to mid tier with skrye, I’d recommend using a lot of jezzials and rattling guns in a 1k point list. Then use an arch warlock and give him the traits overseer of destruction (reroll failed hit rolls for three weapon teams withing 13”) and the Esoteric Warp resonator (+1 warpstone sparks per turn) then use the warpstone sparks to add 1 to the damage characteristics of your rattling guns and jezzials to delete units from the game (but they have a chance of suffering d3 mortal wounds when you roll a dice and the result is a 1). So boom, add some clanrats and that is a potent Skaven army.
Why do you like your army?
in Age of Sigmar Discussions
Posted
I love the Skaven because they’re over the top, fun to play and have some of the greatest special rules imaginable.