ChaosLord
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Posts posted by ChaosLord
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1 hour ago, DestructionFranz said:
In my humble opinion BCR need point reduction around 15/20 % .
If that happens GW will sell some BCR boxes.
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8 hours ago, Kyriakin said:
For 1000 points, BCR need a Frostlord on Mournfang pretty urgently (or the Hunter to suck less)
That could work but who wants to run BCR without a Stonehorn?
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3 hours ago, Bjornas said:
Argh so my Juggerlord spent another game doing nothing again. Either I just don't know how to use him properly, or he really is not that useful. I've even given him the Thronebreaker Torc, yet I still manage to fail 75% of saves (not his fault tbh). Despite his 8" move he still feels very clunky to move around. Is it just me, or is he just not a strong performer these days? Am I better off with a Daemon Prince if they keep having the same cost after GHB19?
Chaos Lord on Demonic Mount is 140. I feel like that's where Juggerlord should be.
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Orruk Megaboss can charge again if it kills a unit, but I'm not aware of a way to make Skullcrushers do that.
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7 minutes ago, TheR00zle said:
I think you're missing the point here sir.
Yeah, oops I misread that lol.
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I want to do something similar to the Stormcast linked above with trans blue over metallic. I want a more neutral blue tone though. There are tutorials on youtube of people doing this with Space Marines, so it's nothing new. Vallejo and Badger make glazes that are pretty well regarded.
This is a good little tutorial. Makes me want an airbrush...
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Duh nvm.
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1 hour ago, fwlr said:
Awesome man I hope you enjoy it!
Just a couple things with that specific iteration of quad thirster list- the first being you need to switch from bloodlords
skullreapers here is far more crucial because as the list is 100% daemons, every unit is eligible to fight twice.
Assume you meant to say Reapers of Vengeance with the command ability Leave None Alive.
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15 hours ago, DestroyerBirb said:
Is it the same for start collecting?
Yes, same sprues you would get in the separate boxes. There are not separate molds for start collecting.
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28 minutes ago, RuneBrush said:
There are some models that simply double up as an un-named version (Khorgus Khul is another one). They're going to be fine as there isn't a specific model for the un-named version. What wouldn't be is plonking Nagash on the table and telling your opponent it's Arkhan the Black on a bad day.
So you think this would be ok? I was planning to buy Vandus and using him as Lord-Celestant on Dracoth because I'm not too keen on buying the two pack and having one left over, plus this model is much better.
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What about using Vandus Hammerhand as Lord-Celestant on Dracoth? Assuming he was given a shield and one of the hammer weapon options was chosen. He is a Lord-Celestant.
Also what about Astreia Solbright as Lord-Arcanum on Dracoline. She is a Lord-Arcanum.
Both of these seem legit to me.
Appreciate everyone's input into this thread. I want to do some tournaments at some point, so I don't want to back myself too far into a corner in terms of my models.
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4 hours ago, Xasz said:
Most likely, none.
The battletome is too fresh and the GHB was probably already in the works when it dropped (e.g. potential changes are already in BoK).
The one thing we can hope for, although rather desperately, are changes via the big FAQ in July.
You're assuming GW balanced the new book around 2018 GHB point totals. Is that how GW typically operates? It seems feasible to me that they could have designed the new book in tandem with the new GHB, and thus BoK will be as they truly intended after the new GHB is released. Maybe that's just wishful thinking...
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2 hours ago, Smooth criminal said:
The only place where Khorne got really screwed in relation to other gods is hard split between mortals and demons. Feels like they should be part of same list, but they have very little synergy.
Yes and no ... The Slaughterhost main abilities, allegiance artifacts and command traits, hero command abilities, and battallions are all split mortal/daemon. Bloodstoker's ability is also mortal only. Locus of Fury obviously is daemon only.
But all of these things are shared for all Khorne, and these are all really good things:
- Blood Tithe Rewards
- Blood Blessings
- Bloodsecrator's Rage of Khorne
- Banners of Khorne
- Wrathmonger's Crimson Haze
So not really a hard split per se, more like a soft split.
I actually don't mind the way this system was designed. I just think some of the units are over-costed...
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30 minutes ago, Gibs said:
I feel like depravity should reward good decision making more than it does now. Put simply, Slaanesh heroes earn too many depravity points for taking damage. The easiest solution is just to adjust the summoning points costs once the meta stabilizes (assuming it needs tweaking). However, I think the culprit is that its just easy to throw Slaanesh heroes into multi-wound models and win/lose the combat it really does not matter as you are going to be generating an absurd amount of depravity either-way. If you are sending in Keeper you honestly cannot go wrong as they must be close to the best dueling heroes in the game and even if they get sniped its still generating nearly half its points in depravity.
Yeah, I feel like Blood Tithe is a lot more strategic. The really annoying thing about it is that we lose unspent points and they don't.
There are some parallels though. They get points for taking damage, and we get points for losing our own units. Also, the point system nudges our army compositions in a certain direction ... for us it's more toward MSU, and for them it seems to be toward using more big heroes.
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4 minutes ago, jake3991 said:
I've been running dracolines and find that anvils command ability is great as I can use it to fight in the hero phase, thus bypassing any issues with always fight first.
Mind posting a list?
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Celestant-Prime is really cool, but what is it, 340 points? That cost seems rather high. I'm not sure what would be fair, maybe 280?
Orrery of Celestial Fates is a cool ability.
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2 minutes ago, Impa said:
Hmmm yes you are correct. Says from the same battalion. Well that blows! I didn’t get to try it with both grinders I brought in the games I played on the weekend. I couldnt seem to get them both where I wanted them to keep everything wholly within. I had high hopes for it though! They’re still a great utility I think for the 80 points as general. But not worth it now that you point that out maybe. I guess I’ll swap in an aspiring DB or another stoker to support the reapers. Thanks for that. Really glad this thread is here to keep correcting my stupidity!
Ha, glad to help. It's a complicated game so don't be too hard on yourself. I have a lot to learn...
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1 hour ago, Impa said:
Have you tried bloodforged? I had great fun running 2x skull grinders. 2x5 wrathmongers. 1x10 skullreapers 1x5 skullreapers. 10 x bw 5xbw 10xreavers. 2xpriests. 1x stoker (dedicated to 10x reapers) 1xbloodsecrator. Wrath axe and skulls. I essentially just screen my front line with reavers and warriors. Let them get charged or charge them in to hold up what I want to hit with my reapers. Wrathmongers are support until you can get them positioned to double attack with the battalion if you can fit the grinders within range. The grinders are a pretty sweet hammer for 80 points. Making one the general with hew the foe and amberglaive gives them 2/2/-1/3inch range/4 damage... and if you have a hero or whatever in range of his ability for another D3 damage. it’s quite hilarious. And I tuck him in with the bloodsecrator and unit of mongers behind skull reapers and a screen of whatever battleline. You can’t always keep things wholly within but when it works it works... this of course if your hero’s dont get picked off. I literally go into every game expecting to be crushed but things have just been clicking for me lately. Especially against my nemesis evocators. My opponent can’t quite do what he wants to anymore as I’ve learned to just screen my heroes and elite troops as best as possible. Sacrificing the screen. Skullreapers tear them to shreds once they get the chance. Every table top set up. Scenario. Opponent is different. But I’ve personally been enjoying my Khorne lists lately. Skullreapers are the best thing outside of bloodthirsters. I’ve been loving my tyrants list. But it’s nice to change things up. 10x reapers and 10x mongers I put in every list I’ve been successful with thus far. I think they are an auto include as well as at least one priest. Bloodsecrator and stoker I also just can’t seem to drop outside of a tyrants list. They offer too much to the mortal lists not to bring along. And if your going to try bloodforged I’d recommend 2 grinders. if your opponent knows what’s going on with your battalions they’ll just pick that dude off. Same with gorepilgrims. I don’t bother anymore as the bloodsecrator just gets focused on. And it’s a waste of points once he’s gone... so i stepped away from that personally. Tyrants of blood though. You can spread your damage dealers out with the right list. Same with bloodforged I find. Slaughterborn is nice which I may try here shortly as it offers a passive ability army wide and I’d love to try a huge skullreaper list. Anyways best of luck on your future games. You have a lot of models to play around with!
I don't have my book in front of me, but I thought Bloodforged specified one Skullgrinder. I didn't think you could include more than one in the battalion. Of course you could have an extra Skullgrinder not in the battalion, but it couldn't trigger the Wrathmongers 2nd pile in attacks. I could be wrong here, but that's my interpretation of RAW. I'd love to hear that I'm wrong here though.
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1 hour ago, Overread said:
https://www.warhammer-community.com/2019/05/22/contrast-the-pro-perspectivegw-homepage-post-1/
Ok so the video is very much like watching actors talking about an upcoming film (seriously is this contrast paint the product or CONTRAST PAINT - THE MOVIE? ). Overall though GW has reached out and got a nice range of quality painters in the video and I think that their enthusiasm and viewpoints certainly echo many we've been hearing already - that contrast paint is going to be a likely solid tool in the toolbox for many high quality painters; whilst for the more casual or battle-ready painter its the kind of paint that can let them get armies up to tabletop standard and down on the table playing with them painted.
Yeah, this video is pretty meh ... if they had all these experts painting with the contrast paints, let's see a video of them actually doing that and their results.
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1 hour ago, BobbyB said:
Ah great, so just before heat 3 😢 better get some extra stuff painted up for ironjawz in case of a huge points drop
If that happens I'll probably build something up because my son loves Ironjawz. But what's not to like, the Maw Crusha is a fantastic model.
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9 minutes ago, Sedge said:
So MinimagTRAY, thats me.
I've approched this as a 'What do I really want to use' kind of project. The issues I see with current designs are this:
Rims, lack of flexibility, cost, not ready to use, usable for the entire game not just T1
So from my site... www.minimagTRAY.co.uk
Fully magnetic trays: Made of high grade, precision cut steel the trays are fully magnetic to allow your magnetised troops a surface to really stick too.
No RIM! Finally, no rim around your troops. This allows your troops to get into base to base contact with the enemy. No more ‘counts as contact’ but correct placement of your troops in the combat phase without the need to remove your tray to do it.
Low profile. Steel means thin and strong. Profile less than 1mm means that they can easily stack on top of each if the situation calls for it.
Practically invisible when in use. We don’t really want to see the movement tray, it’s the models we want to see. Low profile, no rim and practically invisible when in use. This delivers this like no other design.
Ready to use. MiniMagTRAY are ready to use. No building, gluing or painting required to use. Just magnetised models and your ready to go. Don’t worry if you’ve never magnetised an army.
Magnetising models is sooooo easy. I've always done it for transport so it makes sense to use it on the table. I did a skaven army in one night. The whole lot.
I am going to expand the range to include some of the larger sizes but alos ways to really get the best use out these trays. Designed for fighting with rather than just deployment.
Nice product but not enough options. Would love to see a 32mm 5 straight close formation. I realize there are a lot of possible permutations, but that's the one I'd find most useful.
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Second list lacks a priest so no prayers, blood blessings or judgements. Doesn't seem like a great trade-off. In the first list you already have a lot of unbinding so maybe get the Icon judgement instead of Skulls.
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1 hour ago, sandlemad said:
So what's the absolutely clear physical visual difference between a Bloodbathed Axe and a Ruinous Axe?
A two-handed axe is a two-handed axe, From my perspective, as long as my opponent knows it's the priest, and there are no other similar looking models with which it could potentially be confused, then I personally don't see a problem. I doubt anyone would confuse it with a Flesh Hound, Bloodthirster or Bloodletter.
If someone is running a tournament and wants to set rules that everything needs to be represented, that is certainly their right. But I personally find some of what I'm reading here to be overly pedantic and not in the spirit of the "hobby" nature of this, well, hobby.
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What do you all think about using and Exalted Deathbringer with Ruinous Axe as Slaughterpriest with Bloodbathed Axe? Both are Khorne Mortal Hero and carry big two-handed axes. I have the Exalted and feel like it would look great as a Slaughterpriest in my Khorne Daemon list.
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AoS 2 - Blades of Khorne Discussion
in Chaos
Posted · Edited by ChaosLord
I like this list, similar, but a bit different. 320 points feels like too much to tie up in battalions.
Allegiance: Khorne
Leaders
Skullgrinder (80)
- General
- Trait: Disciple of Khorne
- Artefact: Mark of the Destroyer
Bloodsecrator (140)
- Artefact: The Crimson Plate
Bloodstoker (80)
Slaughterpriest (100)
- Blood Blessing: Killing Frenzy
Slaughterpriest (100)
- Blood Blessing: Bronzed Flesh
Battleline
5 x Blood Warriors (100)
- Goreaxe & Gorefist
5 x Blood Warriors (100)
- Goreaxe & Gorefist
5 x Blood Warriors (100)
- Goreaxe & Gorefist
5 x Blood Warriors (100)
- Goreaxe & Gorefist
5 x Flesh Hounds (100)
Units
5 x Skullreapers (180)
- Goreslick Blades
5 x Skullreapers (180)
- Goreslick Blades
5 x Wrathmongers (140)
5 x Wrathmongers (140)
5 x Wrathmongers (140)
Battalions
Bloodforged (120)
Endless Spells / Terrain
Hexgorger Skulls (40)
Wrath-Axe (60)
Total: 2000 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 152