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Blackmaniac

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Posts posted by Blackmaniac

  1. Could Kurdoss be a possible answer to Maggotkin?  If he stands a chance of swiping their command point and denying them Morbid Vigor....seems like he could be an option....anyone have any experience tryin this out?

  2. Hey quick question,

    we noticed that when the Black Coach charged the way it’s modeled the horses hang a good 2” off the base, making it almost impossible  to charge so that can get your base a 1/2 “ from your opponents.....in tournaments and the like how is that rule handled?  1/2 from the front of the horse?

  3. Hey hey,

    i have a game coming up against some Idoneth  deepkin.  I have watched him play...and he is absolutely in love with his eels and their ability to retreat and charge in the same turn and abusing his biovoltaic blast/shield shenanigans.  He’s running 9 eels, 1 shark and a msu of Thralls,  supported by a King, tidecaster and an Archmage.  We are playing at 1250 so this was my thought.

    Lady Olynder (General)

    soul cage

    Spirit of Torment

    Guardian of Souls

    wychlight lantern

    soul cage

    3 x 3  spirit hosts

    2x 20 chainrasps

    purple sun of Shyish

    soul snare shackles

    My thought is that I can lock his eels down  with the Soul cage and somewhat mitigate his turn 3 everything attacks before I do BS.  The purple sun is filling in  until I get can get a horrorghast to help lower his bravery even further and trigger some battleshock fails and allow Lady to deal out some Mortal Wounds.  I’m kind of bummed that he picked up the archmage due to the 18” MW save bubble....but it’s still more forgiving then going against his DoK army.  I unfortunately don’t have any bladegheists right now...the only subs I could make would be stalkers, reapers the Mourngul or the black coach.

     Any thoughts tips or tricks?

     

     

     

  4. Has anyone seen someone or somewhere selling pieces of the Forbidden Power set?  I really want the Horrorghast....but don’t see myself using the rest of the Endless Spells....and I kind of balk at paying $80 for essentially one model....am I boned?

  5. 10 minutes ago, Undeadly said:

    Well, for starters, start using Objectives! They radically change the feel of the game, and can give even the weakest armies a chance at winning.

     

    And here's another tip; Nighthaunt can do really well if you use minimum sized units, You may not get the horde discount, but you do get more chances of a WoT.

    DoK is running Hagg Narr

    Bloodwrack Medusa general

    Slaughter queen on Cauldron of Blood

    20 sisters of slaughter 

    10 blood sisters

    (I have found the combination of enfeeble, Blood Shield and Catechism of murder to be rough to deal with)

    IronJawz is running

    Megaboss

    2 x 5 man units of Brutes

    20 hard Boyz

    shaman

    Iron skulls boys ( as a meat shield for Shaman)

    min unit of Gruntas

    ( most of these games end with everything except brutes wipes off the table....)

    tell me more about the min unit Nighthaunt benefits....as in my limited experience if the Ironjawz wipe out your 10 wounds of say, reapers that just sets him to attack again.

    I should mention I roll below average ( or at least it feels that way) 

     

  6. Can one of you wise folks help me “unlock” Nighthaunts?  I have about 10 games under my belt at this point (having built up from the Soulwars box set)...and I have yet to hit upon the right Stratagem to make things really work.  Our group is relatively new and we have really not branched out into objectives and stuck to playing “First Blood”.  My regular opponents are DoK and Ironjawz.  My games so far have boiled down to: rush the center, hope the dice are favorable and the recursion is enough to whittle down the enemy numbers.  I have tried horde style with all the chainrasps and spirit hosts with only two heroes, and I have also tried support bloat with 4 heroes and a medium but heavily buffed battle line. Our heroes seem kind of squishy so they have not spent much time on the front lines.  I’m starting to get the sense that this is not how Nighthaunts want to approach the game....  As for the models I have to choose from:

    Heroes:  Reiknor, Lady Olynder, GoS, KoS, SoT, Executioner, a vampire lord (winged).

    battleline: 50 chainrasps, 10 reapers, 4 stalkers, 9 spirit hosts, 4 banshees

    other: 2 Mourngul, Black coach (purchased before I realized we might be staying at 1000pts)

    We play at the 1000 point level.  I have had the most luck with Lady Olynder and the chaingaurd battalion (for the extra CP), but otherwise I’m getting my bread buttered!  Any suggestions or direction you could point me in would be fantastic.  

  7. Hey-hey,

    pretty new to AoS and Nighthaunts.....I’ve played a few 1000 point games now against Ironjawz and DoK....and in every game I’ve lost my Reapers before they got off a single round of attacks.  I recently swapped them out for running Chainrasp horde backed by spirit of torment, Vamp lord and Gaurdian of souls and 6 spirit hosts.  Everyone seems to rave about the reapers  but in my games they just can’t stand up to much with their single wound, or deal enough damage with 2 attacks.  I only took them in a group of 10....is it mandatory for 20 or 30?  And against IronJawz brutes I seem to just be setting him up for another round of attacks ....

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