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AngryPlatypus

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Posts posted by AngryPlatypus

  1. So two lists. What do

    List 1:

    Warpseer -General -Suspspicious Stone -Master of Magic.
    Bell
    Bombardier
    Warbringer

    x40 rats - spears
    x20 rats - Swords
    x20  rats - Swords

    x6 Jezzails
    x6 Jezzails

    Warp Lightning Vortex

    List 2:

    Warpseer -General -Suspspicious Stone -Master of Magic.
    Bell
    Bombardier

    x40 rats - spears
    x20 rats - Swords
    x20  rats - Swords

    x6 Jezzails
    x6 Jezzails

    x40 Plague Monks, woe staves + blades. Then full banner loadout.

    Warp Lightning Vortex

    I'm considering dropping the bell for ??? - While it's fun, its peal is completely random and I hate babysitting the thing. Any recommendations there? Considering switching it out for a regular Seer with skitterleap for first turn bomb WLV shenanigans. But then I'd have 80 points left.

  2. Allegiance: Skaventide

    LEADERS
    Grey Seer on Screaming Bell (200) - General - Command Trait : Master of Magic - Artefact : Suspicious Stone - Lore of Ruin : Plague
    Thanquol on Boneripper (400) - Lore of Ruin : Warpgale
    Warlock Bombardier (100) - Lore of Warpvolt Galvanism : More-more-more Warp Power!

    UNITS
    40 x Clanrats (200)  -Rusty Spear
    40 x Clanrats (200)  -Rusty Spear
    40 x Clanrats (200)  -Rusty Spear
    1x Warpfire Thrower (70)
    1x Warpfire Thrower (70)

    WAR MACHINES
    Warp Lightning Cannon (180)
    Warp Lightning Cannon (180)
    Doomwheel (160)

    ENDLESS SPELLS
    Vermintide (40)

    TOTAL: 2000/2000 EXTRA COMMAND POINTS: 0 WOUNDS: 181

    This will be my final list. I think I'm happy. Gives me a little bit of everything to play with in a good codex.

     

  3. Quote

     

    Screaming Bell

    Engineer

    Engineer

    x40 Clanrats

    x40 Clanrats

    x40 Clanrats

    Warp Lightning Cannon 

    Warp Lightning Cannon 

    Warp Lightning Cannon 

    Doomwheel

    Doomwheel

    -

    Warp Lightening Vortex

    The Burning Head

     

    So I've come to this. Only thing I kinda want to change are the Doomwheels, but they put massive pressure on the enemy to deal with them rather than shoot my clan rats.

    I have a warpseer / warbringer verminlord in case of a roll of 12 on the bell.

  4. LEADERS
    Grey Seer on Screaming Bell (200) - General - Command Trait : Master of Magic  - Artefact :  Suspicious Stone  
    Warlock Engineer (100)
    Clawlord (100) - Artefact :  Things-Bane  

    UNITS
    40 x Clanrats (200) - Rusty Spear
    40 x Clanrats (200) - Rusty Spear
    40 x Stormvermin (500) - Halberd

    WAR MACHINES
    Warp Lightning Cannon (180)
    Warp Lightning Cannon (180)
    Doomwheel (160)

    BATTALIONS
    Claw-horde (180)

    TOTAL: 2000/2000     EXTRA COMMAND POINTS: 1     WOUNDS: 16

    I'm brand new to Skaven and AoS in general (40k player). I've already bought the Bell, a verminlord for 12s, a WLC and 20 clanrats. So question time before I buy anything else.

    How are stormvermin on the table when backed by a claw lord? Is there anything else I can be doing to make people want them dead versus other things? Is Claw-horde worth it? With it this list has six drops.

    I could ask a million questions, but I'd love some pointers here!

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