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zamerion

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Posts posted by zamerion

  1. 3 hours ago, Overread said:

    We've heard nothing on Warcry in a while, that said I would guess this is the timeline:

    Sunday 7th - sneak peak preview 

    We might get some details during this week. 

    Saturday 13th - up for pre-order

    Almost guaranteed that we'll get loads of details and previews this week

    Saturday 20th - up for sale at GW event. Full details on that release, possible hints as to some future releases might be forthcoming. 
    Note on this day I'm also expecting to see some more previews for the next wave of AoS releases since once Warcry is out we basically have everything GW has previewed. This might include release details on Sylvanath if their stuff has broken out of the trade deadlock. 

    Post release details and further followup articles.

    I'm with you.

    Also people are saying that on the 23rd there is some revelation about Marines. 

    The weird thing is that warcry is not 2 weeks pre-order. And a single week to talk about 15 bands, lore, and gameplay, it is not long

     

     

  2. I hope so.

    I was just looking for information about warcry, and what do i get? more marines! 😅

     

    it only seems strange to me that a major release like marines, is shown before warcry (I hope it goes on pre-orders on the 13th)

     

     

  3. By GW email:

    Join us at Warhammer World on the 20th of July! We've got a full day planned, with lots of things to see and do. It will also be the first chance you'll have to try out (and purchase!) Warcry, the fast-paced, skirmish-level game pitting bands of Chaos-worshipping warriors against each other.

     

    If they can buy it, I guess everyone will be able to buy in their own shop, or maybe is the first week of two preorders weeks..

    So it depends if the preorder will be one or two weeks.

    If next week are chaos knights (40k) I hope that the 13th  (as late) start previews  on warhammer community.

     

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  4. thanks!

    I was thinking in this list with nurgle alliance:

    -Vermind lord corruptor (whiterstave)

    -Glottkin

    -Plague priest in plague furnace

    -3x5 Blightkings

    -2x40 plague monks.

    200 points to fill with festus/gutrot or spells.

    A lot of skavens yes, but im going to convert them with flagellants/cawdor as corrupted humans monks (no rats in my army!)

    And I'm not sure to use glottkin.. 420 points  it's too much..

    opinions or ideas to complete the list without using more plague monks?

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  5. 48 minutes ago, Kugane said:

    The whole GW specialist games line starts to feel quite bloated. I just hope it'll be at least somewhat optimized for competitive play and not yet another game where certain warbands shine and others don't stand a chance (like in warhammer underworlds right now). All the bloat in ranges isn't helping either.

    I think warcry is not designed to play competitive :(

    Or they have not said anything similar. Unlike kill team or shadespire, that GW announced it as competitive.

    I think there would be tournament packs, but that the game was more focused on the narrative. A shame.

  6. On 6/17/2019 at 3:16 PM, sal4m4nd3r said:

    Im going to focus on the points changes for nurgle and figure out the terrain issue later.  Here is a list of the points chnages for people that dont know.:

    Lord of Afflictions 200

    Sloppity Bilepiper 90

    Spoilpox Scriviner 90

    Bloab Rotspawned, Morbidex Twiceborn, Orrguts Daemonspewn 240

    Beast of Nurgle 80

    Pusgoyle Blightlords 200

    Affliction Cyst 200

    Blight Cyst 200

    I think the pusgoyles are a decent choice at 100 per. That extra 20 points per two always seemed to ****** with list building. I am also intrigued with 30 bestigors, bray shamen as 400 points of allies, with the wildfire taurs that just went down. It can reach 24" away, d6 mortals to 10+ units and auto strike last!?  Also since blades of putrefaction doesnt require NURGLE units (just friendly units) they can still get that. I was using a block of 40 marauders for 200 points plus glott for +1 attack and +1 wound. But 30 bestigors with base 2 attacks (essentially saving a command point)  with rend, and +1 to hit against 10+ units... they make a great recipient for blades.  Since they move 9", can run and charge without a tree, +1 to charge and pile in from 4" very interesting. Here is something I'm working on:

    Gutrot Spume (140)
    Harbinger of Decay (160) -Pestilent Breathe, Witherstave
    Great Bray Shaman (100)

    10 x Putrid Blightkings (320)
    10 x Putrid Blightkings (320)
    4 x Pusgoyle Blightlords (400)
    30 x Bestigors (300)

    Wildfire Taurus (80)
    Total: 1820 / 2000

    Harbinger rolls with the blightlords. 28 wounds with 4+/5+/5+ with decent damage is a nice tarpit/objective grabber. Good move and fly. Gutrot takes 10 kings with him. The other ten (more probably 2x 5) sit on home objectives or do whatever I need them to.  Bestigors and shamen do as described above. I have 180 points left. Is blades NECESSARY? perhaps festus and a balewind? Perhaps cogs instead of taurus. If I scream up the field, they will charge and strike first anyway. And can make gutrot's blightkings charge on 6"

    And you havent thought about centigors?

    They are faster, 4 attacks base, and +1 to hit always!  So blades are perfect for them.

    Also if you are nurgle, with glottkin you give them +2 attacks..

  7. Yes, they have an internal seminar.

    But it's not uncommon, every year they have 1 or 2 of these.

    Sales techniques, objectives to meet... etc etc.

    Hopefully they will show them to play some game that is near to come out ( apocalipsis or warcry for example)

    They may also show them something else, but surely we will see it this Friday.

  8. It’s been an absolute blast today at the Australian Championship Finals!

    Come down at 6:30pm to check out the very first Australia Warhammer Preview with Warhammer Community’s Dom Murray!

    if I'm not mistaken it's in an hour and a half

  9. Locus of diversion and euphoric killers are really good rules for beast.

    And goodseekers (+1 charge) with the slaanesh battalion (reroll charges) It is also good for securing charges.

    We need to know what the spells and the scenery do, and if warlord traits and artefacts are restricted for mortals/daemons. 

    But interesting things can come out.

    I just see the problem that we can not improve the rend.. nor will we have access to cause mortals.

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