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dclandis

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Posts posted by dclandis

  1. It seems like I haven't been on this thread in awhile.  What are some of your experiences with Pestilens at 1000 pts?  I've recently went back to my Nurgle roots, but I'm thinking about keeping a 1000 pt Pestilens army.  I still love playing them, but I grow tired of moving so many plague monks during a 2k game.

  2. On 5/2/2019 at 5:09 PM, Blackbriar said:

    If you have a group of 10 monks can I bring the 1 standard bearer and 1 plague harbinger that say “each unit of 20”?

    Sorry no one replied, you may have figured it out by now.  It's pretty simple though.  You have to have a unit of 20 to take one of each and a unit of 40 to take all 4.

  3. 1 hour ago, Num said:

    Hello all

    I never played Pestilens but I'm tempted now with the battletome and all. I just have a plague furnace and some plagueclaws though, I need to get tons of monks. I just finished painting 100 clanrats so I'm ready for a new horde challenge!

    May I ask for ideas of lists at 1k with no verminlord please? I really have no idea how to play pestilens and want to prepare some shopping list

    Cheers

    A furnace with master of rot and ruin and liber bubonicous and all the monks you can get your paws on is my suggestion.  No harm in adding a plagueclaw it's a cool model, but I've never used it.  I'm gonna try adding a plague priest and leave the endless spells alone for right now, but I'm also gonna keep my corruptor in my 1k list.  I'm sure you'll get plenty of replies to get you thinking about it though.  

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  4. On 2/16/2019 at 7:38 AM, wander said:

    Got the Skaven Battletome today, glad to see the thread up and active. I'm running pure Pestilens still and with the ability swap arounds, I've been weighing the pros and cons on what's good. I'm also thankful for the pointer that Liber Bubonicus just allows Pestilent Prayers, not Noxious Prayers.

    So I have some questions to ask and would love some help in updating my 2k list to keep my Plague Monk heavy horde!

    I've moved my General to be the Plague Furnace. Seeing as it's rabid-rabid prayer is the old Corruptor command ability, I feel that strong ability needs to be supported and gave the Priest riding it the Master of Rot & Ruin warlord trait to help get that Noxious Prayer off.

    Should much support be given to the Verminlord Corruptor now? His command ability is meh and I find it hard to justify saving points for extra Command Points which seemed a good thing before, given how good 'gouge-tear' was. This ties into the Monks and Congregation of Filth battallion. Used to run this to give my Monks a bit of survivability and get +1 command point and bonus artefact. Now Monks finally get a 6+ save naturally and I'm not so worried on command points now, 160pts for a 6+ fnp is very, very meh, even with the command point and artefact. Still, I like the Brooding Blade and also the Fumigatous for him. No point giving him Liber Bubonicus as for 160pts I could just buy two Priests on foot instead for more chances to get a Great Plague.

    Finally for now at least, pure Pestilens is still lacking in range. Not a fan of rolling a single hit with the Plagueclaw Catapult and it's super lacking in wounds. I feel atm that I'd want to ally a unit (or two) of Plague Drones in for ranged support (now Ratling Guns aren't an option to keep the Monks as battleline). Because the Corruptor has Nurgle Daemon Hero in his keywords, having them near him doubles their shots to 6 and they're actually pretty damned tanky to boot.

    Thoughts on this? Anything to add, agree or disagree? I'm still rolling over the changes the battletome brought and I'm sure I'm missing a neat synergy here. Though yeah, I want to keep my pure Pestilens army going, so looking at Pestilens and Nurgle options only, though realm artefacts are still a go too! I used to have the Aetherquartz Brooch on my Corruptor, though as said above, probably he can something better now, if I even keep the Congregation of Filth (probably will drop it, I dunno).

    Very similar to my thoughts as well.  I'm gonna try out 1000 points with a furnace as the general and see how things go.  I dropped the congregation of filth and added monks.  Probably adding an endless spell too.  I'm gonna keep the Corruptor around for his spell and the bonus to casting near a gnawhole.  Bring him out late game hopefully.  Just thoughts I've had about it recently, I'm playing with them Thursday.  Should be interesting.

  5. 1 hour ago, Zplash said:

    Somehow im stuck with the command ability of our verminlord corruptor...

    Reroll hits in pestilence? I mean all my monks already have that? So for what is it good actually? For himself the Bell and furnance... and maybe monks with staffs. Do I miss something here?

    I've been wondering the same thing.  I think monks with blade and staff is the way to go now.  Unfortunately all my models have blades.

  6. 30 minutes ago, Ajay29 said:

    No I can see why he’s asking...

    Hero’s that are monsters don’t get look out sir. The furnace isn’t a monster so... it still gets look out sir, right?

    Yeah, that's why I'm confused.  I'm gonna have to think about my army more than I already am if the furnace doesn't benefit from it.  🙂

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