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TheHiddenWaffle

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Posts posted by TheHiddenWaffle

  1. 30 minutes ago, angrycontra said:

    Vulkites are solid stand alone units as they need no hero support to perform. With shields they're basically better more cost efficient blood warriors to hold objectives. 20 of them is not easy to remove from objective.

    Aurics are also great unit (possibly best option for khorne, considering khorne's lack of shooting). 360p for 15 is great unit, 31 shots at 18" range 4+ 3+ rend -1 dam 1. The fact that they do double dam against monsters makes them great at countering slaanesh keepers (just recently played game where just 5 of these blew 10 wounds from kos) and fec gristlegore. They don't need support from other fyreslayer heroes.

    Grimwraths are interesting as allied heroes. Good stand-alone heroes that hit hard and don't waste your leader slots.

    Hearthguard berzerkers ain't that great as allies. You can only have 10 of them because you need fyreslayer hero near them and one hero just isn't good enough to protect this unit.

    Excellent, I was already looking at the Grimmwrath, and hoping that it would work. The shooting sounds excellent as well, I have a friend who plays lots of big stompy boys. Interesting as well that the Grimmwrath isn't a leader

  2. Okay fyreslayers. Diehard khorne player here.  Now that they've announced that forbidden power allows you to take other grand alliances units I'm mostly looking at you guys cause even though we hate each other in the end we're both muderous berzerkers. What would you recommend as a good set or 400pts in allies that would be strong without requiring allegiance specific things or massive heros? Basically what are the "standalone good" units 

  3. On 12/16/2018 at 9:52 AM, Dan.Ford said:

    As said above

     

    Somewhere way back in this topic or even last edition I felt Bloodletters are what made Khorne competitively stick around, these  have been altered, which means the grip on t he competitive meta has been lost or is v ery  los e .

    So as a pretty noob khorne player how do I cut down my best friends seraphon army now that I can't just buff a murder ball to ignore his 2+ re-rollable saves that ignore rend of 1?

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