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MrBeldaeva

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Posts posted by MrBeldaeva

  1. 54 minutes ago, schwabbele said:

    I would defintely go for this, allows you to field a unit of 10 Evos, and 20 5 5 Sequitors. You will even have enough if you want to field "Cleansing Phalanx" battalion ( 2 Evos, 2 Seqs ) .

    Then wait for the new Generals Handbook which is due in june and from there you can then further refine.

    Appreciated :)

    Think I'll snag them and Solbright as a "counts as" Lord-Arcanum (which I hope no-one will take umbrage to) and just hold pretty until then.

  2. Hey all,

    Long time lurker - Looking at a deal for the following SCE models and I was wondering if anyone had any suggestions as to what to add to the purchase in the first instance in terms of "must haves." Currently looking at adding another 16 Sequitors and 6 Evocators, but still happy to take suggestions.

    Just trying to plan out what I should be looking at, but of course with the 2019 GHB so close, I'm more likely to be conservative than not.

    - 2 Lord-Arcanum on Gryph-chargers
    - Lord-Celestant on Dracoth
    - Lord-Relictor
    - Lord-Castellant
    - Lord-Ordinator
    - Neave Blacktalon
    - 2 Knight-Incantors
    - Knight-Vexillor
    - Knight-Heraldor
    - 3 Retributors
    - 3 Prosecutors
    - 6 Evocators (plus another potential 6, for 12 total)
    - 10 Castigators
    - 10 Vanguard-Hunters (2 Hunter-Primes)
    - 16 Sequitors (plus another potential 16, for 32 total)
    - 20 Liberators (4 Liberator-Primes)
    - 4 Celestar Ballista

    The local area normally plays at 2k, but given I have no clue what SCE do, I'm most likely going to start with 'point-and-click' and go from there.

  3. 13 hours ago, Fluxlord said:

    I tried that Wraithbow once i didnt like it. Your changes on sixes arent that high, change for at least one six when throwing 6 dice = 1 - (5/6)^6 = 0,665 about 2/3 that is and for at least two sixes is the former change minus the change on 1 six, which is 0,665 - 6*(5/6)^5*(1/6) which is 0,196 about 1/5

    this artefact rsembles the lord of plagues ability where you roll 7 dice and do MW on 6+ in herophase with a range of 21”. (Which i also find trickyl in use, changes on sixes are somewhat higher there cause you roll a dice more)

     

    but when you lucky with that wraithbow you have can do some xtra damage in the shooting phase with your lord, so take your changes.

     

    Yeah I threw it on mainly as I couldn't think of anything else worth while and figured if it went off once or twice a battle it would be worth it.

  4. Hey all,

    Have just jumped right into Aos with the Grandfather faction and wanted to see if this was an alright starting point to start testing some games with (It's mostly just models I liked.)

    Realm of Shyish

    Lord of Blights (General) w/Overpowering Stench and The Wraithbow (no clue what works for him)

    Gutrot Spume

    Sorceror w/Blades of Putrefaction 

    Great Unclean One w/Bile Blade, Doomsday Bell, Ethereal Amulet, Sumptuous Pestilence

    5 x Blightkings

    5 x Blightkings

    5 x Blightkings

    30 x Plaguebearers 

    3 x Plague Drones

    Blight Cyst Battalion 

     

    Any thoughts will help 😃

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