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HNDRXX9717

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Posts posted by HNDRXX9717

  1. 2 minutes ago, Gwendar said:

    Oh I would agree and I've mostly labeled us in the low B to C tier again, which is fine. We still have our good and bad matchups, but the bad ones seem to be ever increasing.

    Anyway, Thanquol is a threat in his own right with 4 Warpfire Projectors which work insanely well against hordes of all varieties; you will still delete that 20 man HGB unit on average. Having a +2 to cast to compete with some of the insane magic going around now helps. I still believe he's overcosted for what he does and could afford to come down 20-40 points as the horde deleting property is really about all he's good for aside from that +2 to cast which... nowadays hardly means anything aside from just allowing us to keep our head above the water 🙄. Could sub him out for some Warpfire Throwers but never had luck with them since the ridiculous line of sight rules in this game means they get killed off easily.

    Definitely worth trying.. I still run these types of lists but lately I've been dropping MMMWP-centric lists because it's too easy for it to be unbound or fail; even with the RR's. Deranged Inventor is a must-have so you can at least get your hit RR's if it fails as without that those Fiends will be doing next to nothing. I've been having reasonable results with Thanquol + Monks + Doomwheels with Gutter and Night Runners.

    Yeah I was thinking about deranged inventor so i can have a Back Up to mmmwp as you said and furthermore in the First Turn buff jezzails with mmmwp an still get the reroll to Hit in the fiends since they are Not likely to have something in range for the ratlings or Close combat.

    Thank you very much for your Input. 🙏

  2. 7 minutes ago, Gwendar said:

    Warpseer is never a bad choice, but I would prefer 9 Jezzails. That said, I think having BS immunity is some form is necessary and I've pretty much exclusively switched to the Bell of Doom.. but I also run Thanquol a lot lately who almost always gets that spell off. You already have the Bell which covers a bit of space so yeah, I would go further towards the Jezzails so you have a long range character killer.

    2 WLC's can put out about the same (or more) damage if you always overcharge at least one and you save some points. I like bringing along 2 Engineers (or AW + Engineer if you really want to) for MMMWP redundancy but.. Seraphon will just kill both with the board wide spell anyway; against anything else though and 1 is fine so long as you keep it safe from getting sniped.

    You seem to be going for the very "meta" Skaven list, which is fine.. but many people have played against it and are very familiar with it's "tricks". Nothing wrong with that at all and I think it can still do quite well, but a lot of the emerging meta armies tend to have an easy time dealing with it. Once the Fiends are gone, you've largely lost all of your hitting power that the Monks can't make up for and with only 60 Clanrats, objective control may be a problem.

    Yeah. Skaven arent a top tier Army anymore so I don't See much chance against Meta tzeentch, Seraphon or Obr lists. I Just want a good list to compete with the rest. 9 jezzails would take some pressure of the fiends. I thought about thanquol but with the limited range on the Vortex i don't know If He is worth taking... 

  3. Hi guys and girls. I have some tournaments coming Up in the next months and need some advice in my list. Currently I am thinking about:

    Arch Warlock (mmmwp)

    Grey Seer on Bell (Frenzy)

    3×20 Clanrats

    6 Stormfiends

    40 Monks

    With 440 Points left I can't decide between Warpseer (ethereal Amulett to Stop those death stars ) and 2 ratlings or 9 jezzails.

    What are your suggestions. 

    Thanks in advance and have a great day.

    Cheers Henry

     

  4. Hi Guys and Girls. Since 2020 ist the Seat of the rat I am going to start a Skaven Army. I would Love to get some advice on my list.

    Grey Seer (skitterleap)

    Warpseer (Master of Magic; jumps in front, casts and disapears through holes)

    Engineer (mmmwp, injector)

    Engineer (mmmwp)

    3×20 Clanrats

    6 Stormfiends

    Vortex and Soulscream Bridge

    I now have 280points left and i am Not Sure what to Take. I thought about 40 plaguemonks, a hell Pit or 6 jezzails. What would you recommend?

    I would Love to hear some tipps and suggestions .

    Cheers,

    Henry

     

  5. Hi Guys and Girls. Pretty new to daughters and would Love to get your oppinion on my 2K Hag Narr list.

     

    Slaughter Queen on Cauldron (General, gryph feather charm)

    Morathi

    Hag Queen (Iron circlet)

    30 Witches

    10 Witches

    10 Witches

    10 Blood Sisters

    2×5 Lifetakers

    Cauldron Guard

     

    I watched a Lot of Battlereports on the Honest Wargamer but I dont want to Play another 30 Witches or Sisters. Instead i want to Mix it Up with some Blood sisters so i have 3 strong Units on the Battlefield. Another Problem is, that I only have one witchbrew per Turn.

    Any feedback is welcome.

    Cheers,

    Henry

  6. Hi guys. Wanted to start 1000pts of daughters of Khaine.

    My current list after one day of reading The warscrolls because I don't have The tome yet.

    Hag Queen on Cauldron

    Hag Queen

    Medusa

    20 Witch Aelves

    5 Blood Sisters

    5 Heartrenders

    5 Heartrenders

    1000/1000

     

    What is your opinion on this list, what would you change and which temple would you suggest?

    Best regards 

    Henry

  7. 21 hours ago, Frowny said:

    For sure split the revenants I to 2x5. Gives you more options to infiltrate. I've also found that revenants have diminishing returns after the objective grab so you could drip 5 for an additional 10 dryads.

    OK. So you would recommend playing 30 dryards in one big unit instead of 5 Revenants?

    I thougt about 2×5 but 5 Revenants don't kill anything. But their main task is probably to get lonely objectives so...

    Thanks for your tipps

  8. Hi Guys. Just started sylvaneth recently and need your opinion on my 1000pts list.

     Treelord Ancient 

    Branchwraith

    20 dryards

    10 Revenants

    3 Hunters with sythe

    Cronomatic cogs

    1000/1000

    Played my First Game against beastclaws and The list worked out pretty great (I think we counter beastclaws extremly good)

    So what are your tipps for that list?

    Best regards

    Henry

     

     

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