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spartan75

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Posts posted by spartan75

  1. On 11/7/2018 at 4:14 PM, Saxon said:

    How do you go with the small units of handguns? In units of 10, I've always had them more or less picked off into useless units. 

    I like the big unit of greatswords as mine always get targeted as they are the heavy hitters. You want to reach the enemy with at least some still being alive.....

    I haven't tried this list yet.  I have been doing some research though on the threads and like the idea of having multiple smaller units to max the amount of long rifle marksmen.  I would like to have them all as 20 man squads but doing it this way also allows me to bring two great companies.

    I also think the big greatsword squad will be really effective.  

     

  2. Sorry, I thought my attachment would display!  Here is the list.

    LEADERS

    Freeguild General (100) - General - Command Trait : Indomitable - Stately War Banner - Artefact : Writ of Dominion

    Battlemage (120) - Specialisation : Amber - Allies

    Knight-Azyros (100) - Allies

    UNITS

    30 x Freeguild Guard (240) -Swords and Shields

    30 x Freeguild Crossbowmen (300)

    10 x Freeguild Handgunners (100)

    30 x Freeguild Greatswords (360)

    10 x Freeguild Handgunners (100)

    10 x Freeguild Handgunners (100)

    5 x Freeguild Outriders (130)

    5 x Freeguild Outriders (130)

    WAR MACHINES

    Helstorm Rocket Battery (180) - Allies

    ENDLESS SPELLS

    Quicksilver Swords (20)

    Soulsnare Shackles (20)

    TOTAL:

    2000/2000 EXTRA COMMAND POINTS: 0 WOUNDS: 159 LEADERS: 3/6 BATTLELINES: 6 (3+) BEHEMOTHS: 0/4 ARTILLERY: 1/4 ARTEFACTS: 1/1 ALLIES: 400/400

  3. Hey guys, I am just getting into AoS and I have always loved The Empire.  I have a small force from WFB and I have added onto it with eBay purchases and Amazon to acquire all the models in this list.  There is a 2000 pts tournament coming up in my area December 22nd that I am trying to attend.  I have not been able to get a practice game in and really all I have been doing lately is list crafting, reading rules and getting all these guys built and painted.  If you guys wouldn't mind looking this over and maybe giving me some pointers.

      FreePeoples2000ptsTournamentList (1).pdf

    My plan is to essentially move my Greatswords and two of the smaller handgun squads slowly to the center board along with my General.  The 2nd great company with the sword and board guard, crossbows and 2nd handgun unit are going to be more my anvil force.  The outriders seem very good for moving on flanks and then pumping out shots mid game and covering objectives.  Then I want to use the soulsnares to slow down/bottle neck my enemies advance toward my line to give me more time to shoot them down.  The Hellstorm seems like it really functions as a massive sniper rifle for taking out key characters and it is relatively safe from fire as it ignores LoS.  Any thoughts or suggestions? The units I would like to have that I can't cram would probably be a General on Griffon and an additional mage.  Thanks

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