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Electricferret

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Posts posted by Electricferret

  1. 5 minutes ago, Kramer said:

    I gave thought about this as well. 60 gnoblars to just swarm them. But having no experience against double or tribale keepers lists, will you be able to force it that way? Because with the speed difference and the fly artefact, that sounds iffy. 

    Definitely not. I'd wager you'd still lose +70% of the time against any player who is even half familiar with the game. Just started as a thought experiment as to what might have a slightly higher win percent.

  2. Just now, Reuben Parker said:

    I think a good all round list but also good for slaanesh as can take out the heroes. 

    Underguts

    tyrant mass of scars, Gruesome trophyrack 

    2 Slaughtermasters keg, blubbergrub stench, Fleshcrave curse 

    12 glutton 

    2x4 ironguts 

    4 ironblasters 

    20 gnoblars 

    1980 (could go cheap endless but trying for triumph is probably better)

    the cannons shoot for around 15 wounds -2  with CA activated and then if stench goes off they combine charge for 14 MW on average. This way the build can actually handle multiple keepers in a single turn. 

     

    How do you hit heroes surrounded by 60 gnoblars? Kidding of course, but yea shooting is probably better I just wanted to se what kind of gnoblar list I could write and would consider playing.

  3. Because Slaanesh is the current meta-boogeyman  and one of the worst matchups for Mawtribes I've been thinking about what list might do best vs them. Started with the idea of 3 x Tyrants and 3 x 60 gnoblars and ended up with this.

     

    Allegiance: Ogor Mawtribes
    - Mawtribe: Underguts

    Leaders
    Tyrant (160)
    - General
    - Trait: Mass of Scars 
    Tyrant (160)
    Butcher (140)
    - Cleaver
    - Artefact: Wizardflesh Apron 
    - Lore of Gutmagic: Greasy Deluge
    Firebelly (120)
    - Artefact: Gnoblar Blast Keg 
    - Lore of the Sun-Eater: Tongues of Flame

    Battleline
    4 x Leadbelchers (160)
    4 x Leadbelchers (160)
    4 x Leadbelchers (160)

    Units
    60 x Gnoblars (270)
    60 x Gnoblars (270)
    1 x Grot Scraplauncher (120)
    1 x Ironblaster (120)

    Battalions
    Junkmob (100)

    Endless Spells / Terrain / CPs
    Emerald Lifeswarm (50)

    Total: 1990 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 216
     

    It's not strictly the best list vs Slaanesh, but the idea is this would be something you could take to a tourney. The second artifact might be better as the Bloodrock talisman for the lifeswarm combo, or grisley trophy rack for KoS killing. 

     

    Allegiance: Ogor Mawtribes
    - Mawtribe: Bloodgullet

    Leaders
    Tyrant (160)
    - General
    - Trait: Nice Drop of the Red Stuff! 
    - Artefact: Gruesome Trophy Rack 
    Tyrant (160)
    - Artefact: Sky-Titan Scatter Pistols 
    Firebelly (120)
    - Lore of the Sun-Eater: Tongues of Flame
    Slaughtermaster (140)
    - Artefact: Splatter-cleaver 
    - Lore of Gutmagic: Greasy Deluge

    Battleline
    4 x Leadbelchers (160)
    4 x Ironguts (220)
    3 x Ogor Gluttons (120)
    - Pairs of Clubs or Blades

    Units
    60 x Gnoblars (270)
    60 x Gnoblars (270)
    1 x Grot Scraplauncher (120)

    Battalions
    Junkmob (100)
    Goremand (140)

    Total: 1980 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 203
     

    Possibly stronger option going from 9 to 5 drops. and you get ribcraker

  4. Question, if we accept that we can spend as many CP as we have on the Ardifst, are we not still capped at 5 units of Ard boyz? Reading the command ability it says that you add a unit of 10 to the battalion. The battalion caps at five, is the unit restriction somehow bypassed during play?

    • Thanks 1
  5. @AQP

    Looks like a fun list. With just a few modifications (still using all the same models) I think you can make it a little more competitive.

    Spoiler

     

    Allegiance: Ironjawz
    - Warclan: Ironsunz
    Mortal Realm: Hysh

    Leaders
    Orruk Weirdnob Shaman (110)
    - General
    - Trait: Master of the Weird  
    - Artefact: Shamanic Skullcape  
    - Lore of the Weird: Da Great Big Green Hand of Gork


    Orruk Warchanter (110)
    - Artefact: Aetherquartz Brooch 
    - Warbeat: Killa Beat

    Battleline
    10 x Orruk Ardboys (180)


    10 x Orruk Ardboys (180)


    10 x Orruk Ardboys (180)


    3 x Orruk Gore-gruntas (160)
    - Pig-iron Choppas


    3 x Orruk Gore-gruntas (160)
    - Pig-iron Choppas

    Battalions
    Ardfist (120)

    Extra Command Point (50)

    Total: 1250 / 1250
    Extra Command Points: 2

    The inclusion of the Ardfist + Aetherquartz Brooch for potential unit regeneration will be pretty fun I think and at this point level probably at its most powerful. You may also want to condense the GGs into a unit of 6 for more efficient buffing, but that'd be up to you.

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    • Thanks 1
  6. 1 hour ago, Malakithe said:

    I was thinking about dropping the Big Boss since he doesnt really bring much anyway and that would give the exact amount for the Snagga

    Yea that would be another way to do it. I guess it depends on what you would value the most. For me, I think I'd value the CA over the extra arrowboys for stacking the exploding sixes on the Maniaks. I can see it both ways, I would probably have a stronger option after piloting the army a few times.

  7. 22 hours ago, Malakithe said:

    For this list I was thinking of including either a Kunnin or Snagga but im not sure either one would be worth dropping the bodies for them.

    Allegiance: Bonesplitterz
    - Warclan: Icebone

    Leaders
    Wurrgog Prophet (160)
    - General
    - Trait: Master of the Weird
    - Lore of the Savage Beast: Breath of Gorkamorka
    Maniak Weirdnob (120)
    - Artefact: Kattanak Pelt
    - Lore of the Savage Beast: Breath of Gorkamorka
    Savage Big Boss (100)
    Wardokk (80)
    - Lore of the Savage Beast: Brutal Beast Spirits

    Battleline
    30 x Savage Orruk Arrowboys (360)
    10 x Savage Boarboy Maniaks (280)
    10 x Savage Boarboy Maniaks (280)
    30 x Savage Orruks (300)
    - Stikkas
    30 x Savage Orruks (300)
    - Stikkas

    Total: 1980 / 2000
    Wounds: 264

    Well, You could just go all in on battalions. You could have both by dropping all the foot units down to 20. If you're keen on only having one, I'd go with the Snagga and drop the arrowboys down to 20.

  8. 30 minutes ago, Nogginnocker said:

    This is true. However, in a big waaagh army any artefact of power taken for an IJ hero must come from the IJ artefacts of power list (likewise with bonesplitterz). So, no aetherquartz.

    Huh, its seems like it should be wrong that you can't take realm artifacts, but I guess that is how the rules are written. I expect it'll be an faq, it would be a bit odd if it was the only army that couldn't take realm artifacts.

  9. 30 minutes ago, Gorks Pokin' Finger said:

    Toying with a non-krusha list but includes two battalions at 2k to pump out command points from the start

    Allegiance: Ironjawz - Mortal Realm: Ghur - Warclan: Ironjawz

    LEADERS

    Orruk Megaboss (150) - General - Command Trait : Brutish Cunning - Artefact : Gryph-feather Charm

    Orruk Warchanter (110) - Artefact : Rageblade - Warbeat : Get 'Em Beat

    Orruk Warchanter (110) - Warbeat : Fixin' Beat

    Orruk Weirdnob Shaman (110) - Artefact : Great Green Visions

    UNITS

    10 x Orruk Brutes (280) - Jagged Gore-hackas

    5 x Orruk Brutes (140) - Pair of Brute Choppas

    5 x Orruk Brutes (140) - Pair of Brute Choppas

    3 x Orruk Gore Gruntas (140) - Pig-iron Choppas

    3 x Orruk Gore Gruntas (140) - Pig-iron Choppas

    10 x Orruk Ardboys (180)

    10 x Orruk Ardboys (180)

    BATTALIONS

    Brute Fist (120)

    Ironfist (160)

    TOTAL: 1960/2000 EXTRA COMMAND POINTS: 2 WOUNDS: 155

    Six drop army. Dangerous on the charge and some free Mighty Destroyers to use. If need be, I could always switch to Ironsunz or Bloodtoofs depending on match up

    Hmm I was thinking about some non-krush lists as well. I think the biggest advantage is, as you have, more easily fitting 2 battalions with more troops. The only note is that I think Gore Gruntas are 160 now so your list is at 2k even.

    • Like 1
  10. Hello all my fecund noxious friends! After sitting on this project forever I finally got around to making my own custom Harbinger. Hope you all like it. C&c appreciated, I'm still working on my sculpting skills and would love some comments on the cape. I look forward to getting some paint on this bad boy. More pictures to come!

    20190505_110936.jpg

    20190505_110951.jpg

    20190505_110849.jpg

    20190505_110904.jpg

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