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pocket44

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Posts posted by pocket44

  1. 1 hour ago, Skumbaagh said:

    Do we have any thoughts on how the ironfist will play out with the new rule? Rolling sixes for a couple of units could be game changing as it was, both in the first turn but even more so later turns. With only one roll the threat range of the whole batttalion goes up from waagh! to WAAAGH! imo. I am sure someone here are doing math right now of how good this new rule is. Please share!

    I think it is probably a good thing as it will keep our army together more which is key for an effective Waggh! There were so many times before were rolling for each unit one by one meant that positioning was harder as we didn't actually know where the other unit was going to be able to move to and whether we weere going to get everything into charge range or not! Also we can now move the units in any order we wish rather than the order we rolled for them which is also a slight advantage. Though on the downside a roll of 1 is going to really suck!!!!

  2. Would anyone else here like to see one of the Ironjawz units added as Mixed Destruction Battleline? I feel it is hugely limiting that we can't take any of them as battleline even if Gorrdrakk is the general of our mixed destruction alliance!

  3. 16 hours ago, broche said:

    Andrew G yes i think you can trigger Ardfist at anytime

    Can you tell me waht part of the rules you are making this assumption based off? I was under the impression that anytime  a Command Ability didn't state the phase it was triggered in, then it had to be triggered in the hero phase. Otherwise we could actually Waagh in the combat phase when we know exactly how many units are within range and whether it was going to go off or not.

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