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Marsh

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Posts posted by Marsh

  1. Depends on your list...

    Each EotG could get you 20 skinks/10 saurus/10 dino birds a turn, which may not die and hence you need more for next turn.

    Otherwise, its down to how many slann/lord kroaks you take, and how many other spells you expect to cast.

    If you take 1 slann and 1 astrolith and dont cast any spells  youre looking 11-13 summoning points per turn, so look at the summoning list and look at what youd like to summon... e.g. a priest on turn 1 and a starpriest on turn 2, or save for a bastilidon on turn 2. Etc. Etc.

     

     

     

  2. On 7/25/2018 at 7:18 AM, Dragobeth said:

     

     

    I was building a Dracothian list with the Eternal Starhost to protect my Slann and act as a good anvil.

    What should I put instead? I really like the Guard  with that juicy bufs from Warden+Batallion

    Maybe put the Guard in 10man units instead? Krox? More dinosaurs?

    (My local meta isn't that competitive btw, I don't need super optimal builds)

    They suffer horribly from mortal wounds, but they can be tough and a unit of 20 near a warden and astrolith is a very serious threat

  3. 3 hours ago, Mikeymajq said:

    I'm a massive fan of the Stegadon (non god engine version! ) but I'm having a hard time getting use out of it. I've done both the big bow and lately I'm trying the flamethrower but the Stegadon kind of melts before it gets to do much. 10 wounds with a normal 4+ feel super squishy, especially when even the tiny Skinks get the ignore rend -1 shields xD

    What are your guys advice on how to run it?/support it?

    Its just never gonna be a top performer. Probably best alongside other monsters

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