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Posts posted by Mortaal
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With the look out sir installed I thought maybe allying in two flame cannons may be perfect instead of two ballistae? (also more fluffy, having a wall of flame go up!)
Allegiance: Dispossessed
Mortal Realm: Chamon
Leaders
Warden King (120)
- General
- Trait: Strategic Genius
Runelord (100)
- Artefact: Ancestral Pickaxe
Runelord (100)
Runelord (100)
Battleline
30 x Ironbreakers (360)
10 x Ironbreakers (140)
10 x Ironbreakers (140)
Units
30 x Irondrakes (540)
War Machines
Flame Cannon (200)
- Allies
Flame Cannon (200)
- Allies
Total: 2000 / 2000
Extra Command Points: 0
Allies: 400 / 400
Wounds: 114
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"as if it were" still means it is not the charge phase though but still the hero phase.
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I think the magic item realms all offer different strengths, I feel personally that Chamon is one of the strongest realms to choose from, granting a -3 rend, -1 to hit in melee, as wel as an extra dispell for the shaman.
As I see it, if you cant outcast the opponent, why not just lock it all down with a double dispell and a malevolent maelstrom? It may be also hindering our own magic, but I feel with Ironjawz that was never really the point of the army.
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I am wondering if, with the wording of the Waaaaagh! and Mighty Waaaaagh! abilities, they are only triggered once at the start of the combat phase no matter how many times you use the same command ability on the same model during the hero phase.
"If a Megaboss uses this ability, count up the number of Ironjawz units within 10" of them at the start of the combat phase of the turn, and roll a dice."
So if he uses it, you roll one dice. If he uses it 3 times, you still roll one dice, as there is no counting mechanism installed for adding multiple dice to roll for the same Megaboss (i.e. "roll one dice for every Waaaagh!"). This would imply that using multiple bosses it can be stacked, as each has their own Waaaagh! but it can not be stacked by the same boss multiple times.
I am wondering how to interpret the RaW and even RaI for that matter.....
much confusion,
Mark
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Hello all,
Been following this forum for a while and as AoS2 is almost upon us I thought I would share my bloodtoof army!
The current list has 20 points to spare for the Soulsnare Shackles or Malevolent Maelstrom, which one would you guys think will benefit the army better, seeing its all footslog brutes.
let me know!
Mark
- 22
AoS 3 - Fyreslayers Discussion
in Order
Posted
Hey all, coming back into 3.0, with a new Battletome no less, I was wondering what people thought of my first setup to try out. No idea if the 1 drop is still as essential as it used to be, but I built it that way. Let me know what you think!
Army Faction: Fyreslayers
- Army Subfaction: Greyfyrd
- Grand Strategy: Hold the Line
- Triumphs: Inspired
LEADER
Auric Runefather (125)*
- General
- Command Traits: Leader of the Duardrazhal
- Artefacts: Axe of Grimnir
Battlesmith (150)*
- Artefacts: Nulsidian Icon
BATTLELINE
15 x Hearthguard Berzerkers (480)*
- Flamestrike Poleaxe
20 x Vulkite Berzerkers with Bladed Slingshields (320)*
- Fyresteel Handaxe and Bladed Slingshield
20 x Vulkite Berzerkers with Bladed Slingshields (320)*
- Fyresteel Handaxe and Bladed Slingshield
OTHER
Grimwrath Berzerker (105)*
- Artefacts: Daemon Slayer
Gotrek Gurnisson (485)*
TERRAIN
Magmic Battleforge (0)
CORE BATTALIONS:
*Battle Regiment
TOTAL POINTS: (1985/2000)
Cheers,
Mortaal