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Priminister

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Posts posted by Priminister

  1. 4 minutes ago, AthlorianStoners said:

    It’s exciting because once the two new destruction books are out, it’s going to be all new stuff from here on. Im praying that the next destruction faction we receive is something brand new and original, as the three big ticket races (Gitz, Orruks and Ogurs) from destruction will now be covered. I’d be very intrigued what new races or variations they could introduce to destruction. 

    Just based on standard fantasy tropes, there’s a few that could work: 

    - Werewolves: Fairly underrepresented in AoS (and WHFB), I think a savage werewolf faction would be awesome for destruction. Could be explained as humans who are morphed by Gorkamorka’s bestial nature. 

    - Elementals: Easy to work into the faction, just have them be the savagery of the realms made manifest. 

    - Insects: A huge based faction that mindlessly consumes life (think Tyranids). Probably the hardest to link into Gorkamorka, but his relationship with the spider god shows it can be done. 

    Don't forget the Grotbag Scuttlers, I want my janky sky pirate goblins!

    • Like 4
  2. On 5/8/2019 at 1:17 AM, Skreech Verminking said:

    1) Welcome welcome new meat, you have chosen wisely-good.

    Only the skaven are-are the greatest-best Army You could ever dream to play-use.

    2)well you won’t need to much melee if your partner is going already that road.

    just take a few clanrats as battleline tax. Throw them as the upcoming meathsields in front of your enemy while protecting the snake ladies and the rest of your army is good to go with shooting or anything You like playing with the most.

    3)it’s an interesting thought, definitely something worth trying out.

    4)looks good👍🏻

    5)surely, just take the unit/models with you you really want to try out.

    most of our units/models have become very good, and there are definitely a few possibility’s to make a great list with all of those models.

    anyways good luck on the event.

    now go out there and take-steal victory for the great horned Rat!!

    1)Welcome back old, unknown, probably never have met, friend. 

    2)that’s a good amount of models you have hear, perfect for building a few list to try out👍🏻😁

    3)if your going up with your collection to 2000p I’d recommend you to buy yourselves at least another box of clanrats, which make it possible for you to field the min. Of 3battleline units and with a 100clanrats you’ll have enough meathsields to survive a good amount of time.  And for the rest just go with what you like the most.

    4)well one of my favorite loadout for the stormfiends are 1with the warpfire barzziers, 1with the rattling gun, and last but not least 1with the doom flauer gauntlet. This is probaly one of my favorites loadouts, since it gives you the player a unit that can keep up with any units, dealing immense damage to hordes and elites, or better said basically anything that exist on the battlefield.

    still if you dislike this kind of load-out, there are still others that can be rather useful.

    Thanks for the advice! (Sorry for the late reply!)

    Any thoughts on Verminlords, Thanquol, and a Hellpit? thinking of nabbing one of those 3 next! 

  3. Hey guys, I used to play Skaven back in WHFB yeaaaaars back and I've just decided to jump back into them with the new Battletome.

    I've got:

    1X Arch-Warlock

    2x Warlock Engineers

    3X Clawlords

    2X Packmasters

    The Silver Tower Deathrunners

    2 X 20 Clanrats with Spears (2 island of blood sets)

    2X20 Clanrats with Swords (2 island of blood sets)

    2 Mortar teams

    2 Warpfire teams

    4 Rat Ogres

    and 3 Stormfiends 

    Just wondering if any of you had any advice on a good way to expand from here? (I'm thinking about making my clanrats 40 man blobs) probably 1 spear and 1 sword blob each.  Also thinking of adding something big, like a Verminlord or Hellpit abomination (any thoughts on those?) 

    As for the Stormfiends, I haven't built them yet but any recommendations on the loadout would be much appreciated! 

     

    Sorry for the essay!

  4. On 5/1/2019 at 10:58 PM, angrycontra said:

    Well against fec fyreslayers are quite strong imo. You can stack saves with various mechanics (battlesmith, prayer of ash, forge brethren, runesmiter magmadroth and couple artifacts/traits) and the non-monster fec troops will just fail to do anything. Against gristlegore you got multiple tools:

    - auric hearthguard deal 2 damage with their shooting attack against monsters. If you are using lofnir lodge you can even boost their killing power with lodge command ability. You can pop these guys anywhere on the map with runesmiter.

    - hg berzerkers are so tough, that you can ideally tank gristlegore general's double pile in and then proceed to whack the thing out with what's left. Hermdar lodge command allows you to even attack before gristlegore general attacks (only in your turn however).

    - vulkites (in your turn) can charge gristlegore general, activate their berserker fury ability, use hermdar lodge ability to pile in first, and then when they die, they pile in again.

    LoN is a bit more difficult. If you know you're facing LoN, I highly recommend aurics because it is imperative that you delete their heroes asap. The problem with LoN is that your guys can't grind through their forces fast enough (minus lotl battalion hgb) to not allow any models from ressing back to that unit. 

    Thanks! This is really great and helpful advice! :)

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