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Charly2912

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Posts posted by Charly2912

  1.  

    On 7/21/2020 at 7:02 PM, Qrow said:

    The email I was told to give feedback too was AoSFAQ@gwplc.com. I normally mention recent battle reports and suggestions for point adjustments; though in the case of the dreadquake mortar I suggest a warscroll lookover, poor thing is just... not great.

    Feel free to disagree with point changes, but lately I have been suggesting adjustments in the ballpark of:

    Leaders

    Drazhoath: -60 to 260

    Shar'tor: -20 to 200

    Taur'ruk: fine as is

    Castellan: -10 to 100

    Standard bearer: -10 to 90

    Deamonsmith: good as is

    Battleline

    Ironsworn: -10 to 80/210

    Fireglaives: good as is

    Other

    Renders: -20 to 160/560

    K'daai: fine as is

    Artillery

    Deathshreiker: fine as is

    Magma: fine as is

    Dreadquake: -40 to 140, really just need a total rework. Bring back the half move to hit units.

    Behemoth

    Iron deamon- -20 to 160

    Skullcracker: fine as is

    Battalions

    War host: -40 to 120

    Artillery train: -20 to 100

    Execution herd: -20 to 140

     

    I get that a lot of these changes seem extreme, especially the -40/60 point drops I suggest, but we have been skipped over twice (three times if you count the Christmas FAQ) and the newer allegiances severely overpower us. Just look at the Cities of sigmar dispossessed and compare them to ours. They get 3+ saves everywhere, irondrakes make our shooting look pathetic and they have actual synergy between units. Despite how much better their units are to ours, they are still not considered a top tier army.

    While we are already here, I'd like some more warscroll related changes instead of only point adjustments. 

    1.) First of all the Fireglaives Champion. I think its kind of stupid that the Fireglaives are the only unit with a champion who is worse than the rest. I realy loved the old warscroll for Fireglaives when they also could drop a grenade once per game and would like to see it back! Even if not give the champion at least the 16" weapon and maybe one extra attack or better to hit. 

    2.) I also disliked the change to the castellan when they removed his weapon options. I understand that there was no Bullcentaur miniature with Great or dualwield Weapons from FW and so they removed those options from the game. BUT there is NO official FW Castellan Miniature (even I am using one of the deamonsmith as many other players) so i dont see the point in giving him only 1h+pistol. Would like to see the Shield and Great Weapon options back. Also a little more range on his command ability wouldnt hurt. BTW castellan is at 120 right now and not 110. So we need - 20 for 100 points. 

    3.) Bullcentaur Battleline should not be tied to Shartor as General. It would be nice if a Tauruk had this ability, but I would be totally happy if it is enough to have Shartor in your army instead of him being the General. OR maybe another route could be to add in a new Warscroll for a "Bullcentaur Executioner" or something fitting Shartors Role without the unique keyword. Maybe without the mask ability to differentiate him from Shartor. This would also give us some reasons to buy a 2nd Shartor and convert that one slightly (up to you if thats good or bad :D ) In that Case Tauruk 160, Executioner 180 and Shartor 200 Points. 

    4.) War Host: Remove the stupid part where cant move to profit from the rerolling 1s in melee.

    5.) Half Movement for Dreadquake and Point adjustments would be a great start as you already suggested

    6.) There is one thing about kdaai I will never get. They are DAEMONS with a bravery of 6... The usual 10 would be great for the Big unit of 12 (which already lost their chaos sorc lord support). Also just by their Looks it should be a 4+ ethereal save with all that armor hammered onto a fire daemon instead of the chainrasp like 5+, but I can see that their points would need to go up too.

    7.) I like the ideas of ironsworn and bullcentaurs 3+ save

    8.) Draz should have always have the shrug not only in melee (maybe without the reflecting stuff even I think its amazin!! I remember him being wiped of the board by Gordrakk (both full HP)  just to kill him with reflections in return. Ofc it was a one-trick pony because that player never ever allocated all of Gordraks attacks again into Draz)

    9.) I really enjoyed the Iron Daemon when we had no own allegiance  but GA: Chaos and there was the command traits to give + 1 to Hit to another unit (Dark Avenger against order or Lord of War otherwise). Maybe with a 3+ to hit they might do some work. Bring back some Synergy maybe in form of a command ability for the Deamonsmiths (should have enough range though) which can buff all warmachines in some sort. 

    This brings me to the last topic. Since we dont have acces to a lot of CPs  for Command Abilities anyway and there are also no more realm artefacts we can choose from, I would be so glad to see at least 3 new artefacts. One of them for the CP generation. Also at least 3 more Command Traits and the Lore of Hashut as our own Spell lore

     

     

  2. I've just received a reply from FW and want to share it:

    "Hi There

    Thanks for the email and for letting us know your thoughts and feedback.

    We do take all feedback very seriously from our customers, so this email has been passed on to the relevant heads of departments to look into.

    Thanks again for your email, and should you need anything further, please let me know.
    Kind regards"

    Sadly there is not a word of any future plans mentioned. It was not even ensured that they want to keep the range (as they usually do)

    In general it sounds just like a generic awnser, but I hope it will be forwarded and read.

  3. 1 hour ago, Qrow said:

    I never thought of using the blue scribes, they would certainly help in the current magic heavy meta.

    I have used my k'daai destroyer model to proxy as skarbrand before and he can dominate some opponents, but I struggle to use models that don't stick close to the chaos dwarf vibe. The sphiranx is probably the most I have differed from the standard chaos dwarf type models, but maybe I should take a closer look at the ally options I have ignored.

    I have exactly the same issues with miniatures, which are not enough chaos dwarf :D 

    Thats why i used my old metal chaos dwarf sorcerer as chaos sorcerer lord (back in the days when it was a good  ally for kdaii). Or why i still used my lammasu and great taurus. They just fit perfectly into the army! 

    The blues Scribe seem realy cool and are worth a try! 

    I've also heard a lot of good things about Gutrot Spume and his Blightkings for deep strike shenanigans 
     

    • Like 1
  4. 1 hour ago, Sauriv said:

    Oh yes, I can give you some references as well. From the core rules at the end. 😊

    So because the mount is not mentioned it only affects the bearer aka the hero on top. 

    Screenshot_20200714_150043.jpg

    I think its kind of odd that a Huskard on Stonehorn with the alvagr Rune Tokens can reroll only the hit and wound rolls of his punches and kicks 

  5. Hey guys,

    Is there any information how often you can use the mawpots healing ability in one hero phase?

    Since the healing is not at the start of the hero phase and only one slain model within 6" is needed to fill it up again, you could use the healing, try to kill a model within range of the mawpot with an ability in the hero phase (e.g. Arcane bolt, prayer, BCR trait,...) and use the heal again afterwards. You could repeat this as long there is a unit with enough models or you go out of damaging hero phase abilities. 

    Am I missing anything or is that legit? 

     

    • Like 1
  6. On 10/2/2019 at 5:52 PM, Ben said:

    What would you see changed?

     

    On 7/13/2019 at 2:56 PM, Charly2912 said:

    Is there any information about an update on the legion from Forgeworld?

    What would your wishes  be and what do you think about mine? We certainly wont get all of those or maybe even none, but here they  are:

     

    Traits:

    Blackshard Armor: Define the wound thing and is fine though. Including heroe phase would be awesome

    Burning Skies: Maybe sth to differ from the actual realm feature? 

     

    Leaders:

    Tau'ruk: can stay pointswise, but would be still ok even with +20 Pts. If he should go up, we might see him make bullcentaurs batteline

    Daemonsmith: I think he is perfect where he is

    Draz: First of all his Wound negation and reflect could work on everything, his spell could be a 7 (6 in aqshy or he could got get a general + 1 to cast and unbind there), double sword and horn attacks and a point reduction of 20. Thats all I hope for :D 

    BSB: Might let reroll all wounds, not only melee

    Castellan: 20 Points down, maybe 16" or more on his command ability

    Shartor: 20 Points down at least


    Units:

    Ironsworn and Fireglaives are ok I guess. Still missing the bomb dropin FG leader though. Is there any other unit with a worse champion than FGs have? 🤬 Maybe a bigger horde discount on  IS to keep up with the old points so 210/30 and a small one for the FG like 270/30

    K'daai: They should probally be like 160 pts instead of 140. The same horde discount would be amazin though. 4+ ethereal instead of 5+.

    Centaurs: Switch pointswise with actual kdaii from 180 to 140 including the horde discount (not that they are even near of profiting from a horde like kdaai). 

     

    Warmachines:

    Rocket launcher: 100 Pts.

    Magma Cannon: 120 Pts.

    Dreadquake: 140 Pts.

    Iron Daemon: 160 Pts.

    Skullcracker: is fine

     

    Battalions:

    Drop all for 20, rather 40 pts. 

     

    Endless Spells/Terrain Piece:

    I would go for a LoA terrain piece and endless spell from FW if  they should bring us to that status of the game (and probally even go for more from the other stuff with all those changes coming true 😂)

     

  7. 15 hours ago, Lord Krungharr said:

    Yeah I like the standard bearer.  No CP required for his help and I made old Astragoth into one, for which I’m sentimental.   

    Awesome! My Astragoth is finished now too as Standard Bearer. I just had to made a custom "icon" because the original banners were sadly not attached anymore.

     

    I also love to use the standard Bearer in MSU Kdaai/Render Lists for the +1 Bravery. So you dont need to test for Battleshock when one dies, as long you keep them wholly within 18" to the banner 

    • Like 1
  8.  

    3 hours ago, Krakybear said:

    Just a heads up, the artillery train battalion can't include all of those units. 
    "A Hashut’s Wrath Artillery Train consists of the following units: • 1 Daemonsmith • 1 Iron Daemon War Engine
    Any three models chosen from the following: • Deathshrieker Rocket Launcher • Magma Cannon • Dreadquake Mortar • Iron Daemon War Engine"
    Taken straight from the FW compendium!

    I think it was never intendted to be a one drop. 
    Part of his battalion  is obv the DS, the IronDaemon and 3 Magmas

    • Like 1
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