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About Me

Found 8 results

  1. As title. I'm constantly butting heads with people that say they do split when they flee, and unfortunately GW has not issued any commentary on it. Now for the rules: Horrors split when they are slain. Fleeing: You decide which of the models from your units flee – remove them from play and count them as having been slain. As I see it they shouldn't split because models that flee are never actually slain, only removed from play. The statement "count them as having been slain" is both past tense, and the "count them" part is a qualifier used as a substitutio
  2. Basically title. I am heavily interested in running a combination of Slaves to Darkness and daemons. So far I only have the start collecting for Slaves to Darkness and no battletome. I am interested in a tanky, but hero centric playstyle. Thoughts or advice on where to go? I have already checked out 1d4chan.
  3. I am not the most experienced player, but I like to compete from time to time in official tournaments. I play mainly destruction (gitz & jawz) and I struggle a lot against shooting heavy lists. In my group is a Skaven player who runs 12 Stormfiends, and another member rocks 30+ buffed up Irondrakes in a Tempest Eye dwarf list. And now, after what I've heard, was pre faq'd Tzeentch doing overly well in recent tourneys. Mostly with some cheesy strategy, in preventing the opponent from retreating from 10-20 Pinks and lighting them up with Flamers from behind. The most competitive SCE list in
  4. Version 1.0.0

    30 downloads

    Found this floating about, not mine but great list of cards for new DoT Battletome spells
  5. Hey all looking for some list / tactics advice. Trying to do mostly slaves to darkness but using the tzeentch allegiance rules because why not. My other army is KO where i have the tactics down cold and while the army is considered bad, i can hold my own. Trying to figure out how to use the stuff i own. Open to some list tweaks too. Lord on "Horse" Sorcerer Lord on Steed Ogoroid Thaumaturge Lord of Change 3*10 Warriors if Chaos 10 Pink Horrors 10 Chaos Knights 1 Chaos Chariot 2000 pts
  6. Hey all, I have a rules query I was hoping to get some help with. If the Changeling sets up within 10 inches of a gryph hound, does the gryph hound's warning cry trigger? Or does the Changeling elude the Gryph Hound? I would be inclined to say the Changeling does not trigger the warning cry because it is treated as a part of host army until it is revealed. But the next question would be, once it is revealed, does it trigger the warning cry? I would appreciate any thoughts on this; thanks in advance.
  7. Flames leaked from Carcarion’s teeth as he grinned. He surveyed his host as they formed ranks across the field. Ahead lay the Realm of Beasts city of Agrakk, a place ripe for the picking. The uprising had begun, Tzeench’s servants throwing off their disguises and donning their ritual battle robes. He was here to ensure success, if that was his master’s will. His eyes narrowed. In the distance he caught the glint of gold and blue. Stormcast Eternals, here to defend the city at their own Lord’s bequest. So be it. Flames leaked from Carcarion’s teeth as he grinned. He surveyed his host
  8. Horrors giggled as they emerged onto the abundant landscape of the Realm of Life. Trees adorned the rolling hills and an old fort, at one with the foliage emerging from it, sat ahead of them. Carcarion, an Ogroid Thaumaturge of impressive width, lumbered through the gate behind them. He was accompanied by a willowy Gaunt Summoner, his name known only to himself. More troops of the Neverending Host of Change filed and flew from the rippling realmgate. A chariot, complete with Gorebeast, rumbled forth with Skyfires on discs zipping through the air above it. Last to emerge, crackling with p
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