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Showing results for tags 'tzaangor'.
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Hi! I was wondering. Can Tzaangor Brayhorns and/or Icon Bearers use Savage Greatbade or Paired Savage Blades? Or are they restricted to just one Savage Blades since they are carrying other stuff?
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So I'm having a bit of trouble with some Tzaangors (like in the title). I'm painting a Tzeentch army for a friend and I'm chugging along nicely. I've painted polychromatic horrors by the dozen (literally), a vortex beast, acolytes aplenty, and even a shaman on a disk and a couple of Gaunt Summoners. I've also painted the Tzaangors from the Silver Tower box and I've run into a problem. I hate painting Tzaangors. Nothing else in the army is such an utter shooting pain followed by numbness in the left arm to paint. I can't stand them. All the little swirly, wavy designs on their armor and weapons...oh my god... It makes me want to find nearest living thing and kill it. I've been saving them til last just because I really don't know how to paint them well without literally painting one model at a time. Truthfully they remind of painting Astra Militarum Scions and I hated every one of those too. Told myself I'd never go back...:'( Does anyone have tips on quickly painting Tzaangors? Any help at all would be greatly appreciated! Here's a couple pics of one the Silver Tower ones I've painted.
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Really like the warscroll for Tuskor Chariots, but the models are ancient, and I'm playing about 95% Tzaangor. The Enlightened are pinned to burning chariot disks, and I am in the process of getting my Screamers magnetized so that I can separate everything once I sort out the basing. Should be able to do Tuskor Chariot, Enlightened on Disk, Enlightened on Foot, and eight Screamers of Tzeentch by the time I'm done.
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- disciples of tzeentch
- tzaangor
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It has been far far too long since I updated here. There have been some excellent releases recently that have reignited interest in painting. The main theory was that the two Warhammer Quest boxes provide a fairly varied starter set for a small Arcanite force and shouldn't need too much adding to bulk it out a bit more. Anyone that has had the misfortune of reading my threads over on Dakka know that I have lots of ideas and only occasionally get around to fulfilling them all as I'm very easily distracted... so hopefully you can keep me on track with some semi regular posts. I've been experimenting with colours for the Arcanites and the theme appears to have evolved into a combined Chaos force (Tzeentch/Khorne) under the command of a demon known only as the King in Yellow. No-one (least of all me) is quite sure how he has persuaded these two groups to join forces. I have plans for the King, but won't go into them here and now as they need a bit more fleshing out. The prototype Arcanite is this Tzaangor: For the Khorne forces, I've started putting paint to the Gorechosen figures. The yellow of these is actually what started the whole King in Yellow theme. I know there are a couple of other yellow Bloodbound forces on here and really liked the very different take on Khorne, so thought I'd give it a try on one Once he was complete, I needed to find some way to tie him into any other Chaos forces that I did. The Khornate forces are now amore orangey yellow, grey skin tones, black and steel; Tzeentch is a more lemonn-y yellow, purple/blue/turquoise and silver. With those rules now set, I attacked the next most common Slaughterpriest to see if it still flowed through. So, do you think it works?
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- warhammer quest
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Next up for the Tzeentch faction are the Tzaangor. I love the idea of these variant beastmen (it would be great to get some plastic kit Khornegor, Pestigor and ... Slaaneshgor?) and these particular ones are my favourite Tzeentch models. I went for the 'standard' colours of The Cult of The Transient Form - there's lots of colour options, but I think gold+turquoise is pretty Tzeentch. The Silver Tower Tzaangors come in two identical sets of three, but it didn't seem right for anything of Tzeentch to look the same, to I took out my clippers for the next set. These are fairly tricky kits to convert - you get some odd pieces during assembly, so it's more involved that just switching around the arms or heads. But I think I did a decent enough job. So that was the Silver Tower set done, but to play them in Age of Sigmar, I needed a minimum of 10, not to mention some command options. To keep them matched to the others, I got four more Silver Tower Tzaangor and converted them into Brayhorn, Icon Bearer, Mutant and Twistbray. So that's the full ten, and they are awash with details. The armor, skin, feathers, claws, beaks, icons, weapons - most of the character models I've painted didn't require as much work as each individual Tzaangor. That said, I really like the way they've come out, they were a lot of fun to paint (and if they took longer, I guess the fun was stretched out, so why am I complaining?). They're pretty effective on the battlefield too - the poor Besitgor have been replaced as the elite beastman unit. More Arcanites to follow!
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Yesterday I started to assemble my box set of Tzaangors. This 10 model kit is really something. Every part is interchangeable. It is fairly easy to build your great weapon builds, your mutants, your twistbrays with great weapons. Different heads, tentacles, arm poses all come together. If you read my earlier blog entries you will see what a mixed unit weapons wise this unit will be and mine unit will be 30. Can't wait to put them all together! This unit is going to be sick!
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It's been a while since I revisited this army, but the release of the Tzeentch battletome has inspired me into adding more units. I liked the mention in the fluff that Tzaangor will brand chaos monsters like Cockatrice and Jabberslythe with their own marks (shame you can't do that in the game) So to get me started: a Tzeentch Magister with his head swapped for a Tzaangor (the severed head that comes with the Darkoath Chieftain) The hunched posture and the claw-feet work well with the new head (even if he does look a bit like a weedy Tzaangor or a dismounted Shaman). But it adds a bit more magic to the warband! All change!
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So I have been giving a lot of thought to the guts of my Disciples of Tzeentch army. I am going to start by using Tzaangors for this. Unit of 30- 540 points. Tzaangor Shaman-120 points. 1- Twistbray with Shield Thinking about giving him a great blade. 1- Icon bearer 1- Brayhorn with Shield 6- Muntants paired savage blades. 12- Great blades 9- Savage blade/ Arcanite shield. Would you change anything on this make up?