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Showing results for tags 'spell'.
Hi! In the Maggotkin of Nurgle battletome the artifact "Tome of Thousend Poxes" say that you have a +1 to cast a spell of the "Lore of Nurgle". Are the specific Warscroll Spell like "Plague Wind" of the Great Unclean One or "Eruptive Infestation" of the Poxbringer excluded by this bonus or they're implicit in the "Lores of Nurgle". And what about "Foul Regenesis"? It count as part of the Lore of Nurgle?
Lets say I cast a verminlord's plague spell on orks with 2 wounds each. For each MODEL, roll a die, on a 6 the UNIT takes a mortal wound. It also has the potential to copy its effects to nearby ork units, also 2 wounds each. Lets say I do 3 mortal wounds to each unit and 1.5 orks die. Now, the verminlord also has a passive plaguemaster ability that says "if an enemy model suffers a wound from [him] but is not slain, roll a dice at the end of the turn. On a 2+ that model suffers a mortal wound". Will those orks with 1 wound left in each unit take another hit? Am I treating the spel
Hello! I'm new to AoS and I started with Death, the themathic I like the most Me and my group like to play matched play, and was a deception to know that summons must be counted as part of the army (reserve). Maybe the other way was too over. To summon 10 or 20 skeletons over and over again hehe BUT! A games workshop manager of the city i live said me that you cannot create a new unit, but you can instead regenerate units who has lost models. I knew that, for example, the ability of the skeleton standard bearer let you put d6 skeletons on your hero phase. That doesn't cost reser