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  1. So I've recently finished collecting my Ironjawz starter army and want to expand. I don't feel like buying a new battlebox for the Kruleboyz but Bonersplitterz seem a simple addition to the army. I'd be playing at 1000 to 2000 points and I was wondering if anyone could help me with what to buy and how to run it. Thanks!
  2. I'm feeling a bit bored of Green... so I'm looking for some ideas and colors (GW or Vallejo) to do a non-green Orruk/IronJaws skin color scheme. Some of the ideas I had were doing them in an orange'ish theme or doing them in a sand-skin theme. I've attached two pictures below and was hoping for some thoughts on how to achieve these results or if anyone has any other color ideas! Thanks and I appreciate everyone reading my first Topic Post! Geoff
  3. Anyone got some nice Ironjawz 1000 point lists I could use? I have two SC boxes, a maw krusha a box of ardboys, and a box of brutes
  4. © @spouik.painting

  5. © @spouik.painting

  6. © @spouik.painting

  7. Hey all, I decided to switch to Destruction as my main faction when COVID hit, so I figured i'd need a place to put up the photos of what I've done, mainly to stop me from carpet bombing the club chat with every small bit of progress I'll start with my latest army, my Ironjawz. I converted 30 Ardboyz from Blood Bowl orcs with savage orruk weapons and headswaps from Brutes, 40k and Savage Orruks so they matched the Brutes and Savage Orruks better (for when I run Big Waaagh). They were converted slowly as a break in between painting Savage Orruks, but I managed to get 30 Ardboyz, 15 Brutes, 3 Warchanters, Mawkrusha and a Megaboss on foot painted in 2 months which is not something I usually do The Battle Tortoise has taken a load of time to get finished, but I'm well chuffed with it. I've got 6 Goregruntas in the works based on Dragon Ogor bodies and Hydra heads, Blood Bowl Black Orcs as riders. My aim for March is to get these finished but I'm in a bit of a hobby lull this month.
  8. Hi all I got into AoS just before Christmas, agonizing over whether to get the IJ start collecting box or wait a week for gloomspite gitz to be released. Old, out of date limited army or shiny new beautiful gobbos with all the modern features, if I could just be patient...? So here is my Ironjawz army. I've always had a thing for orks but the thought of painting so many models put me off, so having an elite ork army was brilliant! With the new ghb abilities I love playing them, the army is limited but that just makes it easier for me to work out how to use it. The colour scheme was chosen based on my love of vallejo magic blue, a paint that covers anything. I like paints that make my life easy and are nice and bright, and it seems to be the only way I can paint. My painting style (read: ability) tends to be quite graphic and cartoony, and I am trying not to get too hung up on details on an army for gaming rather than display. I've been trying to relearn Zbrush recently using the army as motivation and inspiration, and am planning to custom sculpt and 3d print some figures. So far I've got a fungoid shaman I do like and a megaboss that is pretty awful, but it's early days! Ardboyz, my plan was to have them stand out from the brutes by having soft highlighting on the armour where the brutes have sharper highlights on their beaten plates. The brutes were the first unit I painted and set the scheme. I love these boyz, my highlight was one unit of 5 killing 2 slaughterpriests and a bloodsecrator in one hit, while the second unit of 5 killed 3 khorgoraths in the same turn. I love smashing and bashing! Weirdnob shaman, built and painted the night before a tournament. Maw krusha inspired by my 2 tabby cats, and the one model I did want to put some love and effort in to. I love this big brute barrelling around smashing into things! My custom fungoids wip, they're currently painted to battle-ready standard waiting for a second pass to do them properly. The army ex-shaman and krusha. 1 unit of ardboyz, brutes, the gruntas and the shamans are just base coated and washed to be ready for a tournament until I get on to the highlighting proper. The army at the tourney, getting ready to smash some dirty rats. Ovjectives and vp dial I made, I've also done some orky combat gauges and range rulers, and am working on a dice tray. Next plan for the army is a second maw krusha (I have two cats, so need two krushas right?) and some more ardboyz, then wait and see if we get any new units added to the army. I also have some bonsplitterz allies to consider.
  9. Here is a still wip (but nearly finished ) conversion of my wurrgog prophet for my bonesplitterz army, I want to add a little more fur to the lion head to better integrate it with the rest of the pelt, have to sculpt finger to the foot, fill a little gap between the hands and the vambrace, and more or less this is all. Hope you will like
  10. Hey guys, I've been posting this all over the orc tga pages with zero luck. This seems like a great place to find out about economic building/converting. I'm wanting to build this out in an economic way. But having never worked with the sprues and only seeing photos it's hard to tell tbh. 30 savage orruks 30 arrowboyz 12 big stabbas 5 pigs 2 Wardokk 1 Maniak wierdnob Any tips, tricks, advice, or experience with a similar situation? Thanks in advance!
  11. Version 4.11.00

    386 downloads

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes. Then dropped the first battletomes which included allegiance abilities. And the amount grew rapidly. Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models. All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet. each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions) If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games. All rules, artwork and the Age of Sigmar logo © Games Workshop PLC These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards. These cards are only a playing aid and never could nor should replace an official publication. Please let me know if I have used anything you would like to be removed. Overview and changes
  12. Commission job to match my Black Sunz colour scheme. Full army pics in my thread (search “The Black Sunz”).
  13. Commission job to match my Black Sunz colour scheme. Full army pics in my thread (search “The Black Sunz”).
  14. Commission job to match my Black Sunz colour scheme. Full army pics in my thread (search “The Black Sunz”).
  15. Commission job to match my Black Sunz colour scheme. Full army pics in my thread (search “The Black Sunz”).
  16. GreenGoblinStudio

    Grimgor Ironhide

    My favourite model growing up as a kid! Manage to track one down, in the background are my old converted Black Orks Available for commissions www.greengoblinstudio.com

    © GreenGoblinStudio

  17. There have been many champions of Gorkamorka through the ages. Thorak was a champion during the Age of Myth, and had a suit of Sigmarite armour forged by the smiths in Azyrheim, as a show of good faith from the general to her trusted weapon. Even death couldn’t stop his rampage, swearing he would fight eternally for his allies against the forces of Chaos.
  18. WIP on my Megaboss on Maw-krusha. Megaboss needs a bit more work to be finished up, and then basing will happen at some point. Not sure exactly how I want to base it right now, but it'll happen one day. Colors used on the Maw-krusha are as follows. All colors are GW colors. basecoat in Steel Legion Drab Zandri Dust for the lower belly and wings Skrag Brown for the "armored" bits of the scaly hide Mournfang Brown for the raised parts of the scaly hide Rakarth Flesh for the spines, claws, and hooves XV-88 for the leather straps Screaming Skull for the teeth Leadbelcher for the metal bits Joekaro Orange for the eyes Agrax Earthshade EVERYTHING medium drybrush of Zandru dust on everything light drybrush of Rakarth Flesh on everything, medium-heavy drybrush on wings Layer Rakarth flesh on spines, claws, and hooves again Joekaro Orange and black for the eyes. In the course of painting this, I found that Mournfang Brown and Skrag brown go together REALLY well. Without any wet blending or fancy techniques, those two colors work together right out of the pot in a warm, natural way. I'll have to remember that for any other creature I paint in this color scheme.
  19. BunkhouseBuster

    Maw-krusha

    Side picture of my Maw-krusha. I based the color scheme on a species of snake native to my home state. I hope the flash on my phone's camera is not too overpowering, but the lighting in my painting room is not good for pictures, and the flash actually showed the details better.
  20. BunkhouseBuster

    Maw-krusha

    Side picture of my Maw-krusha. I based the color scheme on a species of snake native to my home state. I hope the flash on my phone's camera is not too overpowering, but the lighting in my painting room is not good for pictures, and the flash actually showed the details better.
  21. Ice Klaw Klan Brute

    © Morghot

  22. Denizens Of The Deep Beware straying too far from the village my child and never stay out late, For where shadows lay and the earth opens up, Nothing but darkness and death await. For there amidst the crystal, the earth and the loam, Creatures feast, upon little boys bones. Bedtime tale, popular amongst Midlander Wet Nurses - Author Unknown A Destruction army blog inspired by horror, lovecraft, Goblins and the Dark. LeadersArachnarok Spider With Grot Shaman (280)Grot Warboss (80)Orruk Warchanter (80)Orruk Warboss On Wyvern (240)UnitsMoonclan Grots x 40 (240)Moonclan Grots x 40 (240)Grot Fanatics x 6 (180)Gitmob Grots x 20 (100)Orruk Brutes x 10 (360)Orruk Brutes x 5 (180)BehemothsWar MachinesBatallionsTotal: 1980/2000 I am aiming to start my first tournament in March 2017 and I wanted to create a new army with a strong theme. I love competitive games but I find that I get drawn into that, by the fluffy side. With that in mind I have chosen to create a Destruction army using Orruks and Goblins with a rich backstory. I want them to be distinguishable from all other armies and to have bases and terrain that can aid the narrative behind the army. I have chosen to create an underground dwelling force that thrive in crystalline caves under the nation of "Midland", a fairly generic freeguild nation. They emerge from their underground homes to hunt humans as a food source and as an enslaved work force. I will be using the blog to post short stories, photos of my army, list theory crafting and battle reports. Thanks for reading.
  23. Arael

    Orruk Warlord

    The warlord for my mixed Destruction army front side
  24. Arael

    Orruk warlord

    The warlord for my mixed Destruction army back side
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