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About Me

Found 2 results

  1. We all have our favourite alliance/faction in AoS. I want to know why your favourite is better than everyone else’s. So what is your favourite and why is it the best.
  2. Hey people! This lasts days we had a lot of new threads in this forum about what is wrong and what is right, wish-lists and what we need (or don’t need). This thread will not be really different but I want to focus on roles. Reading the Strength/ Thougness or the Horde discussion, I was thinking, why people are upset about that things? I want to believe that’s because some units don’t behave like they should. Some examples written in S/T discussion were about why Dwarfs or Chaos Warriors have worst “to wound” than a simple goblin (with Horde buffs) even if they use better skills or better hand-crafted weaponry . So, simple question, what should standard units do? And for standard units, I mean units that are generic enough to have an specific role. Some examples that I have in mind: Battleline units (Horde). Battleline units (No-Horde). Cavalry (Light). Cavalry (heavy). Archers (generic). Archers (special)*. Elites (generic). Elites (Special)*. War-machines. Transports. Monsters (Troop--monsters). Monsters (Giant-monsters). I know that there are a lot of hybrid units but I want to focus on simple generic roles (without heroes). * (special) units are just there for harashers, units that can unbind or use spells, etc...
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