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Found 11 results

  1. Review - The Emerald Host Thanks to Mr Anthony Poole on the ole Twitter machine, I have been able to see the new Nighthaunt battalions designed to represent Lady Olynder's dark and powerful Emerald Host, lets get stuck in. First Expectations When the Emerald Host was announced I was reasonably excited. Earlier Tome Celestial releases have either been a pleasing little addition (Anvils of the Heldenhammer sub-chamber) or an overtly pushed "probably to sell a particular under-performing model" release (Syll'esske and their Host). As anyone who reads here knows, I've never been a fan of Nighthaunt WHEN COMPARED to Legion of Grief. I had hopes that this release may give Nighthaunt some edge, maybe make them a more compelling choice. And worst to worst, hopefully the battalions would be cheap so Nighthaunt could have easier access to artifacts and CP while MAYBE getting a decent ability in the mix. Was I disappointed? Not even slightly. Lifting the Veil But you aren't here to read the faded dreams and distant longings of the local madman. You're here for substance, for something to sink your teeth into, the real meat and bones of the affair. And I would never deny you either. Well well, aren't these lovely. Thematic, with a delicate splash of lore to whet the whistle of those that enjoy that sort of thing (you know I do), a spice of viability at Warhost level gameplay (pour that right on) and a finishing touch of not being overpowered enough to attract undue attention (slide right under that radar baby) we have the finished product. But let's talk about each in scintillating detail. The Forgotten Scions - The Gang goes Horse-Trekking Already I'm in love. Use a command ability... for free? Well just move aside Archaon, a new Everchosen is in town. A Knight of Shrouds on Ethereal Steed is always going to be something Nighthaunt wants to take, and Dreadblade Harrows are THE unit for teleporting about in hero-centric missions and serving as a vehicle for the generic Command Abilities like All Out Attack and Inspiring Presence. Now take all of that and add a free spend on the Command Ability, while ALSO giving you a Command Point for taking a Battalion in the first place. KoSoES command ability is a premium tag on units that either have decent rend, or have potent on-hit effects. If only we knew a suitable unit that needs the help, and can actually keep pace with Malkor and his Lads. If only... The Dolorous Guard - Nobody Expects the Spectral Inquisition Oh lord Nagash yes. This is a battalion to finally make Hexwraiths worth taking. Using Malkor's command ability on these lads will have them attacking 4 times each on the charge, that's 40 attacks from a unit of 10. To make matters even sweeter, Melkor can hang out with them on the front lines and never die thanks to them shouting "Look Out Mr President" every time harm flies his way. Good thing Mr Melkor can take a Command Trait (he isn't actually a named character) called Ruler of the Spirit Hosts to return D3 slain MODELS to a unit nearby. Yes models, not wounds. A match made in Shyish. The Emerald Host - Mr Melkor's Wild Ride Yes, yes yes. No this might not be OP at Battlehost level games, but we weren't starving for a one drop option at that level anyway. What this WILL be viable at however is Warhost level, where it will be VERY viable. An amazingly cool, cavalry themed army that yields a whopping FOUR command points at the start of the game, one-drops the list (definitely take one of the two Chainrasp battalions here, Death Stalkers is a bait) and pops the ability to take the enemy general down a peg. Troubles with Katakros? Archaon up your nose? Got a Rotigus you just can't shake? Drop that armor save by 1 and watch as your Myrmourn Banshees turn Katakros into a 6+ save. I do however have a very interesting notion. "Any number of warscroll battalions"... does that mean we can take zero and only need to take Forgotten Scions and The Dolorous Guard to take this? I would await an FAQ but if we can... lordy lord. Overview Only one disappointment, where on earth is Olynder? The whole article talks about her history and grandiose power across the realms of death, but this battalion doesn't have a way to take her. Otherwise, I love this stuff. I'm a happy ghost. Look forward to some playtesting blogs with it.
  2. Does anybody have any experience with the Chaos Dwarves in AoS? How do they play? Are they competitive?
  3. I'm attending a local tournament, and have a reasonably large Tzeentch army. Naturally, I would like to win some of my games, but wouldn't like to be that guy who brings a Changehost to a local Tournament. Would this work? PyrofaneCult (1).pdf
  4. I'm attending a local tournament, and have a reasonably large Tzeentch army. Naturally, I would like to win some of my games, but wouldn't like to be that guy who brings a Changehost to a local Tournament. Would this work? PyrofaneCult (1).pdf
  5. I've been thinking (those who know me can tell you that that's a bad thing), and came up with this Beastclaw Raiders army list. I added the tag 'controversial' to this thread, so you know what to expect: 2000 Points Leaders Icebrow Hunter - General, Massive Bulk, Ice Mammoth Skull Plate Icebrow Hunter Frostlord on Stonehorn - Blade of All Frost Units Frost Sabres - 10 Frost Sabres - 10 Frost Sabres - 10 Frost Sabres - 8 Thundertusk Beastriders Battalions Skal Tell me your thoughts. Criticism welcome (and expected).
  6. Over the last year I have been putting together a tzeentch army (it took a while as I don't play with unpainted models, and I had a busy year). I wanted something competitive at mid-tables in events, that uses the units I like painting (many of which others feel are not viable). I liked the idea of a "super friends" list (based off the idea of magic the gathering lists that run lots of planeswalkers) that takes a group of powerful characters, and the rest of the army is just there to keep them safe. This is the list I have come up with: Tzeentch superfriends: 1x Lord of Change, Magical supremacy, wellspring of arcane might, bolt of tzeentch 1x Gaunt summoner, treacherous bond 1x Changeling, unchecked mutation 1x Tzaangor shaman , shield of fate 1x Ogroid Thaumaturge - Glipse the future 40x Kairic Acolytes 10x pink horrors 10x pink horrors 3x Tzaangor enlightened 360 reinforcement points The list is fairly simple mortal wound spam - protect the mages with the battle line units, splitting the pinks into blues and brimstones if required. The block of 40 acolytes offers a lot of board control, and can tag objectives if required while still acting as a screen. I have a number of options for using the reinforcement points: Blues/brimstones - either from split or from the ogroid's spell, great for holding back the enemy. Balewind vortex - very useful as a range extender. Particularly nice if I deploy the changeling in with all my mages, then summon a balewind for him. He can basically pick any spell my army knows and cast it at double range. Pink horrors - useful board control, can split them if needed for a real tarpit Lord of change with sword - mostly if my opponent has a behemoth and I need extra punch to kill it Herald of Tzeentch - adds another d6 mortal wounds spell Burning Chariot - if I need more speed to grab objectives, or a bit more "reach" I played one game with it so far, and the list performed very well winning total conquest 17-11 (it started out well with me rolling 6,6,6,6,6,6,2,2,1 as my destiny dice). My opponent had some bad rolls, but was a good player (played in the UK masters twice) with a competitive list so I am very happy with how it performed. Before: After: I have a back story for the list, it needs some fleshing out, but it is based around my lord of change Trojix Nine Schemes, who has assembled a cabal of agents who work to destabilise the status quo of any parts of the mortal realms they feel aren't changing fast enough. It was he, working with the changeling disguised as a weirdknob shaman, that convinced Zebgrok to start a civil war within the ironjawz (see my army from last year).
  7. Hi all, With AngelCore 2017 out of the way we would like to collect feedback from players / others about what could be improved and what you would like to see more of next time. Please also include what you liked, so that we can make sure we keep delivering. We had a blast running the event. Thanks to everyone who came and made it brilliant. Once again, thanks to our hosts & sponsors http://www.expleisure.com/ and https://www.magicmadhouse.co.uk/ Matt & Kieron
  8. until
    Angel Wargamers, together with Core Hammer have teamed up at their new London Venue to give you: AngelCore 2017! This will be a 2 day, 2000 point GHB 2017 matched play tournament with secondary objectives similar to South Coast GT. This will be held in Central London, at EXP Leisure in Stratford (just 10 mins from the Olympic Park) http://www.expleisure.com/contact/. This site has food and a full downstairs bar next to the Canal, so should be great for Saturday night. Details can be found at www.angelwargamers.com/events There should be space for 32 players at this event, but we're looking at expanding for the next one! Tickets are now available! £25/player is the amazing price we have managed to sort out with EXP. Update 3: Food sorted with venue! Sat Cheese burger and small fries Chicken burger and small fries Sweet potato curry Chilli with fries or rice Plus a free beer / soft drink. Sun Pork roast Chicken roast Nut roast Plus a fruit crumble with custard. All for £20! We really think this is one of the best food offerings on the tournament scene! If you want to add this to your tournament, then please paypal, as before (friends and family), to angelwargamers2017@gmail.com. Alternatively, you can just pay the £25 and try out their full menu yourselves! http://www.expleisure.com/cantina-menu/ Each player will be required to bring 3 pieces of terrain, the rest will be supplied by the venue and our friends at http://www.tanelornwgc.org/ Your £25 will buy you 5 games of 2000 points AOS, with custom secondary missions. In addition to this, you will have FULL ACCESS to the EXP Board games library, PC Games and consoles (which includes Mario Kart on a huge projector for Sat evening!) for Friday evening, and all day Saturday and Sunday. You can also give their VR Headsets a try from just £8/person. We're hoping to have mats on every table, and full prize support too! Update: Pack is NOW AVAILABLE. Attached to this post, or click below. Note this is version 1, so please send your questions to angelwargamers2017@gmail.com. Update 2: Blog post from CoreHammer: http://www.corehammer.com/angelcore-2017-an-age-of-sigmar-tournament/ https://drive.google.com/file/d/0B1rP4GhVndVnTHg2UVl4RVBsT1k/view?usp=sharing Paypal £25 to angelwargamers2017@gmail.com as a gift (Friends & Family) with your name to reserve a place! Please note that refunds will only be given until October 31st. Past this date, you will only get a refund if you sign up another player (and they mention this, or the event has 32 players on the day. In the latter case, refunds will be processed on November 27th. Update 4: Lists to be submitted to angelwargamers2017@gmail.com by the 18th November. Additional Information Nearby Hotels As the venue is next to the Olympic park there are tonnes of hotel options nearby, which should make prices cheaper (for London) as they are more competitive. Currently you can get the travelodge, first on the list below, for two nights for £70. pack.pdf
  9. Event Title: AngelCore 2017, LONDON. Tickets now available! 23/32 Sold Event Author: Skyel Calendar: Events UK Event Date: 11/25/2017 12:00 AM to 11/26/2017 12:00 AM Angel Wargamers, together with Core Hammer have teamed up at their new London Venue to give you: AngelCore 2017! This will be a 2 day, 2000 point GHB 2017 matched play tournament with secondary objectives similar to South Coast GT. This will be held in Central London, at EXP Leisure in Stratford (just 10 mins from the Olympic Park) http://www.expleisure.com/contact/. This site has food and a full downstairs bar next to the Canal, so should be great for Saturday night. Details can be found at www.angelwargamers.com/events There should be space for 32 players at this event, but we're looking at expanding for the next one! Tickets are now available! £25/player is the amazing price we have managed to sort out with EXP. Update 3: Food sorted with venue! Sat Cheese burger and small fries Chicken burger and small fries Sweet potato curry Chilli with fries or rice Plus a free beer / soft drink. Sun Pork roast Chicken roast Nut roast Plus a fruit crumble with custard. All for £20! We really think this is one of the best food offerings on the tournament scene! If you want to add this to your tournament, then please paypal, as before (friends and family), to angelwargamers2017@gmail.com. Alternatively, you can just pay the £25 and try out their full menu yourselves! http://www.expleisure.com/cantina-menu/ Each player will be required to bring 3 pieces of terrain, the rest will be supplied by the venue and our friends at http://www.tanelornwgc.org/ Your £25 will buy you 5 games of 2000 points AOS, with custom secondary missions. In addition to this, you will have FULL ACCESS to the EXP Board games library, PC Games and consoles (which includes Mario Kart on a huge projector for Sat evening!) for Friday evening, and all day Saturday and Sunday. You can also give their VR Headsets a try from just £8/person. We're hoping to have mats on every table, and full prize support too! Update: Pack is NOW AVAILABLE. Attached to this post, or click below. Note this is version 1, so please send your questions to angelwargamers2017@gmail.com. Update 2: Blog post from CoreHammer: http://www.corehammer.com/angelcore-2017-an-age-of-sigmar-tournament/ https://drive.google.com/file/d/0B1rP4GhVndVnTHg2UVl4RVBsT1k/view?usp=sharing Paypal £25 to angelwargamers2017@gmail.com as a gift (Friends & Family) with your name to reserve a place! Please note that refunds will only be given until October 31st. Past this date, you will only get a refund if you sign up another player (and they mention this, or the event has 32 players on the day. In the latter case, refunds will be processed on November 27th. Update 4: Lists to be submitted to angelwargamers2017@gmail.com by the 18th November. Additional Information Nearby Hotels As the venue is next to the Olympic park there are tonnes of hotel options nearby, which should make prices cheaper (for London) as they are more competitive. Currently you can get the travelodge, first on the list below, for two nights for £70. pack.pdf AngelCore 2017, LONDON. Tickets now available! 23/32 Sold
  10. Hey guys! I am attending a 1500 matched play tournament and I plan to go with this: Allegiance: DestructionLeadersMegaboss on Maw-Krusha (520)- General- Chopppa & Rip Tooth Fist- Trait: Bellowing Tyrant- Artefact: Talisman of ProtectionOrruk Warchanter (80)Orruk Weirdnob Shaman (120)- Artefact: Talisman of ProtectionBattleline10 x Orruk Ardboys (180)- 5x Pair of Choppas or Smashas- 4x Choppa or Smasha & Shields- 1x Big Choppas3 x Orruk Gore Gruntas (180)- Pig Iron Choppas5 x Orruk Brutes (180)- Pair of Brute Choppas- 1x Gore Choppa5 x Orruk Brutes (180)- Pair of Brute Choppas- 1x Gore ChoppaBattalionsIronfist (60)Total: 1500/2000 What do you guys think? Can you share your 1500 point Ironjawz lists?
  11. Helly everyone, I am about to start my first army in Age of Sigmar and I would like to build an united aelf army taking at least one unit from each of the three factions (dark, high and wood) The first problem comes when picking the 2 battleline units and the first though was 2 Glade Guards but, unless you have 20+ models in the unit they are quite useless for a 120pts unit IMO. Yeah, their -3 rend can be useful if you have a good roll but lets suppose you get 5 wounds in a 20 models unit all in a high armored unit so they are like 5 almost mortal wounds per game, for a 240 unit... I find it quite pricey. And you have to pick 2 units of them at least, so it's going to take out almost half of my army points. So taking 20 models per unit is not possible, and with 10 models per unit I shoudln't expect to get more than 2 wounds in the -3 rend turn per unit. Again, very overpriced because after that volley, the entire unit is not going to get more than 1 or 2 wounds deal per turn. But what other options do I have? I can pick a couple of crappy Dreadspears defending a sorceress (and also are good sacrifice meat). That's a crappy option but at least it doesn't cost much. I am not even considering a Bleakswords. The third option are the Darshards. I know, they have 4 inches less range than a glade guard but except from that, they look a better option in all senses. First, they are 20 points cheaper. Second, they have more save and they can stand fairly well in melee combat (even though you don't want them to be in melee combat, but that seems to happen very often and after all, you can shoot even when engaged). Then, if they are in range, they deal quite more damage than glade guard with that 2 attacks. I can include other units in my army that will be able to take care of far away targets. I haven't played any AoS battle yet so I would be glad to hear what you have to say.
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