Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Search the Community

Showing results for tags 'idoneth'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • TGA Community Rules and Announcements
    • New Member Welcome
    • Site Rules and Announcements
    • Feedback
  • The Grand Alliance Community
    • Age of Sigmar Discussions
    • Rules Questions
    • Narrative and Open Play
    • Underworlds
    • Warcry
    • Warhammer Quest
    • International AoS Communities
    • Age of Sigmar Champions
  • Organised Play
    • Events
    • Gaming Clubs
    • Age of Sigmar Rankings
  • Choose your Alliance
    • Order
    • Chaos
    • Death
    • Destruction
  • The Painting Table
    • Painting and Modelling
    • Gallery
  • Age of Sigmar Online
    • Podcasts
    • YouTube
    • Age of Sigmar Forums
    • Blogs
    • Facebook
    • Twitch
  • Market
  • Devizes & District AoS's General Discussion
  • Devizes & District AoS's Painting & Modelling

Product Groups

  • Dice
  • T-Shirts
  • Bad Dice TGA Events

Blogs

There are no results to display.

There are no results to display.

Calendars

  • Community Calendar
  • Events UK
  • Events Poland
  • Events USA
  • Events New Zealand
  • Events Canada
  • Events Australia
  • Events Singapore
  • Events The Netherlands
  • Events Sweden
  • Events Germany
  • Events Belgium
  • Devizes & District AoS's Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 20 results

  1. Hi guys, Just looking for a place to share some of my stuff! I've painted a little before I decided to choose Idoneth Deepkin for my Age of Sigmar army. This is really my first foray at actually painting an entire army. I watch a lot of tutorials and paint videos in my spare time for fun, so I like to think that I've picked up a decent understanding of the essential techniques. Some of the more advanced stuff like wet blending still elude me, however. Let me know what you think!
  2. "Beneath the waves, an evil lies, And in strange aeons it too shall rise." - The Tenebranomicon ~~~ One wintery day amongst the trees and underbrush of a quaint woodland, I, by chance, happened upon a strange and pagan altar, upon which rested an idol that would befoul e’en the most hallowed of places. The place was in a state of disrepair, having, I find myself doubting not at all, lied in that woodland for many years without the touch of man. Two tall totems, upon which hung necklaces of feathers and the skulls of small mammals and birds, stood at a man’s height as the temple’s entrance. Having walked through the unholy entrance, I came upon a small building. Like a staired pyramid in form, the temple was roughly three metres tall. There was a doorway, made of the same stone- the stone! The stone out of which this tetrahedral temple was carved was not of this earth, no. It was a musty, ancient yellow (although whether this was the product of age I am unsure) and hard, yet, upon closer inspection, seemed to be made up of fine grains of sand. At first I thought it sandstone, yet there was an un-named, un-nameable attribute of this sandstone that was simply unearthly. Alas, I digress. The doorway, made of that same extra-phenomenal stone, hung ajar. And good luck too, for if it were closed then I doubt I would be able to open it: it was perhaps half a metre thick. The inside was small, but large enough to hold the altar itself and a maximum of three other people. Along the walls, torches hung, full of ash. In the winter, as it was now, and at night, this temple must’ve got frightfully cold; although, I doubt that those frequenting this hellish place gave much regard to such mortal matters as heat. In the centre of the temple lay the altar around which the rest was built: shaped like a goblet, the altar was built to contain a liquid. I was, as one will no doubt imagine, shocked, to find that within this altar there was, still, a liquid. Grown stagnant over countless years, dead leaves and roots, and the corpses of insects and flies, floated in the thick, grey sludge. T’was so foul, indeed, that I was abhorred to touch it, for I felt that some… cosmic malignancy dwelt in that liquid. I was not far off; above me, even as I knelt over to gaze at the sludge, there hung the idol of which I have been so terrified. It hung, suspended from the arms by two thin metal chains, from the pyramidic ceiling. It was roughly humanoid in figure, but with a strange and disgusting taint upon its head. For instead of the roughly circular and cerebral head of a man, it bore the head of some, gross mulloscoid. Its mouth was a writhing mass of tentacles and feelers, and the back of the head was distortedly oblong. It was wearing metal armour that was ornate yet looked cruel in design: the armour’s shoulders ended in sharp let elegant spikes, as did the elbows, greaves and kneecaps. Around the abomination’s waste there was tied a leather belt, and a sword, curved and serrated, like the teeth of a deep sea beast, hung upon it. Soon I continued looking around this quaint temple. It felt like merely a few minutes that I stayed in that abode; in fact, it was several hours. After what must have been half an hour of searching (although it felt like nought but a few seconds), I came upon a strange tome that was kept in a wooden chest. Bound by a leather rope clockwise, this book seemed to contain a lexicographer’s (amongst whose ranks I count myself) treasure trove of forbidden lore. The writing on the front was in some alien text, the like of which I have never seen in all my years. It was in a deeply dark crimson, and, although I had neither means nor opportunity to even attempt to decipher it, I somehow knew what it said. Like a hark-back to a strange primeval language to which all mortals are heir to, I knew what the writing said deep within my subconscious. As soon as I glanced at it, I read it as if it were my own native tongue. It said: THE TENEBRANOMICON Which was followed, immediately and unexplainedly, by this strange couplet: BENEATH THE WAVES AN EVIL LIES AND IN STRANGE AEONS IT TOO SHALL RISE What struck me first was that the couplet rhymed. I felt sure, now, that this script was an ancient and primordial tongue, and I have little doubt that in whatever language one happened to speak, the writing upon this accursed book would be the same. Upon dwelling on this message, I felt myself irrationally terrified beyond comprehension. At once, I felt both horrified and eager. I suddenly found myself unwinding the leather cover. As if moved by an otherworldly presence, my hand moved and unwound the rope that bound the book; yet, even as I did so, I became so spiritually scared that I began to cry and scream in sheer terror! And even so, I unbound the leather cover and opened THE TENEBRANOMICON. As soon as I gazed upon those ancient pages (which were, as one has no doubt guessed, written in the same script as the cover), however, I was eager and ravished for the forbidden and heathen knowledge within. The book spoke of many things. It spoke of the strange anthropoid that hung from the ceiling above me. It spoke of their entrance to this realm, and their dreadful birth; of how they were extracted from a captured god by a judgemental saviour, who discarded them once he saw their true fate. It spoke of their escape to the deeps. It spoke of their endless search for souls, to fill their soulless hearts. It spoke of the dreadful cults that worship them, and how they exist in every city in every kingdom in the cosmos. It spoke of the goal of their endless conquest for souls, and of the dark and majestic fate they had in store for all of life. At this I shut the haunted and perverted and cast it out from my hand. Yet, when I dropped that dust-encrusted book, my mind was filled with images which were not my own. As the TENEBRANOMICON slipped from my hand, I barrage of visions swarmed my head like a tide. I saw, at first, nothing but darkness. I saw the cosmos being born into existence, I saw the creation of stars, and the birth of creatures of enormous size. I saw, through eyes that were not my own, rituals carried out by barbaric cults, ranging from the sacrifice of lambs and sheep, to the consummation of human flesh. One particularly savage ritual, whose image will remain with me for all of time, was as followed. About an altar, not unlike the one I was in, a group of men gathered. They wore dark clothes, and their pale flesh was tattooed beyond recognition. The tattoos wound up and down their flesh like serpents, until they reached their eyes, where they circled. And their eyes… their eyes! Their eyes were but bloody holes, as if their eyes had been plucked out in some gruesome ritual not unlike the one I gazed at now. The cultists danced around the altar in some savage dance, twirling their blades in unison with one another, surrounding the altar. Standing atop the altar there was a creature, similar to the abhorrent creature depicted in the idle hanging above me. He was holding a quill and a piece of parchment, and seemed to be simultaneously writing, and reading out scripture from the parchment as if in prayer. The strangest thing about him (or it) was the animal by his side: an octopus-like creature hovered beside him. This priest and his octopoid familiar seemed to be the centre of the cultist’s attention. Suddenly, the mollusc let out a cry, a call so horrifying that I can scarcely recall it. At this sound, the cultists screamed in exultation. The night sky behind the ritual lit into flame and destruction, and a huge, whispering creature appeared from the darkness behind them: as I watched from my unusual vantage point, I began to scream as I realised, in horror, that the monster before me was the creature from the idol, clothed in the same ornate armour, and riding atop a beast, whose claws, teeth and horns glistened in the firelight. In a strange moment of gross realisation, I discovered that the cultists surrounding the monster were chanting a name: “Thoth-Gorgoroth, Thoth-Gorgoroth, Thoth Gorgoroth! Hail and revere the Whispers from a Darkness!” ~~~ This is the start of my Idoneth Deepkin army: an army that lurks in the deeps and, yep, you guessed it, whispers from a darkness. I recently read a collection of H.P.Lovecraft's short stories, and found myself wondering how cool an Idoneth Deepkin army would look if they were inspired by The Great Cthulhu. So, here goes. My gaming club does primarily 500 point narrative games [my favourite :)], so the first goal is to buiuld up to that level. Conversion wise, the modelling will be simple: using Genestealer Cult heads, I'll convert every akhelian model to have a cthonic, be-tentacled head, while every namarti model will be modelled as one of the cultists. As of now, I have bought and painted Lotann, with the cthonic head to come soon: I hope you enjoy; please leave a comment and follow! Sam P.S. Thanks to @Melcavuk for inspiring the concept with his multitude of amazing projects and to @KnaveOfScribes for inspiring the format!
  3. Clan Prepnik marched out of its aqshian farm to raid and plunder Idoneth Deepkin fishes... Was defeated and fled back to its farm quick-quick! I did a 2000-point battle against Idoneth Deepkin today. This was my army (one WLC missing in the picture): The list was: Including fresh recruits from Clan Skryre A warlock bombardier converted from a Spire of Dawn warpfire thrower kit: SPELLS, ALL THE SPELLS FOR BOULDRAK YES-YES And of course some humble farming rats devoted to Clan Prepnik The opponent was Idoneth Deepkin. His list was more of less the following: The Skaven troops are boxed in a metal box and the spells in a small shoe box. All 2000points in a backpack! THE BATTLE BEGINS The scenario is Shifting Objectives, the first main objective lands on the far right of the picture, and Idoneth gets the first turn Turn 1 - Fish The whole army runs for the objectives. They do some shooting and kill 2 clanrats on the far left, and 6 on the far right. End of turn, Idoneth controls all 3 objectifs and scores 5 points Turn 1 - The Mighty Skaven Horde of the Magnificient Grey Seer Bouldrak Grey Seer Bouldrak is ready to unleash some cunning tricks on the clueless fishes. The plan is to Skitterleap the Arch-Warlock against his will in the middle of a Akhelian Corps to dump a Balewind Vortex and Soulsnare Shackles before scurrying away through a Gnawhole. Grey Seer Bouldrak rolls a double 1 on Skitterleap. He manages to get on top of a Balewind Vortes though, which is next to useless. Shooting phase: An overcharged WLC deals 4 damage to the Eidolon (down to 12 life), but 4 damage to itself too. The other WLC damages an Allopex. Oh boy that Idoneth rule that only the closest unit can be targetted is complicating placement! The Stormfiends get boosted with Vigourdust Injector, Deranged Inventor and a Warpstone Spark and wipe an Allopex. Movement phase: Bouldrak can't let the objectives go away! He sends two units of clanrats to a certain death to claim some points! 20 clanrats charge the main objective to score 3 points, and 20 other clanrats charge the Eidolon to score 1 more point: End of turn: 4 points for me and 5 for the Idoneth. I get to start turn 2!!! The main objective remains the same (far right) --- Turn 2 - The Mighty Skaven Horde of the Magnificient Grey Seer Bouldrak Grey Seer Bouldrak is now ready to unleash the cunning combo of skitterleaping the Arch-Warlock on top of the main objective to lock the Akhelian Corp. Grey Seer Bouldrak fails miserably with a 1 and 2. Note to self: Consume warpstone tokens to make the combo work, even if it means dying! There is absolutely no spell to range. I can't cast anything besides a shield on the bombardier and a mystic shield. Shooting phase: Stormfiends receive vigordust, deranged inventor and a spark again. They send the Eidolon back to the very bottom of the abyss with 17 damage despite the save, the ward save, and the boat wreckage ward save. Sidenote: The Eidolon was named Alain Deleau (translation: Alain From the Water) due to his ressemblance to French actor Alain Delon A cannon cleans the other Allopex, making the left flank totally empty and the objective secure. On the far right, clanrats get wiped so the main objective goes back to the Idoneth. 1 more point for me. Total of 5 for me and 5 for Idoneth. Turn 2 - Fish The Idoneth leaves the central and right objectives (secured already) and rush Grey Seer Bouldrak on his vortex, the 20 clanrats in the center and the 15 Acolytes (who did not do anything since the beginning) Note to self: Use the acolytes! But the Stormfiends were better positioned so they received all the buffs. The Acolytes movement is cool (run and shoot) but it was not enough to threaten the Idoneth. Grey Seer Bouldrak dies escapes through a Gnawhole back to his farm 19 clanrats die! Not 20 but 19!!!! 3 Acolytes die. I decide to use the arch-warlock CP (left on the picture) to save the single clanrat instead of the Acolytes for some cunning plan!!! Wait-see! 4 points more for Idoneth, for a total of 9. I get to start the third turn! The objective again stays on the far right... --- Turn 3 - The Mighty Skaven Horde of the Magnificient Grey Seer Bouldrak The Arch-Warlock casts Warp Lightning Vortex on top of the Akhelian Corps, but it is too late in the game to make a large impact... Here comes the cunning plan! Which I realized later on that in fact it was not supposed to work... The single rat that was saved Turn 2 is 6'' from the gnawhole. The Arch-Warlock is 11'' from the Gnawhole. I spend another command point to run to the gnawhole, and teleports the single rat on top of the unattended main objective to score 3 points. But later on I realized this was not supposed to work because of the Gnawhole teleporting is for the beginning of the movement phase... My mistake Shooting phase: The stormfiends wipe the 20 thralls and the Souldrender. The WLC wipe 3 Ishlaen Guards. Looking good! I score 4 points for a total of 9. Turn 3 - Fish Idoneth has a Leviadon, a Tidecaster and 3 Ishlaen Guards left. The boosted Leviadon rushes the Stormfiends and kills 4 of them! Misery! With no hero nearby, the 2 other run away... The arch-warlock dies. The Tidecaster charges and kills the single clanrat that was securing the main objective. End of turn, 4 more points for the Idoneth, for a total of 13. I am left with 2 WLC, a warlock bombardier, and 6 Acolytes. We decide to stop there. The WLC don't have enough movement to secure objectives. The Acolytes are locked into combat with an Ishlaen Guard. There was no way I could win on points, even if I somehow got a triple turn and wiped the Idoneth player. Summary The battle was very close and tense. Each turn saw some big and important units being wiped on each side. Despite the double turn, Idoneth getting the first turn and the first 5 points really got me in a bad position. I had to do several suicide moves to catch up on points. My army lacks mobility. I don't feel the Acolytes and Gnawholes are enough. Gnawholes were locked by the Idoneth player anyway. On the other hand, Idoneth had plenty of mobility. I need to get either a Doomwheel or a Warp Grinder team. Stormfiends were absolute beasts! What really did the difference was their huge survivability. They managed to wipe an Eidolon, 2 Allopexes, 20 thralls and a Soulrender before losing a single model! As a consequence, I babysitted them heavily instead of the Acolytes, thereby making the Acolytes quite subpar. The problem with the Acolytes is that they cannot survive a charge. They can wipe a single unit but then have to pray for not being charged back by another unit nearby. On the other hand, the stormfiends can stay in the center and absorb the hits (as long as they can be immuned to battleshock). I'm considering adding 3 more stormfiends for a total of 9 and a warp grinder instead of the 15 acolytes. But I'm still hesitating... I need to take more risks with magic. Failing Skitterleap twice made my endless spells useless. Next time I will make the grey seer consume warp tokens to make sure the spell gets through. I feel it is crucial to at least have a chance to land a WLV or shackles early. I think I will have the opportunity to take revenge next week. Any idea about what to change in terms of units or strategy? Thank you for reading and I hope you enjoyed the battle report. I don't get much opportunities to play unfortunately, as I live very far from any player group or GW shop. I spend much time theorycrafting and painting but not much actually playing. My strategy and placement still need improving... Cheers
  4. This is the thread to discuss about the new Allegiance which was added the „Forbidden Power“ Addon.
  5. Hi all. First time poster here so I apologize if this should be within the Deepkin discussion thread itself. Essentially I currently own and am painting my way through 1620 points of Deepkin and have 380 left until I can play a 2K game. I understand that the Deepkin have a bunch of cool large options I could go for, but I do like the idea of adding some allies. I have managed to get my hands on the old Lokhir Fellheart model so I was thinking maybe Lokhir with 20 Corsairs and a War Hydra, and then I realized that the Kharibdyss is the Scourge Privateer monster, not the hydra. Looking at the warscrolls though, the hydra is not only better looking but sounds much more tanky. On the other hand back in WHF I used to play High Elves but I never actually bought a dragon. After playing some total war recently the idea of just getting a big old mage on a dragon isn’t unappealing... Just as a loremaster and some swordmasters are pretty appealing. In short; I understand it’s best to go without allies but, if I were to go for some allies, which units or armies tend to compliment the Deepkin? (for reference I am a new player. My Deepkin consist of the battleforce and Start Collecting with one box of thralls, so I’ll print it below) 1620 Deepkin: [Heroes] Akhelian King (General) - 240 Isharann Tidecaster - 100 Lotann - 100 Isharann Soulrender - 100 [Battlelines] 30 x Namarti Thralls - 360 3 x Morrsarr - 160 3 x Ishlaen - 140 [Other] 2 x Allopexes 10 x Namarti Reavers Thanks for reading!
  6. Sonnenspeer

    ID1000p.jpg

  7. Hey All, Saw this thread and thought I'd pop in and say hey. Im in London and mostly paint at the moment but have been waiting for a start collecting/battleforce box for Idoneth as I REALLLLLLLLLLY love oceans/sealife/atlantis etc. Love to hear if there's any major places I can join to meet other AoS players in London
  8. Version 4.00.00

    252 downloads

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes. Then dropped the first battletomes which included allegiance abilities. And the amount grew rapidly. Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models. All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet. each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions) If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games. All rules, artwork and the Age of Sigmar logo © Games Workshop PLC These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards. These cards are only a playing aid and never could nor should replace an official publication. Please let me know if I have used anything you would like to be removed. Overview and changes
  9. Helloes, I have been thinking of someday to start collecting Idoneth Deepkin. Any opinions and thoughts how one should start building them towards the 2000pts team? Ty in advance! ?
  10. Hi there! I'm looking at building my very first army ever for age of sigmar and the Idoneth was my first pick due to aesthetics. I've never built a list before and only ever played three tutorial games in total (I have played other tabletop games like warmahordes and bushido). So what I have on hand which I bought on release day is the following: 1 xAkhelian Leviadon 10 x Namarti Thralls 1 x Akhelian Allopex 1 x Isharann Soulscryer 1 x Isharann Tidecaster 1 x Akhelian King 1 x Lotann, Warden of the Soul Ledgers 1 x Eidolon of Mathlann (have not decided which aspect to build him as of yet) I would love your input on a list and what I need to buy in addition to create a decent competitive army. Thanks a lot in advance
  11. Giuseppe gdb

    idoneth gdb.jpg

    © giuseppe del buono gdb

  12. Just finished this (Idoneth Deepkin) Octopus scene. Hoping it doesn't get banned 'cause of the naughty bits, but... there is only war, and these things happen in war. ? Comments welcome. ?? Thanks!
  13. Hi all, I will be getting my shipwreck today, and I have no idea how to paint it. I think I will start by basing it white. What colors and stuff is used the get something like the one gw have painted? Thanks ?
×
×
  • Create New...