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About Me

Found 12 results

  1. Version 4.00.01

    374 downloads

    Decided on in which realm your game is taking place? Pull out these cards and have everything ready: from realmscapes to spells, these cards have you covered instead of wasting your time looking up rules in the Core Book and in Malign Sorcery. All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet. each set contains: cover / card backside, Realmscape rules, Command Abilities, Realmsphere Magic spells and additional rules for this realm card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions) If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games. All rules, artwork and the Age of Sigmar logo © Games Workshop PLC These cards are for personal use only and you should always keep your Core Book, General's Handbook , Battletome and Malign Sorcery nearby to solve any conflicts from bad wording on the cards. These cards are only a playing aid and never could nor should replace an official publication. Please let me know if I have used anything you would like to be removed. Overview and changes
  2. Just making a thread where people can predict the rest of the years releases, and suggest the units they expect to come with them. Personally, with us being nearly halfway through the year, I think we can expect to see three more decent AOS releases. Based on rumours and my own speculation, plus the little teases we've had so far, I think these would be: - Nurgle (Daemons, Mortals and new stuff) - Deathrattle (Expanded faction) - Dark Aelves Nurgle The Nurgle equivalent of Blades of Khorne/Disciples of Tzeentch, this would include a new Battletome as well as a big release of new units. This would also coincide with a lot of 40K Nurgle stuff as well. It would collect Nurgle Daemons, Rotbringers as well as the new stuff. My prediction for units to be released would be: Great Unclean One/Bolathrax kit. Bolathrax was heavily featured in the Ghyran campaign so I expect him to be the named GUO variant. The GUO would have a few weapon options as well, sword/flail etc. Nurgle Marauders kit. The Bloodreavers/Kairic Acolytes equivalent. Probably tougher than the other gods Marauders, what with this being Nurgle and all. I imagine them to be almost zombies, like the state between Mortal and Zombie. Or a new Zombie kit would also work. Nurgle Warriors kit. The Blood Warriors/Tzaangors equivalent. Again, pushing the toughness motif to separate them from the other gods. Pestigors would be an amazing option. Nurgle Mage. Nurgle Hero. Nurgle Cavalry. These would be smaller versions of the Maggoth riders, or something similar. Perhaps even giant slugs. This, combined with the current Nurgle stuff, would make an awesome Nurgle release I think. Deathrattle This would go a long way to pleasing many Death players and it it coincides with the Shadespire release, it would be a great way to further the faction. We know there will at least be a new Skeleton kit coming out, so I think there is good odds this gets released. What I expect for this release is: Arkhan to gain the Deathrattle keyword and be included in the Battletome. This makes too much sense not to happen. Sepulchral Guard. Obviously these have been seen. I think they're going to be an Elite infantry unit, better than the average Skeletons. Maybe even 2 wounds a piece. Ranged Units. Skelton Archers would be a welcome boon to this faction. A new Bone Giant unit. Less Egyptian vibe and more a literal Skeletal Giant. Some form of catapult/chariot/other warmachine. A Skeleton Mage. This would really amount to only a small release, but it would sell like crazy to the starving Death players. Dark Aelves With rumours persisting that Dark Aelves are getting a release, and it will be a Chthulu inspired release at that, I believe we will see a Scourge Privateers Battletome. This would infuse the current range of Privateers models, but add even more seafairing units. Pirate inspired light infantry. Similar to Harelquins, these would be dynamic and agile units, capering around wielding cutlasses and the like. Musketeers. Shooting units with Flintlock pistols and other old school armaments. Hero unit. Mage unit. Cavalry. These would be sea monster/Chthonic creatures. A large monster/centrepiece unit. Perhaps a squid like creature. This would be fairly unique, and offer great customisation. So yeah, thats my predictions for the year. Three more Battletomes with new Models.
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