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Hello everyone, I have been building and painting miniatures for 20 plus years now. Although I have painted works and goblins for friends that collect them in that time, I have never had a collection of greenskins myself. Other armies were always more interesting or felt more nuanced, especially in terms of deep background lore. Recently though, I've had a bit of a change of heart. Over the past year I've converted multiple kruleboyz models into warriors of nurgle. Throughout those conversions, I have gained a deep respect for the level of detail that the newer orcs have and the potential to mix and match different color tones. Mainly because orcs are of course green skinned, but that green skin can take a variety of hues. Coupled with the fact that they are mainly a force that relies on ramshackle equipment, which means that cloth and points of secondary color usage can be different shades of the overall color chosen while still looking somewhat cohesive. I have decided to start painting orcs and have added a collection to my roster. I don't have any background yet, so I'm just calling this The Waaagh, for now. I will however be using and referencing the ubiquitous ork color guide. Meaning the various uses and meanings ascribed to certain colors by orcs and goblins in the Warhammer universes. The following is where I'm at. Comments and critique are most welcome, and I hope to bring you more content soon.
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I've been lurking awhile on this forum and have got plenty of good advice and inspirattion from everyone else, so I thought I'd post up my latest force, a new Ironjawz force that I'm doing as being from Ghur, Realm of Beasts. It started with the Underworld warband I got and enjoyed painting them, so ended up using them as the start for a small Ironjaws army. So starting with the Ironskull's Boyz that kicked it all off I then completed two units of Brutes, firstly with choppas The second unit with gore-hackas, led by a boss (big boss when running Ironfist) kitbashed from the warchanter. The idea being that i'll expand these to a unit of 10 in the future. The spare brute body was then used to make a standard bearer, which if I ever play with them may get used as an allied warboss with great Waaagh! banner Currently led by a Megaboss on foot And all of them together I've got some other bits that i'm working on, but only want to post up painted stuff to keep my motivation going.
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Deep from within the caves of Ghur, an oddboy of exponential power emerges from the shadows. Dedicating his service to Gordrakk, Gurrbog fortells a great destiny to Gordrakk and the Blakkmoonz Warclan. One of power, fear, and annihilation. Madboy Gurrbog is more than just a Weirdnob, he is an absolute madboy!
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Hey there. So on the painting front, I have nearly completely finished the banner bearer's body, and will get on with his weapon and pole so I can get him assembled. Then I'll worry about the banner. But for now I have had lots and lots of fluff for the tribe and where they live and hierarchy whirling around my head with one major flaw; I have no idea what to name the tribe. I therefore also have no idea what there clan symbol would be, and that's holding up painting the banner. So any suggestions are more than welcome, on both accounts! I'm using a predominantly dark scheme, with spot colours in reds and the odd purple. Narratively, they live in a ruined city built by noone really know, that sits between two rivers. These fall from a tabletop mountain that stretches wide in each direction. One is a bright, crisp, blue. the other stinking orangey brown. At the base of the clean water lies a colossal skeleton of a great beast, lying on it's back, having fallen during some titanic struggle from above. It's lower half sits on a small shelf 20 metres or so up from the cliff floor, and the water finishes it's cascade in a series of smaller waterfalls over the bones of the great creature. In, around, and on the ribs, spine, and skull, greenskins have expanded the ruined city to incorporate it, and the upside-down skull is now home to the shaman of the resident ironjaw orcs. That's just a small idea of it. I have a lot I'd like to share and expand the background with each unit I create. But I would like to give them a unifying tribal group. The plan is to incorporate three main forces - Ironjawz, savage orcs, and grots (predominantly Night goblins, used as the cave dwellers, builders, city scum, and general desert grots) with a nice contingent of beasties, mainly river trolls, spiders, and a mawkrusha. I will now hurry up and keep painting so I can give you guys some more cool photos. Sneak peek: up next after the forgeworld banner bearer will be the ironjawz weirdnob!
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Hey there all. Thought I'd start off by saying that painting time comes and goes so it might be sporadic, but I've decided that the best way to kickstart myself from a dry-spell of painting is to not go back to Nurgle's rank and file and bore myself straight back out of the habit, but instead to paint something really shiny. So, as I intend to hit ironjawz and associated destruction forces hard post-nurgle, here is my first orruk in a while. I bought the FW orc bosses a few years ago now but only did a few parts of the Warboss, and never tackled the banner bearer. As the warboss' painted parts are awaiting stripping, it was an easy choice as to what to go for. I recently purchased a whole load of new paints, as I've been scrimping since forever and have grown tired of reconstituting paints that really just want to retire (You can even see some original flip tops in the photo! ). Also, I find citadel's new range recipe to be so much better for some reason. Unfortunately light has faded for today and I don't like painting under unnatural lighting, so all he has is a base layer of Waaagh Flesh, a wash of green, and then a layer of Warboss Green. The chainmail has also been given a drybrush of warplock, then leadbelcher, and a wash of agrax earthshade. The picture makes it look a lot brighter than it actually is, when it gets a bit more further along I'll break out my friend's fancypants camera and lightbox. Also attached is the last orc I painted about a year ago, making the most of what I had. He's a lovely old mini I re-purposed for an as of yet still in-progress orc mordheim gang. They might be done by the time it's re-released from GW's new specialist team. I felt the sword was a bit too 80s and not brutish enough, so it was replaced by a spare from the blorc set. Really not a fan of the emerald-green looking flesh, but still, I feel like I can do better now so looking forward to cracking on and then diving into some Ironjaw Brutes! Also gotta get these guys based, 32mm or 40mm?
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An actual update with much more impressive photographs and painting (I hope!). So I put in another couple of hours and the skin is now finished, including a glazed lip thanks to you guys on the destruction sub-forum. Also finished the leather straps (Have cleaned up the left under-arm strap since posting, that red's a bit too wide), so I will be tackling the armour next. Chainmail is also done, I added some Typhus Corrosion in the spots where it's torn and damaged and his skin is showing through, and then gave it a light drybrush with orange, just to show taking care of it isn't really in his ballpark. I do still need to do the lining of the mail shirt, probably a dark grey. The face will pop a lot more I reckon with the eyes and teef done. I have attempted Mitzy's method of stippling on his right shoulder plate and elbow pad, but I don't think it is working out (maybe not a good plan to use GW stipple brush - too coarse?). So I have another idea, to use Warplock, wash with Agrax and Biel-tan, then edge highlight/scratch with Runefang. That's sort of what I did with the old orc model above, though that is a leadbelcher base which may be why it took so many coats. Comments always welcome, hope you like!
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