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Showing results for tags 'grand alliance chaos'.
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Howdy folks, new blood here eager to get into Age of Sigmar proper. I've been blessed to live in a part of Arizona absolutely teaming with game shops, and I've been steadily putting an army together to go to war. My main question is how viable a mixed force of StD and Beasts for casual to serious play? I'll admit I'm mostly into the idea because the image of a degenerate horde of barbarians and monsters tickles my fancy way too much. How would one make this work well, if that's possible?
Hi All I am fairly new to AoS (played a bit of fantasy in secondary school a long, long time ago) and decided to start collecting Khorne Bloodbound. I am enjoying playing a lot but I am getting to a stage were I'd like to take a step up and maybe invest in taking my collection to the 2000pt level. I currently have the Bloodbound half of the AoS starter set (Mighty Chaos Lord, Bloodsecrator, Bloodstoker, Khorgorath, 5 Blood Warriors and 20 Bloodreavers) and was wondering what would be best to add next? I like the look of some of the other chaos factions, Brayherds and Warherds especially but I don't know if these would be fluff friendly allies or indeed if the benefits of expanding to new factions would outweigh any negatives. Also do Daemons and Monsters of Chaos count as part of the core if given the mark of Khorne? (I like the look of Be'lakor, if not maybe a Daemon Prince) Any help or advice would be much appreciated. Sam
I'm looking to get some feedback on the latest iteration of my khorne based alliance list. I started basing around a monster mash style, but am moving a bit away to bring in more turn 1 alpha strike capabilities. Do you think it's turn 1 alpha strike is enough to deter opponents from giving me first turn? How could I work some inexpensive shooting into the list that may give it more flexibility? I have skaven, tzeentch, khorne, and even legion of azgor that I can bring. Wrath of Khorne Blood Thirster 360 General Lord of war Blood Thirster of insensate rage 280 Rune blade (axe) Blood Secrator 120 Sayl the Faithless 160 Skaven Plague Priest 80 30 blood letters 300 10 Blood warriors 200 10 Blood warriors 200 Soul Grinder 280 Turn 1: Sayl puts traitors mist on the Blood letters, lord of war trait is put on them, as is the WoK's command ability. They leave a chain long enough to catch the blood secrator's banner to double their attacks. Blood warriors run onto objectives and hold them as thorny/tough objective holders. Later in the game, the plague priest adds +1 to wound against a specific enemy unit, Insensate rage thirster charges it with 6 attacks in an attempt to do bubble mortal wounds. The grinder provides fire support/ attacks standard units. Thoughts?