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About Me

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  1. Hello all, thank you for reading! I've started this thread as I'm fairly new to Tabletop gaming despite having played a handful of 40k games a few years ago (and owning a size-able army of dust collectors). I was hoping to create a discussion where we could share the results of our battles to help each other learn and make our Chaos units more effective when on the battlefield. This thread will be used to discuss Tactical Theories (ex: I believe unit X is effective in scenario Y based on statistical probability) as well sharing the results of match ups of games we've played, recollecting our mistakes and the outcomes of each engagement and round of battle. Please keep the discussion civil and try to make sure you state if any point of your discussion is a theory, or based on actual experience. Both are welcome as long as you are quite clear about which one your topic falls under. ____________________________________________________________________________________________________ _____ __ _ I'll get things started by discussing Daemon Princes! This is a unit that applies to a lot of Chaos armies so I figured I'd share my experiences with mine. My Daemon Prince has served me in most of the games I've played thus-far, having been one of the first models I purchased, assembled and painted. I equipped him with the sword and usually dedicate him to Undivided or Khorne for thematic reasons. EXPERIENCE - Engagement 1: Soul-Eater Daemon Prince vs Coven Throne (and then some...). Long story short, dedicating him to Khorne (in my case) would have been a far more intelligent choice before sending him into this match up. I sent him in way over his head and turned him into an expensive tar pit for a turn before he was wiped from the board. THEORY - Giving a boost to hit or to wound would've really helped in this scenario, but I should've been much wiser and avoided the throne altogether, especially when Skarbrand is on the table. Keep your Daemon Princes (especially your soul eaters), engaged with infantry. Engagement 2: Khornate Daemon Prince vs Treelord Ancient Having a better handle on my DP for this game in terms of his strengths and weaknesses, I used my big red bruiser to distract a Treelord Ancient and found it worked remarkably well. His high-flying movement put him at the edge of the board and caused the old tree to disconnect from most of his Wanderer allies. The DP stripped quite a few wounds off of the monster vegetable before falling to the Ancient. THEORY - Paint and Wings might be important for this one. Seeing a big red monster moving across the table could cause a primal instinct within us to protect ourselves. On a more serious note, a Khornate/Nurgle (even Slaanesh?) DP seems to be a credible threat to independent characters and some squishier monsters. ____________________________________________________________________________________________________ _____ __ _ QUESTIONS - My opponents consist of a GA: Death player (mostly Malignants and Skeletons), Wanderer's/Sylvaneth player, and Nurgle - Dwarf - Ork player. We also have the occasional Seraphon and Stormcast armies on the board. What type of units would you send a Khornate or Undivided Daemon Prince after typically? Nurgle in particular has not been a pleasant foe. ____________________________________________________________________________________________________ _____ __ _ I look forward to a great deal of tactical discussion! I'll be back to post more about my StD, KB and DoK forces.
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