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Found 5 results

  1. So, I thought about running a small band of FEC and want to field the varghoulf courtier with Dark Wizardry. It says, he gets +1 to cast/unbind and the spells from the ABK... What type of spell does he get? - Black Hunger - Unholy Vitality - Feeding Frenzy or maybe even all three of them?Since x-mas and easter wasn‘t too kind to the Dark Court lately.
  2. Alrght up next on my overview of the Skaven Pestilens overview, we're lloking at the Command Traits available as well as Artifacts Skaven Pestilens characters have the option of taking. No need for fanfare, lets get stuck in. Command Traits Malevolent - The general gets to reroll wound rolls of 1. Not great, if you're putting your hopes on a Verminlord Corruptor to face down the enemy army and sweep it aside you're in the wrong army, Clan Verminus has it's dens further down the street. Only ever going to come into effect on a Plague Furnace, and there are better options. NEXT. Diseased - I like the thematic nature of this one. Basically, you roll a dice in the hero phase and on a 5+ someone within 3 inches of the general gets smacked with d3 mortal wounds. Not terrible, just remember to actually do it if you chose it. Master of Rot and Ruin - Hello hello, this is the one you want. If they're a Plague Priest, reroll to prayers. If not, they get to the Pestilent Prayers rule from the Plague Priest scroll. Neat ona Verminlord, and cool on a Plague Furnace too. Hard to go wrong with this one. Fanatical Leader- Add 1 to the attacks characteristic of all the general's melee weapons. Jesus, the Verminlord already hits 10 damn times adding 1 more isn't going to suddenly make him a Warbringer. Funny on a Furnace, useless everywhere else. Verminous Valor - You'd be hard pressed to find a more thematic ability in the entire game. On a dice roll of 4+, the general hands off any normal or mortal wounds suffered onto a hapless group of rats nearby. This is fantastic ona furnace because it's always surrounded by rats anyway. Architect of Death - Pestilens shooting missile units near the general get to reroll their wound rolls of 1. Obviously designed for the Plagueclaw Catapults, unless the Verminlord's tail has finally become a weapon to surpass Metal Gear. Artifacts of Clan Pestilens The Fumigatous - In the combat phase, someone within 6 inches of the bearer takes a mortal wound on a dice roll of 3+. Not bad on the Corruptor, his Plaguemaster ability is triggered by all damage he deals regardless of the source. Not quite an auto take, but not worthless. Brooding Blade - You pick one of the weapons of your general, and any model that took a wound from that weapon but didn't die takes d3 mortal wounds at the end of combat on a dice roll of 6. If you're a clever cookie who splits his attacks between multiple units this isn't half bad. Billious Bell - In your hero phase roll a D6 for all enemies within 12 inches of the holder, on a 4+ they subtract 1 from their bravery. Pretty cool on a Plague Furnace given they're usually in the thick of things. Blistervious, the Living Cyst - Jesus this one is fun. Gives a small buff, reroll 1s to hit and move 2 extra inches, not bad. If you're within 12 inches of a pestilens character in yoursecond or later hero phase however, it jumps to them. Give it to a dud character, then have it jump to the Verminlord who already is running about with his Vexler's Shroud. Godspeed you rabies infested murder monster. The Liber Bubonicus - Well well, the only artifact with massive lore behind it. Plaguemaster Skrolk's old book lets it's bearer be a Plague Priest if they ain't one, and pray twice if they are. This plus Master of Rot and Ruin on a generic Plague Priest makes for a nasty little rat with a chip on his shoulder, and probably the funniest general this army can field in casual or 1k games, The Vexler's Shroud - Enemies subtract 1 from hit rolls when targeting the bearer in the shooting phase. Simple, clean and always useful. That's it for the Pestilens Traits and Artifacts. Next I'll do a unit analysis of the HQ characters, and follow it with the rest.
  3. Hey all. Question that is confusing me. In the AoS app Neave Blacktalon are Horticulus Slimux are both able to receive command traits. From what I understand, named characters are never able to get them or artefacts. I could understand if they're not considered "named" but they can ONLY receive command traits, but not artefacts in the app. Am I missing a rule somewhere, or is the app incorrect and they should be able to receive both options or neither?
  4. Honestly I'd be tempted to bet actual money on Devotee of Torment (one of the new Slaanesh command traits) being majorly nerfed in the next FAQ/errata. Not so much "it's completely overpowered", more "all the best ways to use it feel abusive, and will probably confuse/anger your opponent". Wondering if that's just me…
  5. I ran a Chaos Warband in skirmish yesterday with a Skaven Deathrunner as my general and fairly quickly I ran into confusion. I suspect the issues would be the same in a full game of AOS (albeit it would probably be less likely to have a Deathrunner General in a AOS game). The Deathrunner of course starts as two models that act separately and are treated as separate units, one of which is the general and the other is an illusion, but it is unknown which is which unit one is killed and there is a d6 roll to determine if that was the real deathrunner, or if one of the models attacks. My question, or what came up is if I take the cunning deceiver trait do both models have the 10 inch bubble? The folks I played with decided that I could pick one model each turn to have the bubble, but that sort of stopped making sense as in the middle of a round when it turned out the deathrunner with the bubble was revealed as the illusion, and my bubble just disappeared ...so that didn't seem to be the best solution, but there were worries if two bubbles was too powerful. In addition to buff bubbles, the same basic question could come up with limited range targeted buffs; if I have Lord of War or Inspiring Presence can I pick either unit to measure from as far as the units in range of the buff, or what? Thanks!
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