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Found 7 results

  1. Hello I tell you how I want to organize the army. I love beastmen from always the only thing that in AOS are not very competitive and I would like to make a list that compensates for that. I present my list to 1000 points. CG lord of change (300) Doombull (120) Line Ungors x10 (60) Tzaangorsx10 (180) Units Bullgors (180) Brimnstone horrors x10 (40) Behemonts Jabberslythe (120) 1000 points. In general lines, I want the vast majority of my army to have the appearance of a beastman (minotaur, goat men, birdman, ect ...) I would like to ask you for advice to reinforce my army up to 2000 points with ideas and combos that You see effective. Using chaos and monsters, I would not mind adding to the list other units as a slave to the dark or demons, as long as they are some effective combos. Thank you very much.
  2. hughwyeth

    Jabberslythe

    Flesh painted Jabberslythe to go with my Skaven force.
  3. hughwyeth

    Jabberslythe

    Flesh painted Jabberslythe to go with my Skaven force.
  4. So i've edited this from a purely Wolves of Ghur PLOG (although i strayed from that quite early on) into a PLOG for all of my various AOS armies and related projects past and present and I want to keep this first post as contents section with links to the various armies: Wolves of Ghur (Khorne Bloodbound) - Pages 1 -3 (ongoing) Duardin - Page 1 (complete) Sylvaneth Page 2 (complete) Beastmen (Brayherd, Warherd, Daemons, Monsters of Chaos) Page 3 (complete...for now) Ogors and Gargants Page 3 (complete)
  5. Hello, I am getting ready to re-base my Beastmen and was wondering what I should use in terms of base sizes. From what I was able to figure out it seems like Ungors best on 25mm round while everything else that was previously on a 25mm square is now best on 32mm round. So characters, Gors, & Bestigors. So mostly wondering now what the Doombull and Bullgors should be based on? 40mm or 50mm round? Also would it be a Oval 120mm x 92mm for the Ghorgon and Jabbersythe? As I assume this is the most common base to re-base anything that was previously on the square chariot base? Any guidance would be great; thanks! -Wes
  6. While Shartok Dragonchewer continues his journey of bringing the Shard of the Herdstone to Beastlord Kaamagruul tribe, reinforcements arrive. Fooves pound across the plains, and drunken yowls piercing the treeline. The Sons of the Warhoof arrive - united in devotion to their father and a love of good drink. Ghorros Warhoof - here to drink, fight, and rut. The Centigor Herd - Born from regions across the Realm of Life, willing to defend their father with their life! Pretty happy with how these guys turned out. I really enjoy tinkering with skin tones lately. I still struggle with highlighting though. All of the gor-kin were done with drybrushing like two years ago but I'm trying to evolve! I'm also not confident enough to do anything with banners yet. All of my banners look way too clean for Beastmen and are bare for now. Maybe once I finish the rest of the Herd off I'll give it a shot. Next up - Moghur and three more Bullgor. I was really inspired by the Tauri BloodscorcherWhateverCan'tRememberTheirFullNameNow Bullgors from the Godsbeast book. I really like the idea of the Herd absorbing members as they march around. I'm not done it, but since they were fighting the Stormcast I'm sure they lose! So these can be some refugees or something. I'll be using the guide in the book. I usually don't like using guides either, but I think it'll add an interesting bit to the Warherd. I glued them with double hand weapons (all axes) as it seemed more Khorney - I realize its probably not as strong, but my first set of six have magnetized hands so I can do what I want with them. Has anyone tried running them with shields? Do they lose some effectiveness for not much protection? In the longrun I was thinking three units of six, each one equipped differently for looks as well as utility.
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