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umlaut31

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Everything posted by umlaut31

  1. Interesting to see Bastian in a list, I recently got the model (so epic!) and I really want to use him in an upcoming tournament - what do people think on the below? I was also thinking of maybe swapping the raptors + aetherwings for evocators on dracolines for more movement outside of the Bastain/Yndrasta + redeemer castle. Would probably use call to aid as the holy command to recycle a unit, but I could move from the 2 drop to a warlord for the thunderbolt volley (although might be a waste on only 3 raptors?). Just trying to avoid using 6 raptors, prime etc as I took that to a tournament recently and it did okay but I did have a very similar army to lots of other SCE players (well, all of us without dragons at least) - Army Faction: Stormcast Eternals - Army Type: Stormkeep - Subfaction: Hammers of Sigmar - Grand Strategy: Hold the Line - Triumph: Bloodthirsty LEADERS Lord-Relictor (145)* - General - Prayers: Translocation Yndrasta (320)* Bastian Carthalos (300)** Knight-Judicator with Gryph-hounds (205)** - Artefacts of Power: Arcane Tome - Spells: Lightning Blast BATTLELINE 5 x Vindictors (130)* 5 x Vindictors (130)* 5 x Liberators (115)* - Heavens-wrought Weapon and Sigmarite Shield 5 x Liberators (115)* - Heavens-wrought Weapon and Sigmarite Shield 2 x Dracothian Guard Fulminators (230)** OTHER 3 x Vanguard-Raptors with Longstrike Crossbows (240)** 3 x Aetherwings (65)** CORE BATTALIONS - *Battle Regiment - **Battle Regiment TOTAL POINTS: 1995/2000 Created with Warhammer Age of Sigmar: The App
  2. How do you find the damage output of the ballistas, and how many do you use? I have quite a few sat on the shelf and a lord ordinator - love the models but never thought their damage would match up to the equivalent points spent on raptors, so for competitive games always lean towards raptors and thunderbolt volley. But always interested in changing things up!
  3. Hi all - another new stormcast player here, took a short break from AOS so using a new army to get back into AOS 3 and hoping to clear my grey piles of shame... I'd love some thoughts on the below lists using the models I have available to me (on top of the below I also have the rest of Dominion, 15 sequitors, Castellant, Ordinator, Lord Arcanums (foot, Gryph), Vexillor, Gryph hounds, castigators and 6 prosecutors... So unfortunately no paladins or dracoths etc!) - my aim would be to a have a solid list that I can really learn the mechanics of the game with, and hopefully give a fun and balanced game to both me and my future opponents! Overall they are both stormkeeps (as I'm not too great at the tactical use of scions and I love the idea of lots of redeemers counting for more bodies helping to hold objectives), but one with additional shooting (double tapping raptors) and the other with a run + charge dracoline unit (using the holy command), both backed up by the Celestant prime. I was thinking of translocating a redeemer unit onto objectives early doors and using call for aid (the second holy command in both lists) to mitigate an early lost unit, and then trying to grind the game out. I took a lord ordinator out of the lists for another ballista so I can spread them out a bit. Also Warbringers just for the re-rolls as I think it might be more useful than wards or celestial Vindicators extra dice etc Let me know what you think! Any comments or suggestions would be welcome :) - Army Faction: Stormcast Eternals - Army Type: Stormkeep - Subfaction: Celestial Warbringers - Grand Strategy: Hold the Line LEADERS Celestant-Prime (325) Lord-Relictor (145) - General - Command Traits: High Priest - Artefacts of Power: Mirrorshield - Prayers: Translocation Knight-Incantor (125) - Spells: Celestial Blades BATTLELINE 5 x Liberators (115) 5 x Vindictors (130) 5 x Vindictors (130) 5 x Vindictors (130) ARTILLERY 1 x Celestar Ballista (140) 1 x Celestar Ballista (140) 1 x Celestar Ballista (140) OTHER 6 x Vanguard-Raptors with Longstrike Crossbows (480) CORE BATTALIONS - Soulstrike Brotherhood - Warlord TOTAL POINTS: 2000/2000 Created with Warhammer Age of Sigmar: The App Or - Army Faction: Stormcast Eternals - Army Type: Stormkeep - Subfaction: Celestial Warbringers - Grand Strategy: Hold the Line LEADERS Celestant-Prime (325) Lord-Relictor (145) - General - Command Traits: High Priest - Artefacts of Power: Mirrorshield - Prayers: Translocation Lord-Arcanum on Celestial Dracoline (200) - Spells: Azyrite Halo BATTLELINE 10 x Vindictors (260) 5 x Liberators (115) - Heavens-wrought Weapon and Sigmarite Shield 5 x Liberators (115) - Heavens-wrought Weapon and Sigmarite Shield 5 x Vindictors (130) ARTILLERY 1 x Celestar Ballista (140) 1 x Celestar Ballista (140) 1 x Celestar Ballista (140) OTHER 3 x Evocators on Celestial Dracolines (280) CORE BATTALIONS - Soulstrike Brotherhood - Warlord TOTAL POINTS: 1990/2000 Created with Warhammer Age of Sigmar: The App
  4. Thanks for the feedback - all very valid points! Definitely understandable about the stardrake, and if I love the model I certainly don't want it being pillow-fisted and easily killable, that will make removing it after doing very little even worse haha! Maybe I will revert back to a FG General on Griffon, perhaps with some demigryph knights to help pack a punch at a key target? Also that's a great shout on phoenix guard Vs freeguild guard, I'd never really thought about comparing them points wise but I suppose they could perform fairly similar rolls, I think I just assumed the 4+ after save would help a little with the phoenix guard, and 2 units of 10 could be used to block and screen where needed being immune to battleshock from.tje anointed. But 40 models as battleline for the points (+100 spare) is tempting! I saw most of my army as pretty stationary to be honest (apart from the Drake and outriders) so the Shadowblades were there for last minute caps etc but agreed straight up shooting may be more effective! Lots to think about for sure! Thanks for the reply!
  5. Hi all, I’m new to Cities of Sigmar and have read through this discussion which has been super helpful, thank you! Up until now I have played a snake filled Temple Nest army in DoK and before that Khorne and really like the idea behind Cities of Sigmar, specifically Tempest’s Eye to try something a bit different with movement and shooting. I’m much more into casual gaming but also recently attended my first tournament and had a blast (finished with 2 wins out of 5 - which doubled my original target of winning at least 1 game!), so I’m looking for something that is a bit unusual, can hold its own in most games and also something that can be open to conversion/theming. I’ve put together a quick 2k list (see attached warscroll builder screenshot) based on a few ideas: - Castling up the FG general, crossbowmen, Hurricanum and Battlemage (on a Balewind with 36” strike of Eagles and 24” Aqshy fireball), screened by the handgunners – ranged output and MW on an objective (40 shots from the crossbows at 2+, 2+ with buffs is not to be laughed at by any unit, even without rend) - Running first turn with the Phoenix guard and Anointed (good range with Tempest’s Eye extra movement) – either grabbing an objective or generally being a hard to shift nuisance - Aggressive first turn movement with the Stardrake – 22” fly move first turn (12” + 3” TE, CP run of 6” + 1” for TE) with re-rolling charge and a 2+ re-rolling 1s save on the first turn to pin the opponent’s army down (as far as I am aware the Stardrake can still shoot Lord of the Heavens in the shooting phase despite running as it’s not a shooting weapon and just an ability at the beginning of the phase?) - Shadowblades and Outriders to capture/screen objectives and move wherever needed as the game progresses Really interested in some feedback as I have never actually played CoS – and youtube batreps can only go so far! I toyed with the idea of changing the Stardrake to a FG General on Griffon and use the spare points for more crossbows and maybe an Assassin or some FG guard with shields but not sure. Honestly I just like the idea of having a massive dragon (and the model is amazing) – my idea is that a spire in the mountains by the Tempest’s Eye city had a Stardrake inside it (after a star fell) and after being found/tamed by the Lord Celestant, the troops in my army now follow it into battle out of faith and loyalty Thanks in advance 😊
  6. Thanks for the advice, definitely lots of versatility! Good to know you have had some success with this kind of list too - especially with the mixed battlelines as was worried it would have to be lots of pinks etc. Do you find your gaunt summoner is too much of a target without treasonous bond or do you give him an artefact to help with protection? Or is it a case that he has so much range he can avoid being hurt easily by keeping his distance? I was also looking at the vortex beast as I love the model and they seem quite few and far between, either that or a chaos sorcerer lord on manticore instead of some skyfires but not sure he is good enough in either combat or magic!
  7. Hi everyone, I've been playing AoS on and off for a few years now and really keen to start a Tzeentch army as my next project. The prospect of high movement and a big magic phase + some really cool models is something I'm very keen to try (after playing Khorne and Beastclaw in the past). I'm doing quite a bit of theoryhammer at the moment as I have only managed a few smaller games with proxy models, but I'd love some feedback on my list below as a starter for 10. I'm not looking for a top tier army but my local meta is quite competitive (or at least, a few trick lists with either lots of shooting, lots of monsters/dragons etc) so I'm trying to come up with something to work towards that can hopefully handle a few different threats and give me some different options for each game before I buy any models! Not sure how competitive the Skyshoal batallion is, but I love the Skyfire/Enlightened models and thought the lower drop, extra move and CP + artefact would come in handy (as well as the rule of cool obviously)! Allegiance: TzeentchMortal Realm: Ghur Lord of Change (380) - Gryph-Feather Charm - Tzeentch's Firestorm Gaunt Summoner (160) - General - Arcane Sacrifice - Treacherous Bond Tzaangor Shaman (160) - Windshief Charm - Fold Reality 10 x Pink Horrors (180) Bolt of Tzeentch 10 x Pink Horrors (180) Treason of Tzeentch 5 x Chaos Warriors (90) Hand weapon & Shield Battalion - Skyshoal Coven (130) 3 x Tzaangor Skyfires (200) 3 x Tzaangor Skyfires (200) 6 x Tzaangor Enlightened on Discs (320) Total - 2000pts I guess my thinking with the list was to move the Lord of Change up with a unit of Pinks, and keep the Gaunt bonded with the Chaos warriors (to offer the gaunt a bit more protection with Look out Sir and 2+ shrug onto a 10 wound unit) whilst he uses arcane sacrifice on the other unit of Pinks to generate fate points. Tzaangor shaman to support enlightened with buffs on those crucial charges and skyfires to offer ranged support/kill off enemy characters, as well as the shaman being able to fold reality when things get difficult or windshief charm + summoning for late game board control. All being well it's 7 (8 with the potion) spells a turn (hopefully realistic with Gaunt re-rolls from arcane sacrifice and the LoC command ability affecting all wizards in my list) so should be a fair amount of fate points for summoning as needed, and I have a few high damage spells that hopefully will be in range early on in the game. Open to any suggestions or changes, and if I have missed anything obvious please let me know! I wasn't sure if I should swap one unit of pinks for some Tzaangors (but how effective are they in units of 10?), and then maybe flesh this unit out a bit by dropping the batallion (and one unit of skyfires) and getting more battleline bodies. Also thought about popping the Gaunt on a balewind but not sure if losing mobility for the rest of the game could make things difficult. Does anyone have any experience of similar lists or aspects from this list? Thanks in advance! 😊
  8. These look awesome! A whole army with the yellow and black as a unifying scheme would look amazing! Do you have any special plans for any of the bigger models in the army - like flayers, horrors etc?
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