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Lightbox

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  1. I was considering using them behind a unit of warriors or iron golems or something aka move up to an objective and when that tough unit gets charged and into combat they can start throwing their flame pots into the scrum to hurt the target. Not sure if it would really be effective even in casual games but would be fun, and feel like an appropriate use of grenadiers. It's a big shame they lack the cultist keyword! They actually seem like a cool little unit for their 100 points with their ability to gain a ward and the mortals on 6's. Awkwardly they also can't benefit at all from the Darkoath Chieftan or Warqueen as they target cultists and marauders, not darkoath XD I might still try and get a unit or two anyway just since they seem fun for their points and could be cool to include in path to glory.
  2. Darn right it does! I mean how can you expect a story to be taken seriously without pirates? As soon as AoS gets a dedicated pirate faction it'll overtake 40k and probably be popular enough to run for government or be shown on a side of a bus or something! I would really like to see NH get their update earlier this year rather than later, they desperately need a power boost. Their models are way too nice to just be languishing without any real impactful allegiance abilities. Beasts of Chaos also I'm hoping will be on the cards for an update this year. What? Are you trying to imply that the proof checking on warhammer community articles is... flawed? This is outrageous!
  3. I'd love to see them redo Maneaters, with today's technology and ridiculousness you could get some truly silly looking dudes! Give one a swirly mustache, cavalier hat and rapier that could double as a greatsword for a normal sized person, another with a pirate hat peg leg and cannon for a hand, redo the cook with the rolling pin as their weapon. Some new ogors could look really nice, brutogg and the recent tyrant have that nice ramshackle Armour look which would be great for ironguts. Also firebellies, the current one is super dynamic, make it a fun mawtribes wizard and have a new model with billowing flames spewing.
  4. The realm of Aqshy can be a desolate one, especially toward the dangerous outer edges. Deep in the north of the realm lies a vast ash desert within which a pocket of civilization exists. An assortment of settlements that lie in the shape of an 8 pointed star with a large and imposing city that stands at the centre of this empire. The Ashen City itself is built atop a long dormant underground volcanic network, dead for millennia and now turned into a large mining network to obtain the valuable ores, rocks and realmstone that lie within. The empire of the Ashes is known to be a settlement of chaos, but contrary to what some may believe it is not a savage backwater full of unwashed barbarians but rather a powerful kingdom filled with learning, wealth, enlightenment and most importantly faith. Many reasons could draw followers to the gods of chaos, and not all based upon violence or anger. The gods can bestow many gifts for those willing to spread their will and this faith and willingness created a strong unity that allowed such a monumental city to rise up from the ashes. Trade: The Ashen City is a wealthy nation, sitting atop a mine network that allows them to bring trade to many parts of Aqshy. They are not fussed whom they trade with whether tribes of chaos, order, destruction or death they always seek to find a good deal and of course a way to subtly spread their corruption to these settlements, their movements have angered the Stormcast Eternals who have had to put down more than one corrupted settlement that once belonged to the alliance of order but they know that the Ashen city is well defended and has built allies that would come to their aid. The trade caravans of the Ashen city are usually large, colourful and opulent whilst their chaos warriors march alongside as guards, their metallic blue armour glittering in the sun like the carapace of desert beetles warning off any who might think the caravan could be easy pickings. Redstone: Beneath the fields of ash lies a rather unique type of chaos tainted stone, one that can wreak corruption upon any who touch it. Many are destroyed or driven mad by it but the scholars and sorcerers of the city have found a way to implant it into those who can withstand its corruption, allowing them to gain supernatural strength and power at the cost of their humanity, but for warriors of the chaos gods such is a small price to pay. Those enhanced by the redstone find their negative emotions boosted and their minds twisted by the power, their rage and hatred grow whilst their grasp on reality falters, hallucinations and paranoia plague them but during the rage of battle their minds clear to a supernatural focus as their bodies crackle with a red energy arcing between the stones that protrude from their armour and flesh. Unknown to many of those implanted with the redstone is the fact that they are easily swayed or manipulated by the sorcerers who created them, their paranoia and hallucinations twisted to the desires of those mages to help point them in the right direction or even have them destroy a rival sorcerer for them. The redstone has quickly become but another powerful piece in the politics of the Ashen city and one that people will quite quickly kill over. The Emberqueen: At the head of this empire lies a single figure, a rather unassuming woman by most accounts but one who stands with an unshakeable confidence able to stare down even the largest of warriors, and for good reason too. She has ruled over the city since its founding and bears a kill count larger than most within the empire, the reasoning for this is simple: appearances are deceptive. The Emberqueen is not a mere mortal, or at least is no longer just one for long ago she was possessed during a ritual and formed a symbiosis with the demon trapped inside her, her willpower proving enough to avoid losing herself completely but over time the symbiosis and exposure to redstone has merged the minds of the two beings into one creating a formidable leader skilled and deadly in both mind and body. When the Emberqueen takes to the field she does so atop a great chariot that truly displays the wealth and power of her empire whilst carrying a deadly redstone axe capable of mutating her foes with but a small scratch. It is when she is one the field that the demon inside her begins to affect her physiology, creating a terrifying hybrid creature that revels in the bloodshed and carnage around her. Whilst the merging of mind and body has strengthened the Emberqueen it has been noticed that flaws have slowly crept in over time, whether due to the failings of a mortal body that has stayed unchanged for far longer than it ever should have existed or whether due to the corruption if redstone over the years the Emberqueen's mind is not all that it should be, some of her human traits have begun to reemerge during her quieter moments plaguing her mind with guilt for all the monstrous things she has done whilst hallucinations of those she has cared for and lost in her long life haunt her waking and sleeping hours, only when she is locked in the thrill of battled warriors on the field or politicians in the courts does the demon side of her repress these human traits and allow her to swagger confidently as she dispatches all of her foes with her sharp blades and even sharper tongue but once everything has quietened again and she finds herself alone those unwanted feelings begin creeping back, joined by a chorus of voices in her head, voices that make her doubt all she has achieved. She doesn't fully understand why she has been unable to shed her mortal side, nor why she is not a remorseless monster like many under her command but she fears that these weaknesses will be her undoing and cause her to lose all she has built and she would rather see it burnt to the ground than to be ruled by anyone but her. So she keeps up the act of confidence and strength, and keeps her most loyal of lords close at hand at all times, should she need to be rid of someone who sees through her lies. The Ashen Horde: The Ashen Horde is the name given to all the warriors of the Emberqueen and her empire, made up of various mortals from all over the mortal realms who have joined her services for varying reasons but all have found reason to stay and pledge loyalty, even if for some of them that loyalty is only intended to last until they can usurp her. These warriors work as both the armies and the guards for the cities and generally it is proven best to stay well out of their way lest you wish to become but a stain upon an alley wall. These are some rather basic first draft ideas and lore musings for my slaves to darkness army, everything could be subject to change but I wanted to get the ideas I had written down just so they wouldn't get lost in my head. I wanted to make my faction leader to have some more human traits as well as the usual chaos because I feel narratively having that duality and those flaws 1 fits the whole two souls one body theme well and if I were to write fiction for her would allow the character to have those moments of more relateability and really allow me to explore themes of how people might cope with the horrors of living with chaos in spite of what they can gain from it. Whilst the general theme of chaos mortals being all lacking conscious and super evil is great it's also fun to subvert that theme sometimes, and also makes a great flaw that could really rally others to stage a coup against her. After all who wants to follow a queen that can't handle the price of power?
  5. Tbh if we're getting into steam shenanigans then I'd love to see some cool melee options, I feel imperial guard route would be too shooty gunline and I currently like that cities can be a bit of both shooting and melee without just being one or the other, so having something like clockwork cavalry or warriors with galvanic arms that can electrify their sabers would make for interesting units that I feel would help fit the wackier themes of the mortal realms alongside the more grounded tanks and footsoldiers of the freeguild. Maybe also do more with actual steam, like some sort of steampowered/clockwork hounds that run around and have little steam cloud shooting attacks like the gyrocoptor. But tbh any extra options for cities would be cool, their biggest strength (and draw) is how versatile they are in terms of unit choice, you can build so many different armies with them and I'd love them to keep that.
  6. I pray that one day a full steam tank list will be a legitimate option and not just a giggle list.
  7. My hopes and dreams are for ironweld arsenal superiority! I'd love a warscroll update for the steam tank but most importantly the Helstorm Rocket Battery, but as that's less likely I'll settle for cheaper artillery so I feel better about taking it and missing all my shots I'd like wild riders to be 3+ to wound on the charge as well, I think points wise they're pretty fine though.
  8. Wonderful, thanks @Enoby!! The mutants arms should be easy enough to reposition/modify if that's the case
  9. Hi all! I know the Glutos model comes with a 170mm base but can anyone who owns the model let me know how much overhang it would be likely to have if put on a 120mm oval? I'm wanting to use the kit to make a fun Idolator Lord conversion but want to check whether it will be possible to have it on correct base for that or if I'll need to go bigger and get opponents permission in games. Thanks in advance ❤️
  10. (So to clarify the title big Jim is what I lovingly named my incarnate champion in divinity original sin 2 with my friends. Which is also where Adalia comes from, this was very much my attempt to bring the pair into my AoS army as one of my common opponents is one friend I play DoS2 with) Here is the finished models for my outcast Vindenspite character Adalia and her beast, once painted they will share the same base. I will also update the warscroll I had been working on for them to fix mistakes and make it a little more interesting.
  11. Yes guns are various spare freeguild ones I had (not easy conversions!) Dragons I think are wizkids? Or nolzurs marvelous... some kind of dnd model!! Black and Red dragons. Using them for gyrocoptors in AoS, they're a little big for the bases but otherwise seem like they're okay size wise.
  12. Some of my conversions for my current cities of sigmar project. Ironweld arsenal aelves.
  13. Now that's an ideal Skaven anvil of apotheosis character if I ever saw one 😍
  14. Decided to make my Divinity Original Sin 2 character that I play with some friends as a model for my vindenspite Aelf army (since 2 of those friends I also play AoS against!) Wanted to give her a really aggressive beserker-esque feel to represent how I play her along with her wonderful Incarnate Champion who I lovingly nickname Big Jim when we play DOS. Ended up being quite high in points but at least seems to have the damage of two angry (albeit squishy) buddies causing chaos. Planning to use her in a Path to Glory campaign with some friends. EDIT: Altered, fixed and updated her warscroll, replaced old with new in this post
  15. Ooh that's gorgeous! Unfortunately I don't have a 3d printer so just STL files aren't so useful for me :(
  16. Hi all, So I'm still pretty set on playing Avengorii monster mash but I don't want to be running around with an army of identical models so I'm wondering if anyone has any good third party links or conversion suggestions for making terrorgheists? Thanks in advance!
  17. Of course it's set to release whilst I'm away at a larp weekend XD Though I'll probably wait a week or two to spread out costs anyway, and because I want the dragon cavalry! Do we reckon it will be just a 2 week spread or do people expect all the units to take a few weeks to all come out?
  18. Vindenspite is home to all manner of people, from righteous warriors to dubious scoundrels, from cocky duellists to cunning tacticians it truly is a city of different people all united by a desire to survive and flourish. Though even in such a melting pot of people there are still those who are looked upon with scorn, fear or pity. One such individual is the woman known as Adalia Neverfall, the woman who should be dead many times over, the woman who most believe is damned, the woman who's innermost demon towers behind her manifest for all to see. Adalia was once a normal woman within the city, possessing a keen Mercantile eye and a strong right hook though eventually like many others she awoke to the dream of the Glimmergate. In the dead of night she stood before it, her eyes meeting the swirling energies the held the future of her fate. She hesitated for a long while, she was no hero or anyone special really... but the gate had chosen her and she knew she had to answer its call. With a deep breath she took her steps into the gate and vanished. It was years later when she finally emerged, though for her it had been but days, such is the potent magics of the glimmergate. She had been forever changed by her experience, where once stood one now there were two; the elven girl many had known and this new beastly monster that towered behind her, a horned creature of muscle and magic far unlike any beasts that had come to the call of the chosen. There was a darkness that lingered in the back of her eyes, one that unnerved all who saw and caused many to believe she had been possessed by some malevolent force within the gate. It was only her new ability to call forth the fabled blade of fire, Incandescence, that stopped her from being run out of town for it was a sign that no matter what forces she now shared her soul with she had at least emerged as some form of chosen from the Frostflame glade. Adalia's new powers didn't end there, she had gained a strange form of immortality for whenever she was slain in battle she would rise again later in a burst of flames like a phoenix being reborn though every time she did the beast that tailed her seemed to grow more ferocious. Noone could decide whether she was blessed or cursed but all gave her a wide berth, avoiding her out of fear and mistrust. On the battlefield Adalia fight alongside her beast with an otherworldly harmony of fury and strength, each part of the duo fighting together with such skill as if both shared the same mind like puppets held aloft by the same strings. Nobody knows how the story will end for Adalia but many believe that either one day she will either die permanently or lose herself to the beast she is forever linked with. In game Adalia and her little (big) buddy will be an anvil of apotheosis character.
  19. *facepalm* I have played 3 games making the same misreading mistake... whoops. Misread it as +1 to the dice roll rather than an extra dice rolled. I suspect that's what happened on the wh+ batrep
  20. This looks like a really fun warscroll and honestly? Even with it being turned up to 11 it doesn't look horrible to play against for its points. I'd definitely love to see any models for this or the chaos galleon should you ever make them. You could make a really cool narrative mission where some opponents have to try and take down this flagship or some such as it sails toward a battle.
  21. Gonna be honest I've been tempted to sign up ever since I saw Louise Sugden is doing one of the Masterclasses, I would love to learn how to do her vibrant painting style! Also anime Sisters of Battle? Heck yeah! That and I've always quite liked the inquisition so at least 2 episodes the hammer and bolter series looks really fun for me, less interested in angels of death though as I'm not too big on its animation style or Space Marines in general. Though I definitely agree with the fact it's a shame the lack of content at launch, but if they stick to their new content being added each wednesday then I could see the subscription being interesting especially if they start pushing out some actual AoS content and ideally some animations not just focused around stormcast (though ngl I do look forward to Blacktalon and it's nice to see the first announced stormcast animation having a female protagonist) Loremasters could be quite an interesting series for sure though if anyone was interested only in AoS lore then honestly I'd recommend 2+ Tough to them on youtube/patreon as Doug does an amazing job with that. I think for most people there will need to be a mix of content they're interested in to actually warrant the subscription because whilst it's cheap for a subscription it's also for much more niche content unlike Netflix where you're bound to find something you're interested in watching. Model wise it's a bit of a shame that the AoS one is for an army I don't collect (and that you have to wait a full year for it) but they are still gorgeous and characterful models which is actually really nice as they very easily could have made really basic boring looking hero models and charged a premium for them, so hopefully the trend of well designed subscription models will continue. As for the vault, I'm not sure how much use I'll have for a lot of old books or white dwarf content but hey at least old white dwarfs had cool conversion guides I can look at! I'd quite like to see recent white dwarf's being uploaded too as it would be great to have them in digital format in one place rather than having to go out and get a physical copy any time I want a few anvil of apotheosis rules etc.
  22. My leftover free guild bits, I will need to probably find 3d printed bits for future ones though as these were difficult conversions (and I'm out of guns) the swords are a mix of free company and greatswords though, you get looooads spare in a greatsword box which is nice.
  23. So whilst for Vindenspite we have the wonderful crimson watch, the deadly gunslinging sisterhood of elite shooters their numbers just aren't enough to fill out the entire armed forces for Vindenspites attack and defence, and the Chosen and Silent Ones are far fewer in number still, as such the bulk of the Vindennian armies are filled by those of the Crimson Guard, all the brave, daring or downright crazy soldiers who train in different roles to create a well rounded force, though most of Vindenspite are skirmishers and rogues there are those who take the roles of disciplined heavy hitters, the Greatswords of the Crimson Guard. Below are some pictures of the WiP greatsword squad along with some painted pictures of the Frostqueen
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