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Intrinsic

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About Intrinsic

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  1. Intrinsic

    AoS 2 - Spiderfang Grots Discussion

    Here's the pure Spiderfang list I threw together Saturday morning and ran for 3 games, went 2-1 surprisingly even beating a decent Sylvaneth List. LEADERS1x Scuttleboss on Gigantic Spider (100) - General (Totem of the Spider God + Tough 'n' Leathery)1x Webspinner Shaman on Arachnarok Spider (300) (Gryph-feather Charm) 1x Webspinner Shaman (80) BATTLE LINE10 x Spider Riders (200)10 x Spider Riders (200)10 x Spider Riders (200)BEHEMOTHS1x Skitterstrand Arachnarok (260)1x Skitterstrand Arachnarok (260)1x Skitterstrand Arachnarok (260) WARSCROLL BATTALION Skitterstrand Nest (110) ENDLESS SPELLSScuttletide (30) POINTS 2000/2000 EXTRA COMMAND POINTS: 1
  2. Intrinsic

    AoS 2 - Spiderfang Grots Discussion

    Wheedled the book out of my local store a day early. Yay! Pulled out all my Spiderfang in preparation for a game this weekend. I've already put a couple Webspinners from the Arachnaroks I modeled with flingers onto 25mm bases, plan on painting those this weekend. I currently have 4 Webspinner Arachnarok, does anyone see a reason why we would need more than 2 now?
  3. Intrinsic

    AoS 2 - Spiderfang Grots Discussion

    When I saw the staff with the crawling spider legs I screamed, my SO thought I was dying. Going to be so happy if I can put the Daughters away and bring back my favorite army on the competitive table.
  4. Intrinsic

    Let's Chat Zarbag's Gits

    Absolutely. I was happy with how every card performed except Countercharge. It tested well for me, but I only faced one ultra aggressive warband and I ended up discarding it in several games. I'll probably swap it out for Distraction in the future. https://www.underworldsdb.com/shared.php?deck=0,N98,N92,N317,L24,384,N543,373,N436,369,391,N529,331,273,336,N347,N303,292,316,N499,N340,282,N94,N96,374,N404,327,N105,N403,N486,243,414,N511
  5. Intrinsic

    Let's Chat Zarbag's Gits

    Traveled to a tournament today, full 5 round, best of 3. I went 5-0 and picked up my first Shadeglass trophy! Several of my opponents complimented me on my play and said they'd never seen what goblins could really do, which made me happy. Maybe one of these days I'll face another Gitz player, that would be outstanding!
  6. Intrinsic

    Let's Chat Zarbag's Gits

    The Gitz are a very solid warband, but not the easiest to play. Mistakes usually end up in free glory for your opponent. I wouldn't normally recommend this warband for say a completely new player but for someone with plenty of wargaming experience, it shouldn't be a problem.
  7. Intrinsic

    Let's Chat Zarbag's Gits

    The restricted banned/list got me excited about deck building, so instead of getting any work done, I made a test deck! The aim was to keep this close to my last played tournament deck, and it wasn't that bad really. Excited to bring this to testing! https://www.underworldsdb.com/shared.php?deck=0,N98,N92,N317,L24,384,N543,373,N436,369,391,N529,331,N539,273,336,N347,N303,292,316,N499,N340,282,272,N94,N96,N113,414,374,N404,327,N105,N403
  8. Intrinsic

    Organised play - bans and restrictions

    Super excited for deck building now! I played a 16 man competitive tourney over the weekend, every deck was majority cards on this list, including my own. Definitely a needed change. One card I'm surprised didn't make the restricted list, Hidden Paths.
  9. Intrinsic

    Let's Chat Zarbag's Gits

    Played my 16 player tournament today, went 4-1, 2nd overall. My deck has changed a lot over the last couple weeks, here is what I ended up using: https://www.underworldsdb.com/shared.php?deck=0,N98,N92,N317,L24,284,252,N319,384,N543,373,424,N436,369,395,391,N529,347,331,368,348,N539,273,336,N347,N303,292,257,316,N499,329,N340,412 Round 1 - Win vs Magore's Fiends 16-12 Round 2 - Win vs Farstriders 15-9 Round 3 - Win vs Sepulchral Guard 12-7 Round 4 - Win vs Spiteclaw's Swarm 16-10 Round 5 - Loss vs Magore's Fiends 17-11 I played well overall and had a chance to win the entire tourney, but my opponent in game 5 made all has rolls and had a healthy lead at the end of round 1. I got lucky to claw my way to 11 after that rough first round. Hope this will inspire more people to give goblins a try. They're not easy to play but super rewarding. And Snirk actually cooperated today, instead of trolling me like he usually does.
  10. Intrinsic

    Let's Chat Zarbag's Gits

    I've been using the board from the Nightvault starter with 2 sets of starting spots next to each other. I use Drizgit far left with the squigs immediate right and back right. If the board is clogged on the upper right, I start Drizgit and squigs there instead. In the middle second row in the slots next to each other, Prog and Sourtounge. In the last two slots next two each other, Zarbag in 4th row with an archer next to him in the 3rd row. In the far right slots, top and bottom of the board, the other archers. For the longest time I started archers next to each other, but Volley Caller has been such an inconsistent draw for me and giving Sourtounge a scurry movement with prog has really tested well.
  11. Intrinsic

    Let's Chat Zarbag's Gits

    Thanks for the reply Tutenkharnage. I am expecting to face a lot of Stormcast at this tourney, my main reason for Denial. On Great Concussion, I was running through a 4 card list and keeping 2: Sneaky Step, Great Concussion, Countercharge and Make Some Noise. I plan on testing all 4, but I do see that Great Concussion allows me to really control the board. I hadn't considered Last Chance, but with so many dodge characters it will often be a 66% success rate roll. Good odds. I'll give it and Fuelled a try. At one point I had Fuelled in the deck, thanks for posting the math on that. Slumbering Key makes sense, I've gone ahead and swapped Whirl out. I personally have some terrible luck with my Sourtounge, but that's gotta turn around eventually. And finally Catching Up. I've been doubting it the whole time, but it performed well for me last night. I'll definitely give Masterstroke a try.
  12. Intrinsic

    Let's Chat Zarbag's Gits

    I have a more serious tournament coming up on the 3rd, everything legal, this is what I came up with for initial playtesting: https://www.underworldsdb.com/shared.php?deck=0,N116,N107,N105,N102,N100,N98,N96,N94,N93,N92,N317,234,L24,284,252,N319,N310,N303,384,N543,373,424,N436,369,376,395,391,N529,347,331,368,348 Thoughts, comments etc appreciated. Will be play testing over the next several days.
  13. Intrinsic

    Let's Chat Zarbag's Gits

    Yes, I rolled 4 half support, sending him straight back into my Prog and killing him. You'll need access to the magic dice if you want to use any of the magic cards, but otherwise absolutely.
  14. Intrinsic

    Let's Chat Zarbag's Gits

    Played in a 3 round tournament today with the Gitz. As this was mostly an introduction to Shadespire for a majority of the players, the TO decided to restrict it to Nightvault core box + the 2 rerelease boxes, Gitz and the Nine sets. My power deck was left mostly as it came, I only swapped out Orrible Leer for Potion of Rage. I made a few changes to the Objective deck, not sure what exactly I swapped out, but it was mostly the stuff focused on magic. 1st game vs Cursebreakers - Win 11-8 2nd game vs Reavers Tie 8-8 3rd game vs Steelheart Loss 15-16 Overall 3rd place on points My impressions. They die easy and the equips are super underwhelming. My 2nd and 3rd games were vs seasoned players who refined their decks a bit more and I was still able to hold my own. I tried to use Inspired Sourtounge a lot and he did 0 damage to the enemy in 3 games. Somewhow with 2 enemy adjacent he managed to scatter 4 spaces perfectly and kill my own Prog. Poor Prog. Some of my Gitz specific mvp cards: Malicious Kill scored me 2 in every single game. Mad Scurry and Dank Haven scored in 2 of 3 games. For Power, Jealous Hex, Make Some Noise, Ravenous and Fungal Blessing all did well. I unfortunately never drew Volley Caller but I suspect it would have done some work as well.
  15. Intrinsic

    Let's Chat: Spiderfang

    @TeddyMadeMeDoIt General Destruction currently. Hopefully will change in a few weeks. @Fisher KIng If you put obvious work into something and it uses the same base as the model it's substituting for, no problems.
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