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pforson

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Everything posted by pforson

  1. Yep. Hailstorm is awesome. Youtube. Search for Doom and Darkness.
  2. I'm running Bullgors because they're big meaty awesome beasts (and the Mierce Minotaurs are brilliant models). As has been said, they are great against Monsters and large heroes and reasonable against hordes. They die to shooting. My 1250 point 1 drop Brass Despoilers list : Doombull, Beastlord, 3x3 Bullgors, 2x5 Centigor, Ghorgon, Brass Despoilers. I've been experimenting with various command traits / artifacts, but not settled on anything yet. It's really straight forward to play (which I like). Basically take objectives / screen with the centigor and try to get the charge with the Bulls. Play/hope for the double turn to wreck face. They are certainly not Tier 1 and will lose against any top tournament list, but against similar melee focussed armies (khorne, Ironjawz) they can hold their own. If I were to expand to 2000 then I would bulk up one of the units of Bullgors to 6 and then add as many Chimera as possible.
  3. Hello fellow Dwarfs, I'm still considering how to field a 1250 point Order/Dwarf list and was hoping for some advice on the following ideas: My first idea is a Greywater Fastness Army: Runelord Celestial Hurricanum with Battlemage (Manned by Dwarfs) 30 Ironbreakers 10 Longbeards GW+Shield 10 Longbeards GW+Shield Celestar Ballista (Dwarf Iron Hills Ballista) Celestar Ballista (Dwarf Iron Hills Ballista) Plan is to keep everything inside the +1 to hit bubble. Hurricanum is protected by the Ironbreakers (which can be buffed by the Runelord and 10 Longbeards to give them hitting power) Ballistas are screened by the other 10 Longbeards. Basically, the Hurricanum kicks out MW's and the Ballistas offer a long range threat. Everything slowly advances keeping Shield Wall up and if they bother charging the Ironbreakers then the counter-strike should be significant. My issue with the list is it's very slow and compact. I will never reach objectives on the other side of the table, but hope to win central objectives late game. We only play on 4x4 tables, which should mitigate some of the movement issues. Thoughts? Second idea is basically to replace the hurricanum and the Ballistas with Stormcast Cavalry to offer better movement/hammer options. Tempest's Eye Army: Runelord Lord Arcanum on Dracoline (Scibor Dwarf bear Cav!) 30 Ironbreakers 10 LB 10 LB Evocators on Dracolines (Scibor Dwarf bear Cav!) Pretty straight forward Hammer and Anvil approach. Ironbreakers advance slowly up the center supported by the Runelord & 10 Longbeards. 10 Longbeards hang back on a home objective and the Dracolines charge forward to attack supported by the LA. Not sure if Evocators are the best SC heavy cav option... Thanks for any advice, ideas etc. Pete
  4. Where is this rule please? I can't find it on the Warsroll (It says shoot twice if they didn't move and no enemies are within 3").
  5. Ok thanks! - I'll have a look at the other thread. Quick question regarding the Runelord - If you take more than one, can they both use the -1 rend ability (on the same unit to give -2)? - It says: 'In your Hero phase a Runelord...' implying only one can do it? Or have I misunderstood? Thanks!
  6. Hello, I see that most all lists here are with the Dispossessed Allegiance. Has anyone tried to make an Order Soup list with the bulk of the force being Dispossessed? I'm asking because... A: I have lots of painted Dwarfs that I wish to use for 2 game systems and as such I'd like to decide which ones I should base onto rounds for AoS. B: Most people who play AoS here are competitive and play the latest armies (Idoneth, Nurgle, Nighthaunts, DoK) and I feel with simply Dispossessed I will be somewhat trounced... We normally play 1000-1500 points Vanguard (2 battleline). If I were to use, for instance, 20 Longbeards with 2-handed Axes (2x10) as battleline, 10 Irondrakes and 30 Ironbreakers (sit on home objective) with a Warden King and a Runelord that comes to 960 points leaving me 540 points for something else from all of Order. Any suggestions? Thanks very much, Pete
  7. Yeah, it's an awesome model. Here's mine:
  8. Hello fellow Dwarfs, I played Dwarfs in WFB and use them in KoW as well, but I was thinking of basing some on to rounds for AoS. I played a little AoS during the first GH, but used Skaven, so I'm aware of the basic rules, but I'm not up to speed with all the new changes/updates. The models I would like to rebase are the following: 30 Ironbreakers 10 Irondrakes 20 Hammerers Runelord King (possibly 20 Longbeards with 2H-Axes, although I'd rather keep those for another game if not completely necessary). I also have an unpainted Steam Tank new in box that I could use as an Ally. From what I've read in this thread, it would appear that I have a reasonable starting point, although it sounds like I need to buy/paint another 10 Irondrakes. The AoS players here rarely play 2000 points, preferring 1000, 1250 or 1500. I believe the tournaments they run are usually 1250 points with 2 battleline units. They play relatively competitively, mainly using the newer factions with battletomes, but aren't hyper competitive. I believe they play on 4x4 tables rather than 6x4 (which might help the Dwarfs, regarding movement). My questions: Can I make a dispossessed army that can at least hold it's own against the likes of SC, NH, Sylvaneth, Khorne, Seraphon etc at 1250 points? Can I do it with the models listed? Are dispossessed generally fun to play and to play against? (I enjoy close games with difficult decisions for both players, the winner is unimportant) Should I consider painting up a Gyrocopter, Orgun Gun or Cannon as allies? Any general suggestions regarding Dispossessed at lower point levels? How about this list @1250 (actually 1260, but I'm sure it would be fine): Runelord King 30 Ironbreakers 20 Hammerers 20 Irondrakes Thanks Pete
  9. What does the Skaven Battalion do? And how much does it cost? Thanks.
  10. Dangerous to the game? - we're discussing toy soldiers, not the Pentagon Papers. In fairness, I was simply responding to someone else who suggested the strengthening of weak, boring, unusable units in order to bring them more in line with everything else. Something which I wholeheartedly agree with, as there's nothing worse than having a load of beautifully painted paper weights sitting on the shelf.
  11. But this is not Powercreep. Powercreep is when GW releases a new army - the ClementWeather Eternals - and proceeds to make them better than everything else that already exists. I'm suggesting that weak units be improved upto (not beyond) the power level that has already been established. I realise this kind of balance is not easy to achieve, but it should at least be the aim.
  12. But some units are simply unplayable (and also downright boring) as it stands. I'm not advocating that everything should be super duper über powerful, but that weaker (boring) units should be improved in order to give them a purpose.
  13. I think this is a key point. Don't ruin the fun of people playing with powerful units by increasing their costs, instead improve the effectiveness of units that are currently not being used - this way everybody wins.
  14. Nice one James. Army looks really cool in the Photos too! Was good to meet you.
  15. pforson

    Skaven Warlords

    2000 points for the Warlords Tourny!
  16. Is that in addition to that which we already know about? I see a Fimir army in my future. Now where did I put that copy of Heroquest...
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