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Vextol

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Everything posted by Vextol

  1. Serious respect for the mods here and a steering away from being contrary is understood (I've been accused more than once 😂) but a discussion about the book has to be things that are good and things that are bad right? Otherwise it's just a list of things in the book. As a fellow sushi player I was pretty upset with the changes and as someone who plays against death on a regular basis I just cannot wrap my head around the graveguard discount. These are things I think are definitely bad. I admit though, the split on discussion is not 50/50. I think the changes to seraphon are well deserved! I've always loved them and enjoyed playing them BUT...I will admit I was disappointed to see their updates at the same time. I think that any hope for a battletome is lost. Overall, I think people are never going to be happy with underperforming units regardless of cost so the problem with the general's handbook is you will likely only ever get one side of the coin. You have good units that were undercosted comparatively which are slowly made worse with point adjustments or bad units that are still pretty uninteresting regardless of what their points are. There's a very fine line of mediocre units that are a little expensive that get cheaper so people are like "Alright, I guess I can see that." It's really hard to have an overall positive discussions in that environment. However, even given that I think this is going to be a very good year, just like every sigmar year!!
  2. I THOUGHT the app was going to be the 'cure-all' to long waits between battletome releases but that didn't happen. I wish they would release updated scrolls outside battletomes much much more often (NOT like the thunderers! That was just....shameful). Yeah, it would stink that you have all these dumb pamphlets instead of a proper book but heck, we already have to carry around 20 books. Why not throw in a 3 ring binder?
  3. Aos? Just kidding 😉 With my brother-in-law we do 2K in about 1 hour. With my game group we usually play 3-4K and it takes one click over forever. But there's beer...so that helps.
  4. I really don't get the hate on the eels. They're a pretty good MELEE unit (so auto worse)...once per game....if you take volturnos? Wow. There are so many other armies out there that have way more devastating and way more universally useful models. They don't need nerfed into the ground. They need the point increase they got and enormous discounts everywhere else. With the new reroll hits of 1 command point, the KO battletome has officially been deemed useless. No artifacts, no command traits, no command abilities and house abilities that can be replicated in other places in order? Welcome back celestial hurricannum. You're now a permanent member of a mixed KO order force. I can't believe there's been no talk about seraphon! They are going to be nasty this year. Their spells are pretty awesome and mostly meh point increases I'm feeling a very good year for the scalies!!
  5. I love table abilities. I think in general the community does not, but I think tables are a good way to add interesting abilities that are easily manipulated for balance purposes. Also they can be changed rapidly and not impact whole armies for the long term. I don't really have an opinion on points per model. Some goods some bads. Mind you, that's an interesting discussion but ability wise I don't see why a point per model system is necessary.
  6. True but I was hoping more "warscroll-y", "matched play-y". I do like anything that adds flair though!
  7. Definitely a concern but if you kenw it was a possibility going into it, you could hopefully design your units away from it. Plus, with the variety of "choose a unit" command abilities and spells out there, you'd still have serious need of some big units. Also, there's a bunch of "deal a mortal wound to each unit within... " abilities that are kind of terrible. They would now actually have some value!
  8. That was kind of my initial thought (and why I titled it shifting bonuses) . I don't know how clunky it would get but if it's on a unit you're already keeping track of it may be easier than not. I need to know if I have less than 20 models. OK, now I do, new bonus kick in. That's a great idea too. Everything is based around bonuses, it's only fitting to have a few negatives. It's would be a nice way to balance out the current bonus to unit profiles AND a decrease in points from horde bonuses. Also, a good buff to shooting where it really needs it. Most people hate being hero sniped but there's not a ton of concern about their giant blocks of 40 getting shot because it isn't usually worth it (a few outliers are there of course) . May help branch out the usefulness of shooting units.
  9. Oh I agree you wouldn't want it to be every unit. Too messy. But I feel like we definitely need to have more "situationally good" unit quantities that aren't based solely around the idea of "more is probably better but I can't afford it".
  10. I like unit size based bonuses. They're a fun way to add versatily to units without having to make new units. However, I have never seen a unit that has bonuses based on how few models they have. I feel like this should be a natural evolution of the units. I'd like to see a unit, like skeletons for instance, that get bonuses to attacks in large numbers get bonuses to speed, charge or piling in if they had less than 10 models. I don't like that you essentially take small units for a set number of reasons: models too $$, ran out of points, fulfilling battalion requirement without wanting the unit, or filling battleline. I think the game needs some advantages that you ONLY get in small numbers. I know "easier to be wholly within" could count or things like cover and ironclads which arbitrarily set a limit but most of the time it's just worse to have less models. Maybe get a plus 1 to hit as the unit gets smaller to represent something like chameleon skinks taking you by surprise or a plus 1 to save for a particularly fast unit that could represent an ability to dodge more easily. Thoughts?
  11. Updating the listing. Here's what's left. Lord of Blights Beast of Nurgle (x2 Painted, x2 new) Plague Drones on Sprues (x2) 7 sets of putrid blightkings (3 painted, 4 built and primed) Harbinger of Decay with a Bow Two fake harbinger/Chaos knight conversions 3 feculent gnarlmaws Gutrot Spume Spoilpox Scriviner Rotbringer Sorcerer (x2) Lord of Plagues (x2) Nurglings (x9/12 3 painted well, 6 painted dreadful, 3 on sprue) Poxbringer (x2) Nurgle Battletome with wheel Forge World GUO 10x Nurgle Painted Chaos Warriors Thanks!
  12. Located near Pittsburgh. 40 plagues, 35 BKs, 10 chaos warriors, rotigus, exalted greater unclean, glottkin, two of the bloab style guys, 2 real harbingers, 2 fake harbingers, 4 beasts (all new), 12 flies and a bundle of heroes, nurglings, 3 trees the book the wheel and some misc skaven things. PM with offers if interested! I'm selling off bits and pieces as well. Thanks!
  13. Yeah, we didn't even bother counting them for that one. I would assume poorly though 😂. Definitely not an optimized build haha. Mostly I was interested in the ferrying which does work pretty well. I think long run the Soul Scream Bridge will probably end up being a better option.
  14. Haha thanks. I was working on the build so my opponent let me proxy Launchon. I don't know his exact base size so I used a knight of shrouds on an ethereal steed. I'm pretty sure that's the right base size (I don't think it can possibly be smaller but it could be bloodcrusher sized). Either way, you can fit 49 arkanauts wholly within 3 at the smaller base size. Seems like the effective skyhook range on the first turn is about (if you cast) 45-47 inches. 24 shoot +13 fly (you can actually leave a hole in front of ol' lunchbox and fill it post transport)+10 move with the run command point on the first turn. The 45 is for models that aren't in the front lines. Still, pretty dern far for your block of 40! To maximize damage, you need to run a small number of models backward to get within 3 of your general for the reroll hits buff. With lots of luck, you can guidelines into the artycle reroll hits and wounds of 1 on flying and you're basically a hero slaughtering machine. Its a pretty one dimensional build (obviously 😂). Still, you can pull this off every once in a while before people start building anti shooting lists again!
  15. So, my nurgle army has been getting devastated by basically everything (unless I go mass blight kings). I was tired of losing so I played a 2000 point last night. 40 x Arkanauts with 12 Skyhooks 40 x Arkanauts with 12 Skyhooks 30 x Arkanauts with 9 Skyhooks 1 x Khemist 1 x Khemist 1 x Incantor 1 x Incantor 1 x Lauchon the Soulseeker Chose Mhornar hoping to roll a good new artycle with "These are just Guidelines". Played against Khorne. The battle was not fun but it's nice to win one after a slew of defeats 😂! Being able to move a unit of 40 a million inches on turn 1 can really knock down a lot of back line heroes!
  16. Please! You're just not thinking of it correctly...
  17. I think I understand. So if he is holding a spear with a sword sheathed on his side, that wouldn't count?
  18. How can these two statements be made in the same thought? They are almost directly oppositional. I think I'm going to release the "shoulder sling" add on for models that is a giant, pre-painted bag of weapons you can sling over the shoulder of any given model 😉 Everyone's a troll hag now.
  19. I'd love to play in a tournament but wysiwyg is why I don't. I understand the idea behind it but I also love modeling my guys to look a certain way. Most of the time they sit on a shelf. Like 99% of their lives. I know that one weapon type may "play" better, but I don't always like how it looks. What if my bannerman had "Swords" painted in big letters on his banner. Yes, some of my units may not be modeled correctly, however it's just because they're locked in time. They're "supposed" to have swords out (that's what the banner is telling them) they just hadn't gotten them pulled yet when I deployed them 😬 I wouldn't mind repainting a banner over and over. Or even printing a paper one that I hung from it. Just swapped it out when I needed to.
  20. If you have more than one relictor, can they both use lightning storm? I don't see where is says warscrolls prayers can only be used once. If no, please direct me to the reference.
  21. I figured there would be some that happened at different points which were easily discernable. I was mostly talking about your second point, the ones that aren't clear. So, is this just accepted because of the overarching and unspoken "If it's not spelled out, roll for it" rule or is this somewhere real?
  22. I fully expect this to be somewhere but I can't seem to quickly find it. When two armies get to setup terrain pieces, who sets up first? Specific example: Idoneth and Sylvaneth. Can be important because Idoneth in this example could essentially protect two different objectives with their terrain to stop sylvaneth players from dropping their initial woods on them. Thanks!
  23. I don't believe this is true. Named heros cannot have artifacts and command traits but nowhere does it ever state a named character cannot use a command ability.
  24. What I get from this more than anything is that GW hates khardrons completely. I thought maybe they just hated them in Sigmar but alas, it seems as though their hatred runs deep. Their hatred consumes them....good....good...
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