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stratigo

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Everything posted by stratigo

  1. Uh, no. DoK can only take book units and allies up to their allotment. Har Kuron CoS can take DoK as a Coaltion unit.
  2. "Save rolls are the least influential" This is how you can tell a LRL player.
  3. KO really can't one turn alpha him anymore I am pretty sure.
  4. I have been distinctly less than impressed with non mortal wound shooting into 3 or even 4 plus save units. Save stacking is a strong counter to things that don't pile mortal wounds on
  5. The only murkiness is the reference to defensible terrain. Ships are garrisons (in bold), and the only definition of garrisons is in the core book (And if it isn't, there literally isn't anything that says you can't put units inside it). Just they have a specific modification to when units can get in and out of them. Now, sure, I suspect you will have people using troll logic to try and be giant dicks about the word defensible terrain. And if any TO goes with these people, that TO really shouldn't be one. I guess this is up to how you feel about your TOs
  6. you can deploy inside of garrisons. The people arguing you can't are using moon logic.
  7. I am not sure you are using the word literally right. Bad monsters are worse then no monsters, but good monsters will beat everyone with no or bad monsters unless those armies are LRL (The only army with questionable monsters AND high MW output)
  8. don't let yourself be willfully blind to the injustices inside the justice system, cause they are many. Ignoring them is the path to darker things. Like the federalist society.
  9. Yes the law system written largely to the benefit of the wealthy is the best way to judge things truly.
  10. GW barely leaks at all anymore except by design.
  11. StD have a LOT of save buffing abilities. Like a lot.
  12. KO can skew into mortal wounds. A key part of that is the WLV, still quite good even after a positioning nerf. Then there's a few ways to generate mortals in shooting, and a few more in combat. The main trick is killing a three plus save monster before it heals too much. Both the VLoZD and the mawcrusha have self healing based on damage, and archaon can just pop an ability, all on top of healing hero ability. That said, the ironclad is also very hard to kill and can act as a counter to one big monster if you can buff it (but not archaon, he still rocks and rolls it the second he's in combat) Like, I actually think the skyhook battleboat might be the way to go now for the mortal wound ram combined with bombs and hero attacks to take down a wounded monster hero. The big issue is that I think the armies with big monster heroes are gonna start just taking two, and then whatchya gonna do? KO I believe can skew hard enough to eliminate one in a round or two, but them a lot of tools get expended.
  13. Companies are either not ignorant, or actively cultivate ignorance, of the externalities of many of their actions. As a population we really need to stop letting them get away with pretending bafflement of negative externalities and going "Well they didn't know any better". They don't know any better because they deliberately refuse to learn, and destroy any attempts to teach them.
  14. Saying there is no malice when companies do harm to individuals because they believe that by doing harm they generate more profit is just providing defenses for corporations to act badly. It is malicious when a company takes an action that hurts people because they believe it will make them more profit. It is an active decision they make to hurt people. That is malice.
  15. What is wrong with people in this hobby being so exclusionary "Oh your eyesight isn't perfect, well this hobby isn't for you then" kind of BS Hmmm capitalism deciding that market demands mean that marginalized people should be ignored or harmed isn't malice now? Sounds to me like the system bakes in malice to marginalized groups. The reader who isn't a multi million dollar corporation. But also "I'm not disparaging any disabilities, but my grandma manages, so suck it up" Make the font bigger. Duh.
  16. I actually think the meta is going to shake out competitively as Winners: Armies with 3 plus to save hero monsters Armies with a lot of mortal wounds, and particularly mortal wound shooting Losers: Everyone else The current state of save stacking means high base save monsters are unfathomably difficult to kill without mortal wounds, and trivially trounce over every unit in the game except themselves or strong mortal wounds. I think 3.0 is gonna actually narrow what armies are tournament viable.
  17. You are lucky. I am not joking about the fascists in my gaming community. There was a player who, every time he started to lose, would become a pillar of salt and start sniping you over every little imperfection. He also liked to call everything bad that happened ******. He also opined one time that the world would be more peaceful if hitler won. He was in the military and got redeployed shortly before covid and left the community. But he was only the worst (to play, others are worse to just be around) of an entire circle of gaming friends. And these are only the people that hung out at the shop I went to and not the people OTHERS told me about that hung out in other shops. And the thing is, here in NOVA, they currently have the iron grip on events and informal clubs. Cause they thought covid was a hoax, or just didn't care about others getting sick, and so kept playing and organizing when everyone else did the right thing and followed lockdown protocols. The rest of us, as lockdown faded and things reopened, are scrambling to regain some control of the community so it isn't just the top most fashy warhammer players running all the events and maybe using it to recruit impressionable youths into their ideology. So, yes, warhammer has bad players. And a rather lot of them. If you don't experience this, you are lucky.
  18. A few. For not having fully painted armies, or for having poorly painted models. Like, there's a lot of fascists circling around the NOVA hobby community and they are unpleasant to be around and generally quite mean.
  19. Public law huh? Maybe you need to drag out of theory and into reality, cause things don't tend to go in real life the way the law clearly delineates. After all, rich and poor alike are barred from sleeping under bridges. And, again, words are better at communicating things. You know, that thing we evolved specifically to communicate complicated concepts? Yes, most of the time it isn't a problem. But then you come up against a bully who goes "Oh, well of coooourse you aren't playing faction X when you are clearly painted faction X you powergamer" or goes to whine to a TO about how your paint scheme and faction don't match and they should be given a free victory. Because this hobby has plenty of bad folks who play it who are looking for any edge to win, or just demanding you cater to their whims and your own opinions matter not. I mean, particularly because of the price range of this hobby you get folks who go through life expecting that sort of thing.
  20. The petrifex FAQ change might make OBR good enough to play at competitive levels.
  21. It's always about how you feel about your opponent's army, never about them. There's no consideration here about the other player's fun. It's always about how what their army looks like makes you feel or not, and all this concern trolling is just utter nonsense of "No, YOU are the bad person for not fulfilling MY expectations". It is a miserable experience to set up your army and have someone tell you that your paint scheme isn't acceptable, or that you aren't allowed to try new things, or whatever. And this gets particularly malicious in competitive gaming or against awkward hobbyists. You know what communicates better? Words. Words communicate better. Use them. You know, most people don't memorize either subfaction color schemes OR the subfaction rules. They have to ask what subfaction is being played and what they do in a normal game. For stormcast, I couldn't tell you what host I was playing against or what their rules are, and so I'd ASK my opponent about them.
  22. You want to score at least 2 points on primaries a turn, but that isn't super hard, so focusing in on secondaries is pretty important. I suspect some strong lists are gonna be ones where secondaries are hard to score against. Ultra tank skew.
  23. The spell in a bottle is key, but you can free up a general trait, or take a third. I like bomblets or grudgebearer on a dirigible suit master. Both good for trying to nuke that key enemy. Always a sad day when the bomblets roll a one though XD.
  24. And thus we get to what is, essentially, bullying of people who ever change their mind or see their rules change for the worse or even just like a paint scheme but not the rules.
  25. I think a 4 drop list is superior to a 1 drop. You want that extra enhancement
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