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aceytrixx

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Everything posted by aceytrixx

  1. How has mortal nurgle been going? Seem to see lots of lists with a very Deamon heavy lean. Allegiance: Maggotkin of Nurgle- Subfaction: Droning Guard- Grand Strategy: Hold the Line- Triumphs: InspiredLeadersLord of Afflictions (210)*- General- Command Trait: Overpowering Stench- Artefact: The Shield of GrowthsOrghotts Daemonspew (300)*Battleline5 x Putrid Blightkings (250)*5 x Putrid Blightkings (250)*5 x Putrid Blightkings (250)*4 x Pusgoyle Blightlords (440)*- Reinforced x 12 x Pusgoyle Blightlords (220)*Core Battalions*Battle RegimentTotal: 1920 / 2000Reinforced Units: 1 / 4Allies: 0 / 400Wounds: 130Drops: 1 Like this sort of thing.
  2. 1. Mark Roberts 2. Tom Marshall 3. Sean McKechnie 4. Stu West 5. Ben Cronin 6. Jane Slater 7. Ross Sherrie 8. Cara Newby 9. Colin Cochrane 10. Christopher Nellis 11. Stephen Mitchell 12. Chris Archibald 13. Erik Bews 14. Adam Colgan 15. Ciaran Smyth 16. David Smyth 17. Curtis Wright 18. 19. Gary Stephen 20. Andrew Stephen 21. Jamie McHugh 22. Craig Worsley 23. Mike Callaghan 24. Leigh Martin 25. Keith Brown 26. Allan George 27. 28. Scott Semple 29. Nathan Watson 30. Riyathe Al-Janabi 31. Thomas Stott 32. 33. Iain Hunter 34. Lewis Mitchell 35. Sam Pett 36. Sean Ricketts 37. Adam Turner 38. Luke Garside 39. Spadge 40. Reece Fraser 41. Kevin Grimes 42. Dan Marshall 43. Dan Ryan 44. Garry Marshall 45. 46. Iain Stewart 47. Paul Hadden 48. John Bayliss Reserve List Aaron Burns Lees Matt Rennie
  3. Pack https://drive.google.com/file/d/1xpKfgAIv1DevHaK2tNDGGNJ-jUyrRxvk/view?usp=drivesdk 5 game 48 player Two Day AoS event in Common Ground Games Stirling. https://tabletop.to/farmhammer
  4. I just love the Relictor model so I wanted to use him but yeah a trumpet does fit in with the cavalry theme even if you can't use it much or you can't shoot with the desolators. Looking at your list and it's definitely something to try. I had fun with the mortal wound and spell output of Grand Convocation but it just wasnt enough really. That's a better way to achieve the result. Stardrake and Tauralon did look good together though!
  5. I've just found that rain of stars is so erratic is not worth relying on. It's that 4+ after rolling to see how many units then it's d3. Obviously having double the chances to use it helps. I'm currently running a magna rack 720 so it's usually plenty but with the double Stardrake that eats up alot of room. I might try proxying it to see how it goes.
  6. Yeah although I'd probably have to think about going non host to get staunch and ethereal amulet or ignax etc if I'm double drakeing I'll need to play about with my case and see what I can sort out for transporting
  7. So that doesn't work. Turns out although warscroll builder hadn't updated the unit pts it had updated the total So can do double drakesworn or drop the relictor and go celestant/drakesworn
  8. He will be but I'm hoping to keep him back and just rain of stars and shoot with his bow. Or to take out small objective holding units. With the axe they can't pile in that far either. Haha I didn't realise warscroll builder didn't update old lists with new points. That....that could be tempting. But do I really want to paint and transport a 2nd drake. My army fits in my case perfect right now.
  9. I'm not sure how much value one unbind with no bonus really is. Especially when as the list is now I should have a triumph fairly regularly. Don't get me wrong there's plenty ways to make this more competitive and for the next competitive event in march I might make some changes but I'll be more focused on my display board for that.
  10. Yeah I have a grand convocation painted so plenty to access to wizards but I have a narrative event next month and wanted to take a LCoD to that to lead my force so fancied trying him out this weekend since he can still smash up people. For desolators I love the Drakesworn to get the +1 to hit. It could absolutely be better but sometimes you just gotta get the narrative in there. It's still going to get stomped by Tzeentch or OBR regardless really.
  11. So taking my Narrative Celestial Vindicators list to an event this weekend Allegiance: Stormcast Eternals- Stormhost: Celestial VindicatorsLeadersZeraphis Valourstorm, Fury of the Realm Celestial (220)Lord-Celestant on Dracoth- General- Tempestos Hammer & Thundershield- Trait: Single-minded Fury- Artefact: Stormrage Blade- Mount Trait: Thunder CallerTarnos Brightstar, Champion of Azyrheim (460)Drakesworn Templar- Tempest AxeBalthestor Ravenbound, Paragon of the Faith (120)Lord-CastellantMorros Sternsight , Martyr of Purity (100)Lord-Relictor- Prayer: Bless WeaponsBattleline5 x Liberators (100)- Warblade & Shield- 1x Grandblades5 x Liberators (100)- Warblade & Shield- 1x Grandblades5 x Liberators (100)- Warblade & Shield- 1x GrandbladesUnits8 x Desolators (800)Total: 1960 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 104 Not expecting much but rule of cool counts for alot as far as I'm concerned
  12. I ran this list at the weekend and went 1-4. I faced two shooting skaven, one KO, beastclaw and Nurgle Blightings. The big issue I found is flayers can't take a double turn. Although I didn't have the chalice because it can only heal flayers and not bring them back. I loved having feast day and I'm sure 90% of the problem is my generalship but anything that even had a little bit of punch just takes flayers off the board.
  13. If your scene/opponents are fine with dice apps then that's all good but that's a fairly hot button issue. 30arrerboyz certainly won't win you many friends at 1k but if you have a competitive meta then it would probably be fine. I can't even bring myself to run one Kunnin Rukk at a tournment let alone two.
  14. 360+ dice a turn? Good luck getting 5 turns in....
  15. Allegiance: BonesplitterzOrruk Warboss (140)- Great Waaagh Banner- AlliesManiak Weirdnob (120)- General- Trait: Waaagh Monger - Artefact: Savage Trophy - Lore of the Savage Waaagh: Brutal Beast SpiritsManiak Weirdnob (120)- Artefact: Ju-ju Wotnotz - Lore of the Savage Waaagh: Hand of Gork or MorkWurrgog Prophet (140)- Artefact: Mystic Waaagh! Paint - Lore of the Savage Waaagh: Squiggly Curse10 x Savage Boarboy Maniaks (280)10 x Savage Boarboy Maniaks (280)10 x Savage Boarboy Maniaks (280)10 x Savage Boarboy Maniaks (280)Snaga Rukk (170)Icebone Warclan (160)Total: 1970 / 2000Extra Command Points: 2Allies: 140 / 400Wounds: 144 I keep coming back to this list but is it too few bodies? Its alot of points in battallions but the extra movement from icebone seems good since cogs isn't guaranteed.
  16. Scions them into position. That's what I've been doing with mine.
  17. So looking at a couple different lists to do something very different to my stormcast currently thinking about a couple options Option 1 Allegiance: BonesplitterzLeadersManiak Weirdnob (120)Maniak Weirdnob (120)Wurrgog Prophet (140)Wardokk (100)Battleline15 x Savage Boarboy Maniaks (420)10 x Savage Boarboy Maniaks (280)10 x Savage Boarboy Maniaks (280)5 x Savage Boarboy Maniaks (140)BattalionsSnaga Rukk (170)Icebone Warclan (160)Total: 1930 / 2000Extra Command Points: 3Allies: 0 / 400Wounds: 143 Option 2 Allegiance: BonesplitterzLeadersManiak Weirdnob (120)Maniak Weirdnob (120)Battleline15 x Savage Boarboy Maniaks (420)10 x Savage Boarboy Maniaks (280)10 x Savage Boarboy Maniaks (280)5 x Savage Boarboy Maniaks (140)BehemothsRogue Idol (400)BattalionsSnaga Rukk (170)Total: 1930 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 148 I really love the Idol model and will no doubt get one eventually. I had another Idol list that had more wizards in it but it meant taking out some maniaks and I'm already concerned I don't really have enough models on the table. Also not sure it's worth spending 300points on battallions just to make it one drop but that combined with the 11inch move could be good. Also both lists have the points to add an endless spell or two. Cogs would be the obvious choice but I think I might be better off taking something that deals damage
  18. Thats how I figured it worked since it doesn't explicitly say. Looks like I can try out my list this weekend after all.
  19. So the scions rule says you can set up one Stormcast unit in the heavens for very unit deployed normally. Now there isn't the stormcast keyword applied to what's deployed on the table. Does that mean allies count towards the limits for what can be set up in the heavens?
  20. Yeah but that's the point. Objectives are there to make it interesting. To win the game you had to stop your opponent scoring so you played the mission and took out his ability to win. I've just played a game where after turn 2 all I had was a wounded prime and 6 Castigators. I won becuse I played the objectives and got quite lucky. If it had been kill points it would have been over quickly and alot less fun for everyone
  21. Option 3 Then buy 2 more boxes for another unit of 10. Charge into things and delete them. Repeat.
  22. I think its the grandhammer. But that's not accounting for the 6s doing extra damage for either of them. Although neither do great damage so it's not really an issue as far as I can see
  23. For me I don't want him in combat and I already own the dual hammer one so I'm sticking with him. Although if I was to buy one now I'd probably get the Grand hammer because he looks cooler.
  24. As that list stands with the 12 units I would drop 2 Castigators and either 3 ballistas and Azyros or 4 ballistas and rely on the Azyros movement most likely. If I swap the Incantor for an ordinator then I'll drop him with 3 ballistas along with the 2 Castigators.
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