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Euphanism

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Everything posted by Euphanism

  1. Agreeing with everyone on the SCE units, especially Prosecutors. They look bad-ass with two-handed weapons, and yet, they hit like wet noodles, can't hold a point, and are really there to get their wings tangled into whatever unit they're fighting. Going to add the Kharibdyss/Scourgerunners to this pile. Such a cool aesthetic, interesting and unique lore, and yet there's really no reason to bring any of them besides MAYBE the chariot unless you're playing a mostly narrative list. I think Plague Drones fall in here too. I love the models, and they're good for getting in the way, but even for Nurgle they deal no real damage. Plus their only reliable buff requires a demon hero within 7", so if you're not playing with S2D allies you can't throw them out to clog up a channel without support...which is exactly what they'd best at. If they came down to around 150 points, I think they'd have a good place in a lot of lists, but right now if you're going full demons it just makes sense to bring ten more Plaguebearers and a Beast of Nurgle/Nurglings. Those are underwhelming as well, but it's more bodies on the table. Why yes I do have a lot of Scourgerunner/Plague Drones painted why do you ask
  2. It’s tournament time! Unfortunately none of the ATLWAR crew could make it to this one (thanks, national pandemic), but luckily we have a special guest who did! We’re joined by the immensely popular John Galvin, who walks us through his dino-riffic list and how he thinks the Seraphon look in the future of AoS tournaments. Plus another dumb intro! If you’re looking for the lists, check out this post on AtlantaWarhammer.com! As always, thanks for subscribing! The post S01E15 – Tournament Talk appeared first on Atlanta Warhammer. View the full article
  3. New models! New books! New video games! With all this new stuff to talk about, it’s no wonder Josh dies halfway through this episode. As always, thanks for subscribing! The post S01E15 – Reveals and Rumors appeared first on Atlanta Warhammer. View the full article
  4. I'll also vouch for Frontline, I picked up a couple of their mats after playing on them at LVO last year. Super nice quality and durability, no creases, and they had some that fit my personal preference of being more 'plain' so that scenery and units stand out. Plus they come with quality bags for storage/travel! Weirdly, of the two I bought, one was about 1" longer than expected, and the other was 3" longer. Not complaining (my table doesn't have walls so it didn't bunch up) but it's worth noting.
  5. I usually try to ask before the game if they are at all familiar with what I'm playing, how it generally works, etc. If they seem totally clueless, I'll try to explain at least the basic idea of the army, without going into individual details. Stuff like how Ossiarch ignore battleshock, how graveyards work, etc. I play a lot of different armies, so honestly if I think my opponent is forgetting something I tend to remind them politely as well. Not saying I'll warn them before making a dumb move, but more like "Hey, you forgot your Disgustingly Resilient save there." I'll admit though, if my opponent announces their list as 'This is the exact list that took the top spot at the recent (big tournament)' then all bets are off.
  6. It’s time to talk about the General’s Handbook 2020! Grab your copy and follow the gang as we talk about what’s new, what’s old, and trading Sloppity Bilepipers behind an Olive Garden. As always, thanks for subscribing! The post S01E13 – The GHB 2020 Episode! appeared first on Atlanta Warhammer. View the full article
  7. Since this mechanic already exists in 40k, Im thinking that each SoB (ha!) will have something like 'This model controls an objective if it is within range, regardless of the number of enemy models also within range.'
  8. A giant bug army. But for real, I know playing defensively isn't really a Destruction 'thing' but I feel like they lack the ability to just endure hits on the level of Stormcast and Nurgle without losing a handful of models a turn. The closest I can think of would be Troggs, but thats just a small part of a much larger faction. The best defensive Destro army I've ever played with was just all about putting 100 Bonesplitterz onto the board and clogging up the objectives. While fun, it wasn't exactly tactical. So to bring it around, a giant bug army that burrows up onto the objectives and then forms a shell wall.
  9. Your eyes don’t deceive you: we’re talking 40k! With 9th edition out now, the ATLWAR crew get together to talk about the armies they want to play, what models they like, and why the hell Forgeworld is selling a $1,700 model. As always, thanks for subscribing! The post S01E12 – Now With 40k Flavor! appeared first on Atlanta Warhammer. View the full article
  10. I really want to believe that an AoS app could be great, especially if they give us access to ALL of the PDF versions of physical books, including stuff like Wrath of the Everchosen. It makes no sense to me in 2020 that I'd have to buy a PDF version separately from the book, especially paying $40+ for the physical copy. Hell, I'd be happy with just the digital version of the non-lore stuff being included, so they can update it with errata and corrections as need be, but I still get my pretty art and stories up front. But then again, Azyr forgets that I'm subscribed every time they push an update on iOS, and I lose any lists I've created in the previous version. It's been like that for over a year, which doesn't give me a lot of confidence in that area.
  11. The gang gets together to talk about Soulbound, the new(ish) TTRPG from Cubicle 7! Spoiler alert: it's pretty dang neat. Available now on pretty much every podcast service there is. A HUGE thanks to all of our followers! http://atlantawarhammer.com/s01e11-sigmar-team-six-the-soulbound-episode
  12. The gang gets together to talk about Soulbound, the new(ish) TTRPG from Cubicle 7! As always, thanks for subscribing! The post S01E11 – Sigmar Team Six (The Soulbound Episode) appeared first on Atlanta Warhammer. View the full article
  13. Planning on including a few in my first Soulbound game and I can't decide what they look like when they speak. Do their jaws just open and shut? Do they stay frozen and it's just a sound? Do their eye sockets glow more when they are talking so it's easier to see which one is currently speaking? Anyway discuss if they talk like Skeletor or Skeletor.
  14. I'm certainly not trying to start a fight here, but I really don't understand what you are saying. I don't know how much of Soulbound you've read but there are absolutely detrimental effects for Stormcast that get reforged too many times. Plus, as it is a TTRPG, your DM can easily control how quick, or long, that reforging takes. (this is ignoring the fact that your DM could literally make everyone immortal if they wanted...or birds...its imagination, yo) Sure, it's not a Real Big Mechanical Drawback when they die, but the memory loss plays amazingly into the role-playing part of the, uh, role-playing game. Imagine meeting a Stormcast that your mother fought with against chaos for many years once you are a full grown adult, but not only does the Stormcast only have faint memories of who she was, he's nothing like the stoic and honorable warrior she told you about. Instead, he's a brutish and cold killer, obsessed with removing even the slightest hint of corruption. For a 'canon' example of this, the Soul Wars novel also has a Stormcast interacting with her actual child and husband from before she was reforged. To him especially, she's a horrifyingly similar lighting golem to the wife he lost years ago. So yes, immortal, but with a drawback. In a reverse story, imagine being a Stormcast, and knowing that this little group of people in the city are actually your relatives. But then, you die, and return years later. To you it was an instant, but to them, your name has passed into whispers. You barely recognize their leader, an elderly wizard, as the little girl you waved goodbye to so many years ago. Except now she's waving hello with a tome covered in eyes and feathers...and the impact of your absence is made clear as you cut down your family line permanently. Their immortality, in a storytelling sense, is no more or less powerful than anything else. Numerous SCE have been slain permanently, or in at least one case, corrupted by Nagash. To get even more nerdy, my personal lore for my SCE army is that they are the first drafts of reforging, sent away by Sigmar to fight in some obscure areas of Shysh. Each one shows a little too much of their past life as warriors for far less noble causes; a set of purple chains worn as a cape, an avian-blue tint to their eyes, a tendency to enter a rage once blood is scented, and so on. Sure, they are immortal...but considering how Sigmar sees them, do they risk it? What happens if the God King simply decides not to reforge them, and further hide his early attempts? Or what if, because of their original reforging, they are simply so 'broken' that they might only get one more? So even the concept of immortality can be turned into an interesting story point. Also if you think the Stormcast are invincible superman I'd like to introduce you to my win/loss ratio. 🙃 But then again, nothing about their immortality plays into the actual game mechanics at all.
  15. I don't know, as someone with a family history of dementia and Alzheimer's, the thought of losing myself more and more hits a really deep-seated fear. Sure, it isn't a mechanical failing, and they are technically immortal, but what a horrible way to exist. I love that part of their lore and I really love how things like Soulbound explore that even more. Also Im not sure how fighting them on the tabletop can be hollow when their immortality isn't linked to any actual rule? Do you mean that it doesn't feel good to 'kill' a bunch of little painty men that don't stay dead once they get packed back up into their cases? Aren't all Warhammer models immortal after a battle, unless you step on them?
  16. When anyone at my local LGS says 'meta' they usually mean 'the environment of the North Atlanta area as it pertains to the competitive game I am currently talking about'. And it's a lot easier to say quickly. Here in the south we're all about shortening words to make them quicker, ya'll. 🤠 When we have (er, had) tournaments that pull from nearby states though, I did notice that Petrifix was treated as the big boogyman, even after both us Death players hovered around he bottom tier. It was a very strange willful disillusionment for my opponent to be explaining to me all about how Petrifix needs a nerf and is way too strong as he secured a Major Victory on turn three.
  17. Sorry, I've been hearing 'those models are ugly why do you like them' from day 1 so I'm probably a bit defensive! Hard-line opinions about little plastic toys and all that.
  18. The players that always jump on the most powerful bandwagon at my LGS don’t care about looks at all. Most of them don’t paint anything, and at a recent tournament I actually played against a guy running a FEC list with his zombie Dragon stuck to the base with blue sticky tack. Personally I think they look way better than the same little human guy on a horse that I can get from 40 different other miniature companies, but that doesn’t affect their balance at all.
  19. Any advice for a new DM to this? I’ve been running DND/LARP content for years but this is all of our first times with this system. So far I haven’t found anything too confusing that I couldn’t just make a house rule for if it came up.
  20. Until I started just bringing catapults and Mortek, I lost most of my games as Petrifix. Our 'competitive' meta is veeeeery first-turn kill heavy; Slaanesh, FEC, and KO pretty much dominate. I only saw a few weeks of Tzeench before the shut down but it seemed to be in the same tier. In those cases, playing Petrifix without catapults felt like I basically showed up to make a neat little display of my army and then put it back in the case. 🙃 We have very few Death players at my LGS (besides that one FEC netlist), and only two Ossiarch players counting myself. The fact that none of the people that usually jump on the new hotness (until it gets an errata) went for Petrifix made me feel like it wasn't as powerful as people thought. It's a shame the best way to play them is with hordes of Mortek, because the lore of Petrifix makes it seem like tons of Stalkers and Guard would be really cool thematically. tl:dr if Petrifix is really overpowered then I'm doing it wrong
  21. So is anyone currently running or in a campaign? I think I've about finished the framework for mine. I'm trying to keep it to 5-6 sessions and only 4 players since its a brand new system for all of us. It'll be interesting to see if they like a more narrative style game, coming from very crunchy DnD backgrounds.
  22. I read 'all humans are gone' and immediately glanced to the 45 Chaos Warriors waiting to be painted on my desk. Here I was just assuming thats where all the humans went.
  23. I totally forgot the Mourngul was Nighthaunt now, so I can blow the dust off of him now. I also have 10 Grimgast Reapers from a long-ago Legion of Nagash build, are they worth investing in more of for a NH specific list? I think Ive talked myself out of not using contrast for this so the blobs sound less intimidating.
  24. I think it was in the Soul Wars book that they talked about a Stormcast that seemed fairly 'different' from the rest, but that might have just been a way to allude that they are from a different Realm than the observer. I don't know a ton about Aelf lore in AoS, but can they reproduce with humans? And if so, could some of the more non-human Stormcast be the byproduct of centuries of mingling like that?
  25. Nighthaunt folks! I've realized that I have a 2000 point list for every Death faction except this one. However, after painting 90 skeletons and 80 Mortek, I'm not really wanting to do another horde list. Is there a way to play Nighthaunt somewhat-decently at a lower model count? Most of the lists I see tend to have 40-60 blobs in them (and at $50 for ten my wallet weeps). I'm not looking to take a top table or anything, just not die in the first turn. If it helps I really like the idea of having Olynder, Kurds, and Reikenor on the table at once, but I realize thats probably hindering my list for artifacts and whatnot.
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