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Yeled

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Yeled last won the day on November 26 2017

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230 Celestant-Prime

About Yeled

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  1. Well that seems like strong evidence for a Kurnothi/Wanderers merger down the road. Speculating further, I could totally see a Battletome with Sylvaneth and Kurnothi/Wanderers with three allegiance options: two separate armies and one combined army, a la Orruk Wartribes.
  2. This is totally fair. Actually, I got back into Warhammer with the release of AoS. I hadn't played in years (3rd edition Warhammer Fantasy Battle). And while I had some of my old models, they were veeeerrrrryyy old (and made of lead). Like you, I bought my Wanderers for AoS. And my son bought Greenskinz. And my other son Slaves to Darkness. All three armies are either chopped to pieces by GW, killed outright, or unsupported thus far. You are totally right. They put these Start Collecting bundles together to entice us to purchase armies that turned out to be unsupported. They advertised armies that turned out to be unsupported. I made a mistake. I knew the Wanderers were older. I didn't know they would be unsupported. It may be GW's fault, but I have to deal with it. I went through the frustrated phase like you did. Now all three of us (me and my boys) have moved on to different armies (Nurgle for me, Nighthaunt for my first son, Tzeentch for my second). Ultimately I want to play an aelven army as I am really an elf player at heart. Nurgle is kinda a stand in. But I am no longer willing to keep holding out hope that the Wanderers will be fleshed out into a full army. At this point, GW has culled it down to the point where you can't even really field an archer army with the Wanderers (they have one archer unit, Sisters of the Watch). And I think it would serve most AoS players, new or old, to embrace new supported armies over older ones. Yes, GW is to blame and they didn't put warning signs up. But I don't want to be frustrated with my army. The only choice I have is to be frustrated or move on. I have chosen the later.
  3. I recently posted the below in the Wanderers thread. I feel it's relevant here. Unfortunately I think I'm giving up on Wanderers. I love them, but I don't want to run them as part of Cities and the Kurnothi as a potential future direction don't do it for me in terms of scratching the wood elf itch. (Note that I don't mind either the Kurnothi nor Cities of Sigmar. I just don't feel either captures what I want out of Wanderers. ) I've built and been painting a Nurgle army as my primary army for now while I've waited on Wanderers, but I think it would do me good to move on from Wanderers emotionally. I think my plan for now is to sell off my unpainted and some of my painted Wanderers (which is a lot of unpainted ones and a few painted ones), keep the few pained ones I just really like (like the Wild Riders from my sig), and wait to see what happens with the Light and Shadow Aelves as a potential replacement down the road. If, in the future, the Wanderers return in some incarnation that I really like, I will be able to go back in and build the army from scratch. But in the meantime, or if they never truly return in a form that works for me (which ultimately I think will be the case now), it will remove an emotional weight from my hobby-world shoulders. I hope people don't take this as me being a downer or a quitter as I actually see this as a positive step. I'm not angry at GW or upset with this turn of events. I think AoS in general has moved in a very positive direction and I want to move with it, not hold on to an old army that doesn't really fit anymore. I think this is a good and healthy decision to make and ultimately I will enjoy my hobby more for having made it. So basically, yeah, Cities of Sigmar is probably the final nail in the coffin for me with regards to Wanderers. But I've really come to appreciate AoS as a new thing, and I want to approach it positively while looking to the future of the game. I don't think Wanderers are the future. The frustration comes when you try to hold on to your old army as it used to be, and I understand why people are attached to them (especially if you've spent a lot of money and worked hard painting and/or kitbashing). But for me it's just time to embrace the new stuff in AoS and not pine for the old. A part of me wishes they would have killed off the old armies earlier instead of dragging this whole thing out. If the wanderers, high elves, dark elves, dispossessed and free peoples weren't going to be supported fully, then kill them off and let people move on to new things. I'm happy and content with my decision. I will play Nurgle for now and I eagerly await the light and shadow aelf releases.
  4. I don't think we really have any idea what the Kurnothi represent. What we know: Kurnoth is god of the hunt. The Sylvaneth have Kurnoth Hunters. The Kurnothi look like half aelves half beast satyr/centaur things. From that I think GW could go anywhere: Maybe a few years down the road they release a new Battletome that launches the Kurnothi, slightly reboots the Sylvaneth, and wraps in the Wanderers. They are three separate factions that can also be used together, kinda like Skaven or the new Orruk book. Maybe the above happens but Wanderers don't get included. Maybe the Kurnothi get their own separate full release with a full battletome and new kits. Maybe the Kurnoth get nothing and they remain a warband in Underworlds. Maybe the Kurnothi get releases and Wanderers join them in a full release. There is just too little information to have any idea.
  5. I actually agree in terms of selling painted minis. I've sold a bunch of small collections but never sell the ones I've painted. However I may let go of the 24 glade guard I've painted as I was never in love with the models. We'll see.
  6. Unfortunately I think I'm giving up on Wanderers. I love them, but I don't want to run them as part of Cities and the Kurnothi as a potential future direction don't do it for me in terms of scratching the wood elf itch.* I've built and been painting a Nurgle army as my primary army for now while I've waited on Wanderers, but I think it would do me good to move on from Wanderers emotionally. I think my plan for now is to sell off my unpainted and some of my painted Wanderers (which is a lot of unpainted ones and a few painted ones), keep the few pained ones I just really like (like the Wild Riders from my sig), and wait to see what happens with the Light and Shadow Aelves as a potential replacement down the road. If, in the future, the Wanderers return in some incarnation that I really like, I will be able to go back in and build the army from scratch. But in the meantime, or if they never truly return in a form that works for me (which ultimately I think will be the case now), it will remove an emotional weight from my hobby-world shoulders. I hope people don't take this as me being a downer or a quitter as I actually see this as a positive step. I'm not angry at GW or upset with this turn of events. I think AoS in general has moved in a very positive direction and I want to move with it, not hold on to an old army that doesn't really fit anymore. I think this is a good and healthy decision to make and ultimately I will enjoy my hobby more for having made it. *Note that I don't mind either the Kurnothi nor Cities of Sigmar. I just don't feel either captures what I want out of Wanderers.
  7. It's certainly possible. I don't think we have any way of knowing and it could go either way. Maybe the better question is this: If Wanderers are ultimately folded into the Kurnothi, does that make Wanderer players happy? Does that fulfill our wishes in terms of the Wanderer faction? For me I'm not sure yet. To be honest I love witch aelves and like the Daughters of Khaine quite a lot. But the faction doesn't feel quite aelfy to me anymore. Not enough to make me want to grab them. I feel a little bit the same about the Kurnothi. I like them and think they are very AoS appropriate, but I'm not sure satyr/fawn/centaurs do it for me in terms of aelves I actually want to run. I've no complaints about their existence and can't wait to see more, but they don't make me all giddy with excitement. That said I do approve of them conceptually. I also like that we are kinda winding up with different aelves for each realm. Presumably we'll have shadow aelves for Uglu and light aelves for Hysh, the Kurnothi for Gur, and let's face it the Sylvaneth are kinda the aelves of ghyran. And of course the idoneth and the daughters and the Cities Aelves. It's kinda interesting all the aelven cultures they are creating. I wish they would do it for humans, too.
  8. @Aelfric, I think you're right. I stopped by to see what everyone was saying, but I think the Kurnothi will be a new faction wholly separate from Wanderers. Otherwise I don't think Wanderers would have been included in the Cities book, which they clearly are from pictures we've seen.
  9. Have there been pictures of him next to other new and/or old Troggoth models? Maybe I missed them. I'm curious about scale.
  10. Ah, that makes much more sense. Thanks!
  11. The Biongrot Bounderz Boing! Smash! Ability is stupid good. It's basically the Gaunt Summoner's horde unit killing spell, but on a cavalry unit. Essentially it wipes out 50 percent of any unit of 1 would models. I get them doing D3 wounds on a charge, but crashing into a unit of 30 Plaguebearers, Witchelves, or Bestigors and killing half of them is ridiculous. It's so good I almost feel they failed to playtest it and it's bound to get nerfed after a year of abuse. Unless the unit is incredibly expensive.
  12. Perhaps that is the case. I think GW wants to sell new models so dropping support of models they no longer sell (and that people already have) makes some sense. There's a story on Bell of Lost Souls speculating about how, eventually, GW will drop old space marines and just go with Primaris as the core marines. Old marines might still be playable but they will be inferior in every way to encourage people to shift. I think this speculation is probably likely true. All I know is, back when the Sylvaneth came out, they could have done the release as a major update to the Wood Elves in the same way that Daughters of Khaine was updated. You'd keep your old elf and treeman/dryad models and add the other new Sylvaneth, and the lore could be that the aelves were becoming more and more treelike over time or the two groups were converging. That could have been a cool lore for AoS and you'd have a very robust army with lots of options. Maybe we'd even see the Glade Guard model updated. But instead they insisted on the fractured focus of their releases, and frankly both the Sylvaneth and the Wanderers seem underdeveloped. I mean, the Sylvaneth are new, but they aren't likely to get an update anytime soon and they really only have a few units. They aren't exactly the Stormcast or a Chaos faction or the Legions of Nagash in terms of options or diversity. Anyway, yeah, that ship has probably sailed.
  13. @Aelfric, looking back, I think they might not have split the Sylvaneth and Wanderers the way they did if they had to do it over. But I agree that ship has sailed. I suspect the Wanderers will be included in a larger Free Cities Battletome, as you describe above. I think that's the worst of all possible outcomes, tbh. While I think Legions of Nagash was brilliant the way they put the Death Alliance back together with various options, I believe what makes Wanderers special will be completely lost in a Free Cities book in the same style. I'm definitely hoping we get a Daughters of Khaine type update for the Wanderers -- built on the existing lore, but in a creative new direction. New models and updates to the old kits. Etc. I'm not sure that's what we'll get, though.
  14. I almost feel we need to revisit this discussion since 2.0 came out. A lot has changed.
  15. @Aloth_Corfiser, I think you hit on a lot of valuable themes and ideas. I especially liked your listing of the quotes from Dawn of War, and some of the focus on the fact that they've seen things and fought fights that no one else has. The idea of singing and oral traditions is also a good one. You know, I used to be opposed to this but now I'm a bit more willing to return to the two armies being brought back together. I think that GW had this idea early on to split all the factions up, and somewhere along the way they realized that was a mistake. Now we've seen them putting things back together. We've seen it in all the Chaos god books since Tzeentch, the Stormcast, Legions of Nagash and Beasts of Chaos. I wonder what the Sylvaneth book would look like if it came out brand new today. Do people think it would include the Wanderers? Would we have two factions together under a single banner like we do with Beasts of Chaos and the others? Would they have changed the lore? Amen. Our single best unit. It needs a new kit is all.
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