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5kaven5lave

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Everything posted by 5kaven5lave

  1. Ok, here goes: Khelt Nar 160 Bloodwrack Shrine - General - Shadow Stone - Mindrazor 220 HQoCoB - (KN artefact on the Avatar’s Sword if that’s legal? Don’t think he’s a mount) 110 Ironscale 360 Sisters of Slaughter x30 (with blades for rule of cool, I know they aren’t as good) 390 Blood Sisters x15 260 Blood Sisters x10 140 Bloodstalkers x5 100 Khainite Shadowstalkers 120 Doomfire Warlocks 140 Scathcoven 5 free Heartrenders 2k So I’m going for a combined arms list that’s flexible and mobile but also has some spiky blocks. The KN CA can make the SoS and BS an unappetising target as it’ll take a lot of wounds to sink but 1s to hit bounce back. Will have a few CPs in hand as Battleshock won’t be a massive issue. Retreat and charge can help me dictate combats, especially with the smaller units, which can screen or block out the backfield on deployment and then move or deep strike to harass enemy objectives early doors. I have played it, 1-2 vs. a brutal Fuethan IDK list, which is a pretty big counter pick for the list as screens are useless, their movement is obscene and reroll 1s is awarded merely for existing. The list is fun to play though and has all my fave units in so I’m enjoying it. Feel free to rip it to shreds!!
  2. You’re a legend. Am I right in thinking that there’s also a reroll casts artefact as well? In which case, which is better out of +1 to cast and reroll to cast? That’s probably loads of work but would be super grateful if you had any stats knocking about.
  3. Anyone got any pro tips to stop my Sisters of Slaughter from tipping over and getting all tangled up in each other whenever anyone looks at them funny? Cheers!! EDIT: Also, while I’m asking questions about SoS, can anyone explain to me how you can use the 6” pile-in to fight without taking an attack back? I feel like I’ve heard it’s possible to attack Eels first on turn 3 for example by lurking outside of 3”?
  4. Love the look of that Khelt Nar. Reflecting MWs back on a 1 to hit looks mean on a big block of Blood Sisters. Unmodified 1s - is that before or after rerolls? Ah hang on, I have ‘rerolls before modifiers’ in my head for some reason, think that’s it. Either way, gonna try this tomorrow: Khelt Nar 160 Bloodwrack Shrine General Arcane Mastery Mindrazor 220 HQoC 1001 Dark Blessings Martyr’s Sacrifice 110 Ironscale 360 Sisters of Slaughter x30 390 Blood Sisters x15 260 Blood Sisters x10 140 Bloodstalkers x5 100 Khainite Shadowstalkers 80 Heart EP 40 Snake ES 140 Scathcoven 5 free Heartrenders 5 drops 2000
  5. Sticking the heart in the middle of your 6-wound-hero nerve centre might not be a terrible idea just to try and protect them a bit?
  6. Think the harpies got a small rewrite and new cards in Shadow and Pain, not sure they’d change the scrolls again so soon after that.
  7. @Cmidrfti Have been trying out most of the temples now with this list or similar, I’m just thinking with Khailebron having the characters at -2 to shoot with LOS and being able to teleport my source of Mindrazor or just dump 10-30 bodies somewhere in my opponent’s backfield might psych them out a bit.
  8. What’s the verdict on the non-shooty harpies by the way chaps? Worth taking if you have an 80 point gap? Basically, I’ve arrived at wanting to try the below after a decent few friendly playtest games over Xmas, had to turn 20 snakes into 15 and Heartrenders into Lifetakers to get a Shrine into my list: Allegiance: Daughters of Khaine- Temple: KhailebronBloodwrack Shrine (210)- General- Command Trait: Mistress of Illusion - Artefact: Shadow Stone - Lore of Shadows: MindrazorHag Queen on Cauldron of Blood (290)- Artefact: Thousand and One Dark Blessings - Prayer: Catechism of MurderMelusai Ironscale (140)15 x Blood Sisters (420)10 x Blood Sisters (280)30 x Sisters of Slaughter (300)- Barbed Whips and Sacrificial Knives5 x Blood Stalkers (140)5 x Khinerai Lifetakers (80)Scathcoven (140)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 127
  9. Merry Xmas all. Whats the verdict on Blood Sisters in 20 blocks? Worth it or better in 10s? I’d be running the Scathcoven so no battleshock to worry about. Cheers.
  10. Had a couple of games with the list above, probably nothing new to anyone here but will share a couple of quick impressions. Played vs. IDK, me and the missus both picked up Aelves as armies to learn together. Never played vs. IDK before so just got smashed in High Tide first game on a semi-narrative battleplan. 2nd game got a bit wiser and switched to Hagg Nar, not even funny how much better it is. Didn’t miss the extra attacks from the ZK CA at all. By turn 3/4 the 20 BS and SoS were blending everything. Crazy powerful. Lost on Starstrike by a decent margin but basically would’ve won if I’d won priority into turn 5. Unit of 5 Stalkers are a nice little objective holder and MW plinker too. Really enjoying the army, love the overlapping buffs and insane blending abilities. Multiple boxes of snakes incoming.
  11. You’re quickly becoming one of my favourite people, super helpful again man, many thanks.
  12. How about this one as a snake blender? Too few heroes / Hags? Venom is on the Ironscale to get more chance of the buff proc-ing for the Sisters. As before, feedback very gratefully received. Allegiance: Daughters of Khaine- Temple: Zainthar KaiBloodwrack Medusa (140)- General- Command Trait: Curse of the Bloody-Handed - Artefact: Shadow Stone - Lore of Shadows: MindrazorHag Queen on Cauldron of Blood (290)- Artefact: Thousand and One Dark Blessings - Prayer: Catechism of MurderMelusai Ironscale (140)- Artefact: Bloodbane Venom 30 x Sisters of Slaughter (300)- Barbed Whips and Sacrificial Knives20 x Blood Sisters (480)10 x Blood Sisters (280)5 x Blood Stalkers (140)5 x Khinerai Heartrenders (90)Scathcoven (140)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 130
  13. @Graywater Thanks man, lots to think about. I knew I was missing the secret sauce with the archers, will have to have a look at Morathi then. Edit: In the meantime I’m gonna downplay the bows and try the beefier melee options with a Hag on Cauldron and the artefacts you suggested, thanks man.
  14. What ho chaps. Any thoughts on my take on the snake list much appreciated, thinking buffed mobile shooting to back up a snakey blender with little to no battleshock issues and some cheeky deepstrike shenanigans. Not sure if the prayers / spells are on point tbh but any feedback would be ace. Allegiance: Daughters of Khaine- Temple: Zainthar KaiBloodwrack Medusa (140)- General- Command Trait: Curse of the Bloody-Handed - Artefact: Shadow Stone - Lore of Shadows: MindrazorHag Queen (100)- Artefact: Thousand and One Dark Blessings - Prayer: Catechism of MurderSlaughter Queen on Cauldron of Blood (330)- Artefact: Hagbrew - Prayer: Blessing of Khaine10 x Blood Sisters (280)10 x Blood Sisters (280)20 x Sisters of Slaughter (240)- Barbed Whips and Sacrificial Knives10 x Blood Stalkers (280)5 x Khinerai Heartrenders (90)5 x Khinerai Heartrenders (90)Scathcoven (140)Total: 1970 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 114
  15. Morning all, I know this has probably been asked a million times already but if someone could humour me I’d be really grateful: Harvesters - can they only replace MODELS slain with 3” of them? So they need to be sat in pretty much the exact place where you’re removing Mortek Guard models from a unit, for example? Does that hamper their utility as much as I think it does?
  16. I mean, if the first Broken Realms book is anything to go by, a new Sigvald book could just be the place for new minis’ Warscrolls, some rewrites and maybe even new / changed allegiance abilities. Not sure a new tome would be out quite yet, at the back end of an edition as well.
  17. To think I was getting a bit miffed about my purchase of Shadow and Pain. Super nice mortal sculpts. Prefer the helmeted ones I think. The box hero will look ace with them.
  18. Am I right thinking that you can’t chain summon anymore because summoned heroes aren’t now considered heroes for army composition purposes? And the same with battleline for capping objectives?
  19. CyGhorgon KoS conversion done. Think he looks ok, wanted the censer for the cloying smoke mist stuff the Lurid Haze are wreathed in, put a little one on the skull staff of my Bray-Shaman too!!
  20. It’s a tricky one, I do like your theory though. Slaanesh’s prison is getting weaker so he’s gonna get out at some point. If they become one and the same that makes a lot of stuff very complicated. The story beat I’d love to see if what happens to DoK when they realise she’s stringing them along with all the blood sacrifice stuff.
  21. Sorry, I know this has been asked a bazillion times, but what’s considered the best weapon for a KoS? Hand for cheeky heals?
  22. Does anyone have any top tips for making the most of the Ungor Raiders pre-game move? I know it’s great but I lack the tactical brain to really make use of it.
  23. Yeah, I’m having a serious look at Be’lakor at the moment, that ability is bananas good.
  24. I think I’m going to have to somehow mash a Herdstone onto the base of a Fane so it’s base-size legal terrain for Slaanesh but also avoids that derpy KoS face. Thinking about converting an Ogroid Thaumaturge into a Doombull as well, always wanted to paint an OT but the rules have never been good enough so this is next best.
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