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AngoraDemon

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  1. At the moment blood letters are a staple unit. Even if you run a pure Mortals list, you would want Daemon units for summoning. It sounds more like you don't have the right models for a competitive list then you need to "get good". For now I would consider proxying models before you buy anything to play test and see how a list you would want to play works. Skull reapers are also a nice Hammer but they're a little bit too slow. At the moment khorne has no Mobility mechanics. it puts us in an awkward position where we're forced to run demons to compensate.
  2. Right now the best lists outside brass stampede use the following shell (the same shell I've been using for the last 2 years): Heros: 1*WOK Thirster (Doppelganger Cloak) 320pt 1*Bloodsecrator(Brazen Rune) 140pt 2-3*Slaughter Priest 1*Bloodstoker 80pt Battleline: 30*Bloodletters 320pt 10*Bloodreavers 70pt 5*Bloodwarriors 100pt Other: 5*Wrathmongers 180pt Battalion: Gore Pilgrims 200pt This is a heavy anti magic shell with the inclusion of the WOK Thirster, Gore Pilgrims + Brazen Rune. Wrathmongers are incredible against doppelganger cloak. It has turn one charge potential with an average output of about 50 mortal wounds. It also has a 27in threat range with a re-rollable 8-inch charge. If your opponent comes in close then your Slaughter priests can pick up the slack by burning them with a 75% chance to do D6 mortal wounds. throwing doppelganger on your bloodthirster can give you a second Alpha strike or serve as an excellent screening tool against me lay armies because they won't be able to hit him on the first attack. The shell gives you a couple hundred points of wiggle room.
  3. Ain't that the truth, I think it would be fine personally.
  4. I've 4-1 tourneys with 60 Bloodwarriors. Didn't mean it was good. I just got lucky with my pairing, played well and won some critical dice rolls. I very much doubt this single 5 wound model which is exclusively meant for melee was the linch pin in his 4-1 list. Definitely a fun combo, but I just don't think this is the most efficient way to win.
  5. It's funny, I have been theory crafting with these guys for a couple days now and this is 80% the same as the cards I've settled on. I think Magore's Fiends already have awesome attacks. I think these guys are all about adding more damage to their attack profiles and making sure they hit more often. Bolster them by making sure all their objectives are focused around what they're best at... Killin'
  6. I'd rather spend my points on additional units than on mobility. That's just my opinion. The other issue with this guy is that all your eggs are sitting on a 5 wound model with a 4+ save. Poor dude is not very resilient. Seems fun tho.
  7. I think you'll have fun, I'd have some daemons set aside for summoning.
  8. The biggest issue with the combo is mobility. If mortals had more mobility, they would be awesome.
  9. All I can say is, try it. The doppleganger cloak is super strong.
  10. If you take a bloodthrister, give it doppelganger cloak. Makes them waayyyyy more survivable.
  11. Skarrbrand is a fun model, but he's not very competitive. Iron jaws is a coin flip matchup for us unless we run a defensive Bloodwarriors list by stacking Bronze Flesh. Then we win 100% of the time.
  12. Part 1 is up! https://www.frontlinegaming.org/2018/08/09/aos-2-0-blades-of-khorne-part-1-the-core-rules/
  13. Even if he killed two or three of my heroes, I would have been fine. But it would have been an excellent video I think it would have made it even better. Lol
  14. Summoning is super strong in the current meta. I think you could have made your list even better by giving your general "Violent Urgency". I'm not sure if Gore Cleaver works right anymore.
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