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silverstu

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Posts posted by silverstu

  1. 1 hour ago, Beliman said:

    I love Malakai. I can't wait to play with the thunderbarge, doomseekers, garagrim, the goblin hewer... even Long Drong's pirates!! 

    Commom GW, release my dwarf miniatures.

    Yeah I loved all the slayers and the thunder barge in that video...hope for the future!

    • LOVE IT! 1
  2. 45 minutes ago, Dragon-knight77 said:

    So first drafts for the cover of WD 500 before the final draft

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    Cheers for that! The artwork looks awesome - my favourite is number 5. 

    50 minutes ago, Kronos said:

    After @Whitefanglaugh reacting to my “I hope he (the White Dwarf) gets a miniature I’m a little flustered that there won’t be. Or worse that it will be dressed like a Stupid Stormcast or Primaris. 
     

    If this 500 mark gets no plastic or resin miniature or if  its just a mug and some tote bags well….

     

     

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    We will getting a new White Dwarf model.. but he's Votann..😇 [I wouldnt mind! But hopefully both!]

    1 hour ago, Nezzhil said:

    If they are horns then they are for TOW.

    Yeah I though either knights helmet or maybe a wood elf. Could be a High Elf lord, Jes did a cracking High elf champion model with horns- could eb a homage to that. 

    I have given up on seeing Kurnothi ..

    • Sad 1
  3. 11 minutes ago, Freypal said:

    Ah I didn't realise they were built from quarrellers too. I remember there being a bespoke kit in 6th for rangers. I think they were metal? I guess these won't be coming back then like the metal longbeards.

    Really looking forward to getting the arcane tome and diving into the lore for this period. I'm hoping it will delve into the different holds and what they're up to in this period. 

    I think would be a good candidate for their own plastic kit-nice hoods etc.. Highland Miniatures rangers look pretty good as an alternative. 

  4. 1 hour ago, Freypal said:

    Not sure if I'd missed it but I couldn't see rangers talked about in the warcom article? Have they been slated for a re-release do we know?

    I think they mention the Quarreller kit being able to make rangers, but they also weren't definitive about what older metal models were coming back. Love the Bugmans rangers models,  I have a regiment of the last 2 versions and they are great models. 

    • Thanks 1
  5. Yeah I was delighted with that! Dwarf lord being plastic! The two resin sculpts look great - as others have said Ungrim is amazing.

    They were definitely suggesting more new stuff- I'm betting on Grombrindal  coming for his 500th edition anniversary.

    Really pleased with all the things coming back- Bugmans cart is a nice surprise. Shocked at the possibility of Imperial Dwarfs - hopefully the original ones -I have a bunch as a basis for my 3rd edition army so it would be nice to get a few more. The Goblin Hewer is great too- made me think they might be open to bringing back that rumoured dwarf tank eventually if they are happy with that amount of tech. 

    Missing are Bugmans Brewers [too early I guess] and the 6th ed Longbeards- hopefully they will come backs MTO.

    All in all a very good morning to wake up to!

    • Like 1
  6. 1 minute ago, Ragest said:

    I think that's underworlds, and solves the rumor engines with messy pieces of wood

    Could be that as well- but what it is it?  Priest/wizard/engineer? Edit:or all three in one?

  7. 1 hour ago, Nezzhil said:



    I was claiming that the Kurnothi wave was really small and I was almost acussed of being delusional.
     

    Yeah I think a few of us were desperately hoping for a bigger range. I'm interested to see what comes [and if I will like it!]

    10 hours ago, KriticalKhan said:

    My favorite part of Warhammer reveals is seeing the new stuff and going, "I am SO starting this army," and then I do the exact opposite of that. Many such cases

     

     Yeah me too, although this time is a little different as there is a good chance there will be new models for armies I already collect. So optimistic I'll see something for my armies, slightly nervous I might not like them !

    Looking forward to potentially-

    ToW dwarfs- want to see that Lord on shield bearer model and what classics they are bringing back [🤞 for Colin Dixon sculpts]

    Votann Hernkyn Rangers- they might show off just the GSC brood brothers but I'm hopeful I'll see new Votann 

    Kurnothi Warcry war band - maybe ? Plus there is the question of what that will look like- sylvaneth? Aelves? Centaurs & Fauns? A mix of all of those? Maybe humans? They might come and might not be what I was hoping for but excited to see them.

    Looking forward to seeing everything else too- seeing ranges and the setting evolve is part of the fun!

  8. 53 minutes ago, Clan's Cynic said:

    A Zhufbar/Engineering Guild/Exiles list with an emphasis on their 'modern' creations seems like a good bet. In the case of the latter, it could also put a focus Rangers in addition to the gizmos and gadgets. 

    For resin characters, maybe a new Grombrindal? I suspect we'll get at least one named female Queen/Thane as well.  

    High King Alriksson I think they'll save for the inevitable Great War Against Chaos book, though I'd be happy to be wrong. 

    Grombrindal likely to be plastic? They might save him for a later reveal.. but I'm hopeful!

    14 minutes ago, JerekKruger said:

    If love to see Kraka Drak. Norsca Dwarves eye make a great hobby project and child have some interesting rules variations.

    Yeah I'd love Norse Dwarfs - bezerkers etc...

     

    Hoping for some MTO metals for units - I'd like another 5 miners and old Longbeards... maybe another war machine...😇

    I'm guessing a good few of the character sculpts will be available.. 

  9. 5 hours ago, Danaork said:

    What are we waiting for Age of Sigmar future ?

    refresh :

    Dispossessed

    Wave 2 :

    Fyreslayers

    Kharadrons

    Sylvaneth

    Not sure we will see a refresh of the Dispossessed, they might leave them to ToW for now - Second waves for Fyreslayers and Kharadron plus a new Chaos Dwarf force would take up a lot of dwarf releases. Unless they use the 4th ed refresh to combine the Duardin factions and release something for each of them under one tome. I guess we might see when the index  are released...

    More kurnothi would be nice but I'll not hold my breath and I also want to see what the Warcry war band will look like. 

  10. 15 minutes ago, Baron I_oyd said:

    Adepticon reveals:

    AOS
    >Abraxia lady of ruin
    >Ascended Khul
    >The cinematic trailer for 4edition

    Underworld
    >Nurgle demons vs Nighthaunt alchemist

    Warcry
    >Kurnothi wardancers vs Bonereaper Monsters

    TOW
    >Dwarfs Thane with shieldbearer (Bonesplitterz survive another day)

    40k
    >Chaos lord terminator & chaos lord with jumpack & box

    KT
    >Votann pioneers vs Brood brothers (with new cadian look)

    Necromunda
    >Trailer teaser of Necromunda secundus

    Horus Heresy
    >Mechanicus knights

    Just needs a Grombrindal reveal and I'll be super happy! 

  11. 46 minutes ago, Kronos said:

    What do people Think we’ll see next week if indeed the Dwarfs are next. I’ve heard Rumours of a King/Lord on Shield Bearers and a Lot of Murmurs about the Tank that was never released. I’d like to see the White Dwarf return with a table top worthy miniature (my biggest pet hate that he was always in fancy dress). Can’t wait to see the Dawi return. 
     

     

    Yeah I think there will be a new plastic Grombrindal probably/hopefully for ToW as wells AoS, resin king/lord on shield bearers seems likely. I doubt very much we will get that tank, maybe in the future but who knows? From Peachy's description I'd love a couple of those tanks but I get the feeling they are concentrating on bringing back the ranges rather than adding to them, the Brets and Tomb Kings being the exceptions at the moment. They might showcase all the Dawi they are bringing back and hopefully there will be some classics like the O&G got.

    • Like 1
  12. 10 hours ago, JackStreicher said:

    Had a game vs Tomb Kings.

     

    Edit:

    - We played 2 rules wrong: Remains in play spells being un-dispellable (my opponent was really sure and I couldn’t find the rule)

    - Tomb Scorpions initiative checks

    The following is a slightly funny rant

    /Rant start

    Tbh TK need a points decrease, everything doesn’t pay for its special rules, it would just be consequential.

    Turn two: 5 skirmishers shot my lv1 mage because he always hits with 70% of his 5+ shots (not kidding EVERYTIME) ;/

    Hitting on 5s is just bad. Look at all those other humans hitting on 6s or 7s after moving and being out of range and possibly having to shoot into cover. Paying more points for always hitting on 5s wouldn’t make any sense then.

    The game was a draw (990:960 for me) and was fun in the last two turns. My peasants did nothing. That, 7 point upgrade for the Tomb Scorpion ability (when it comes out of the sand a unit has to make an initiative check) killed 15/20. Generally wiping 50% of an Initiative 3 unit on average is too weak and doesn’t befit the noble tomb kings. Additionally 7 points are outrageously much for that ability, I mean it should reduce the points and be triggerable every movement phase, otherwise it’s unplayable? Those 82 TS points don’t pay for themselves, you know.

    The other peasant unit was charged, failed terror and ran off the board. The altar debuffed my entire army for the whole game because -1 to hit within 18“ is fine. Without this buff TK would not stand a chance even vs the empire, they desperately need it. The range should be 36“ and it should be an autocast. 🙃

    My duke killed some chaff and the Ushabti. My other hero (Baron) killed a giant, the Pegasus knights  crumbled a tomb scorpion, then the Baron, equipped to kill monsters, failed to hit the Sphinx for two turns and was finally beheaded by the Sphinx costing 30% less than the baron and doing 50% more, justified! When rolling a street on its attacks the Sphinx should draw the Exodia and win the game! Killing Blowing the Game, s*ckers! That‘d just be fair for the absurd premium of 195pts. The points are almost fine for a healable, super tough, flying, trampling murder-statue. I‘d argue it should go down to 80 points like it‘s clack-a-di-clack brother in snappy-ness the Tomb Scorpion.
    On a different note: Hey, -1 to hit within a 36“ diameter is worthless, right!?

    Sphinx was healed constantly (it lost about 12 wounds which were healed, 2 wounds of healing per mage, thx mortuary cult). It’s fine to have a metric ton of rules while not paying for them :). The Tomb Kings Propably had already paid for them special rules back when they were alive. That’s what I call planning ahead! We should get investment tips from them!

    It‘s also important that tough units can’t die - ultimately we‘re no noobs here, right!?

    My whole army did nothing except for 6 models. The rest of my force saw the enemy and decided they were outclassed, resulting in achieving nothing. Why would they? it’s just super expensive knights who despite their size skipped gym day, every day, that’s why having S4 and more than one attack is not an option. Also it’s about the quality of attacks, not the quantity, right? That‘s why they went for low attacks with  mediocre quality.
    So my two heroes did something and one time my pegasi did something after being reduced to 1 by that underpowered and useless Scorpion (ofc snapping claws are the pinnacle of murder, that’s why killing blow of both kinds is justified. Why would a 6 meter club have killing blow, it can‘t click-a-di-click snap right? A magical weapon granting monstrous killing blow costs 50+ points, so it’s just fair the scorpion costs 75 points, I mean, who pays for special rules these days, right?). And why should three elite knights costing 55+ points each have an easy time with the scorpion, he has Chitin Claws Coral, Chitin Claws!!517C1D93-2DF1-441B-B685-7B6A16D5B169.jpeg.274fb6443631ed2cec083aefceaa631a.jpeg

    The baron failed heroically (fOr zE LaEdyY - not hitting, for the lady?). In the last turn the duke slew the Sphinx (ogre blade to the face almost didn’t kill her, because he has no click-a-di-click snapping chitin claw at the tip of his blade!). The turn before he missed all but one attack (yup, -1 to hit aura is fine, adding an additional save of 6+ is just fair) failed to finish the ushabti and in turn couldn’t charge his Hierophant in my turn. His Flying carpet hierophant then stylishly flew away, humming a song of a certain Disney movie, out of range forever, behind his block of 28 Skeletons

    (which my whole army would’ve had issues to kill because cracking a whip apparently makes skeletons very hateful and, just to do the cracki-di-crack justice it also doubles their attacks - don’t tell the empire that that’s how you boost your troops or they’ll get ideas!)

     

    I am not angry, just sad. There’s too much nonsense going on with that army. The best I can do is a draw and that already takes all my strength. It’s not an uphill battle it’s trying to build 20 dire wolves wearing mittens, not using the manual.

    /rant end

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    Sounds a bit grim!Haven't played in an age but can you take out his Altar with one of your flying units/characters/trebuchet? Also I've found when my army is outclassed by my opponents army Ive had to lean in on the more nastier/destructive elements. I don't know Brets but are there other units that hit hard? Like Grail Knights or Questing Knights? Lord on a griffon?

  13. 21 minutes ago, Jator said:

    What's everyone expecting for Adepticon? I mean, dwarfs is what all of us assume, but besides the awaited King on shield which else could we expect? Is plastic slayers too much to hope for?

    Yeah I think resin Lord on Shield Bearers and maybe another resin sculpt. Hoping to see what cool things they are bringing back. I love the current Hammerers and Iron Breaker kits but I'd love some more of the old metal longbeards and miners by Colin Dixon. His war machines were pretty cool as well. Those I would guess would be MTO.  Maybe Bugman's Rangers? I'd say there will be a good few classic character sculpts brought back, we were well served in the character model department. 

    I think new plastic kits might be limited to any future second wave releases. Don't think they have the capacity to produce new stuff alongside trying to bring back entire ranges for the factions at this stage. 

    • Thanks 1
  14. 15 minutes ago, Aleser said:

    Dawnbringer storiy had Centaur lady I really hope it is something in that direction. Warcry is perfect for that tho, and it is ghur located so perfect for bestial theme 

    Yeah with a bark covered arm- that should link them more with Sylvaneth forest spirits.

  15. 1 hour ago, Chikout said:

    I think everyone is aware of this possibility by now, but I think it safe to say I'm not alone in much preferring the other type of Kurnothi. A Kurnothi warband in the vein of the underworlds warband or the cursed city hero would be an instant buy. Some slightly different looking Sylvaneth would not. 

    Yes I'm hoping for a few Fauns, a centaur a few aelves and some animals- essentially a bit of a taster for Kurnothi forces. Most of all I hope they are strange and wild. I loved how Fae Skaeth's Wild Hunt looked.

  16. 2 hours ago, Snorri Nelriksson said:

    Also old world probably is dwarvish...considering they are the next faction after orcs.

    Yes! Its like an early birthday present! Not expecting much new stuff beyond maybe a resin or two- probably the Shieldbearers. Plus a bunch of kits brought back. Hoping for some made to order Colin Dixon models for Longbeards and Miners, maybe some of his war machines . I wonder if they would go as far back as the Goblobber .. [although I do have one] .

    But yes- Dwarf-tastic with a Kurnothi chaser...

    • Haha 1
  17. 1 hour ago, Nezzhil said:

    AGE OF LIAR
    Dawnbringers 6
    Teaser of Age of Liar 4.0

    WARCRY
    Something NEW vs Something REALLY NEW

    WARHAMMER 40k
    Chaos Book + character

    KILL TEAM
    Votann vs Cult

    GROMBINDAL

    Yep hoping for a dwarf-tastic reveal at Adepticon - Grombrindal, Old World Dwarfs and new Votann!

    Warcry- for something New/really New - New dwarfs! 😇 or Kurnothi🦌

    But I don't think so - maybe Chorfs? Maybe a first peek at Silent People?

    • Like 2
  18. 8 hours ago, dmorley21 said:

    That’s their interpretation of a vague vision where a Phoenix gets consumed by a dark cloud. I think it’s actually the doom of Phoenicium by Skaven.

    Phoenix get reborn don't they? A death and a rebirth of something possibly? 

    • Like 2
  19. 16 hours ago, Clan's Cynic said:

    Peachy's sketch from the video.

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    I wish we could have seen this. 

    This would have been so cool- a proper centrepiece unit for dwarfs. Peachy said it was in a similar design to the gyro bomber so the aesthetics would fit really well. There were always rumours about them redoing the Juggernaught from way back in 1st Ed WFB. This would have been some upgrade! I could see how the argument could be made that it was too much, but it would have added a bit of mobility to the army, a bit of a counter to other races big mounts and monsters and still very much in keeping with the dwarf ethos rather than adding cavalry/monsters.

    Hopefully we might see it at some point in the old world, they talked about there being technology that may have been lost later being available, this fits the bill. If the Empire can have steam tanks I think we can have dwarf tanks. Love the Anvil of Doom option as well.  

    • Like 5
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