Jump to content

Alessio

Members
  • Posts

    118
  • Joined

  • Last visited

Everything posted by Alessio

  1. When a Treelord ancient uses the ability "heed the spirit song" who gives +1 save to all units wholly within 12". It means that all my hunters units on the table and all units wholly within 12" of the hunters have +1 save as well?
  2. On the app the Hunters with swords do MW in addiction on 6s to WOUND. On the warscroll they do MW in addiction on 6s to HIT. I Couldn't find FAQ clarifying that. What is the truht?
  3. @Vasshpit@mrteige Thanks guys I see what yo are saying. Ardboyz seems better, the only things that could be better for brutes equipped with jagged gore-hacka is their 2" range which can make them attacking on 2 ranks while for the ardboyz with their 1" range it'd be more difficult. Do you confirm me that? Are the brutes a little more offensive?
  4. Hi guys I'm new to the orks topic! I wanted to ask you why arboyz are generally chosen instead of brutes? Are brute covering a different role or they are just less usefull? I ask you that because I prefere the brutes model to the ardboyz. Thanks!
  5. @MitGas thank you very much!
  6. Hello everybody!!! And now some very bad guys The Wurmspat! that was nice and challenging, let me know as always what you think!
  7. For the armor i started with a blue-grey adding white and blending little by little for the light and same thing with black for the shadows. The weapons had the same process but with a warmer gray. I passed on both of them the same brown patina from Vallejo very dilueted and some rust (vallejo) in the recesess!
  8. @AthelLoren yes she is definitely very dynamic, I love her pose!
  9. Here is my Ironskull's Boyz!!! This is not so new and it's been a while since I painted them but I wanted to add it to my Warbands topic! let me know guys!!
  10. Hello everybody!! One thing I love about AoS are all the warbands from Underworld and Warcry. They add lots of variety to this universe and usually the sculpts are great! I made this topic in order to share with you my warbands as soon as I finish them! here is my Skaeth's Wild Hunt! Let me know what you think!
  11. Nice post! I love bretonnians and I'm sad that we don't see them that much those times. Are you going to make this a display project or an army you can actually play with? Looking forward new photos
  12. Salut ! I have lots of old empire mortars and cannons, do you think I could use them as Helstorm Rocket Battery as proxyies or converting them in some way?
  13. Thanks for your answers! So as long the woods are mixed heterogeneously we don't have problems
  14. I see the awakened wyldwood is composed by 3 elements with different sizes. Is it legal to mix and match those making woods of 3 small elements or 5 big elements etc. ?
  15. I'm starting assembling a Sylvaneth army, how many sylvaneth wyldwood do you have on avarage? Let's say playing 2000p games How many should I buy? But probably it dipends by my playstyle. What size do you usually can field in games?( 3,4,5,6 elements wood)
  16. Thanks for your suggestions. Yes I see, the only think with the units of 3 hunters its that I'm going to have more drops and if I take out the battalion even less and I thought that having the initiative it's something very important with sylvaneth( casting spellsT1, positioning woods etc.) What do you think about initiative? is it so important for us?
  17. @Landohammer I see now that's a completely different strategy thanks for clarifying me that!
  18. I'm very indecided about the cogs because I took it in order to have +2 charge bonus with my units in reserve when they pop up and the fact that I can cast it far away with my branchwraith(2 spell artefact) out range of enemy dispelling and with a +2 (throne of vines) that gives me more probabilities, or maybe I just don't know how to use the spiteswarm hive. I see hard to cast it with my TLA (who is closer to the enemy and the units that I want to make charging) with no bonuses in range of enemies dispelling and all my units have to be entirely within 8" of the endless spell, I just see too hard to make all of that and a 9" charge we know, doesn't always make it. How do you use the spiteswarm hive? Thanks for your help
  19. Can I use the Hunters ability for re-rollings saves in combat if I made a charge in the same turn? Also I'm new to sylvaneth and i'm trying to think some lists and I'd like your opinions about this. Thanks! Treelord Ancient (260) - General - Command Trait : My Heart Is Ice - Deepwood Spell : Regrowth Branchwraith (80) - Artefact : Spiritsong Stave - Deepwood Spell : Throne of Vines Arch-Revenant (100) - Artefact : Frozen Kernel UNITS 30 x Dryads (270) 10 x Dryads (100) 10 x Dryads (100) 6 x Kurnoth Hunters (400) - Greatswords 6 x Kurnoth Hunters (400) - Scythes BATTALIONS Forest Folk (140) ENDLESS SPELLS / TERRAIN / COMMAND POINTS Chronomantic Cogs (80) Extra Command Point (50)
  20. Nice project, look foward to see some of them painted!
  21. The arcane channeling ability gives the bonus to all friendly Hallowheart wizards within12". Does the bonus effect the wizard who make the channeling(and takes the MW) or only OTHERS wizards ?
×
×
  • Create New...