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CountryMou3e

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Everything posted by CountryMou3e

  1. What are peoples thoughts on the two herald options we can summon? I believe the foot one has a slightly better spell but the added mobility of the disc herald outweighs that for me.
  2. How so? Since the FAQ and points increase , it feels far from game changing
  3. looks cool! little tip with resin though, place it in recently boiled water then under a cold tap and the sword would have been nice and straight
  4. You don’t really have any damage threats outside of the gaunt / loc which if unbound , won’t do any damage. Is the list just what you have in models ? I’d highly recommend some enlightened (I’m a broken record here) , they’re very good right now couple of endless spells would help speed up your blue point generation and threat range of your casters
  5. I cant see sky fires changing in price at all to be honest, they are appropriately pointed. But i totally agree the enlightened will go up , back to 160 is the most probable. I honestly don't think you need a big block of acolytes, they are chaff and do chaff well, knock it down to 10 and put the blue scribes in and your not far off what I run. 6 enlightened wouldn't go amiss In your list, 9 is nice but overkill in most situations. (Subjective choice!)
  6. Imo you want one more hero that’s fast , makes dropping your blues around the table much easier to achieve. Blues win games ! 😁
  7. Using pinks as an example: From a 10 pink unit, 4 died in turn one but I rolled a 1 for battleshock and returned 6 (cause in this example, I’m legit lucky) turn 2 , I fold reality and roll a 6 again (who’d have thought! ) but only get to return four models to the unit that had previously been slain now my unit of pinks is 16
  8. It returns slain models , so if 4 models had previously been slain, 4 is the max you can return.
  9. has anyone had any recent playtime with the chaos war mammoth in a tzeentch list ? Im tempted to kitbash one with the maluk (lotr) but the base size is huge and im not sure how practical it would be ...
  10. at least one unit of pinks needs to be staple in most lists I think. Along with an endless spell to start farming blues, its a really underrated strong point of tzeentch right now. One I used to great effect at a recent tournament, well timed deployment of summoned blues won most of my games. yes killing things hard and fast is great, but this is an objective game at the end of the day
  11. The relictor is appropriately costed now, he’s still be worth 120 to be fair
  12. who's going to have which spell in that case? The shaman can only take one. I also get what you are saying but there are better heroes to use if you need something tanky, it will make you play him quite defensively as the chaff wont be able to keep up?
  13. I run him in all my lists , he synergises well with our casters and the ability to learn some pretty nasty spells then cast them on a 2up is awesome. 16” move and 140pts , he’s a barg for sure. Squishy though , looks after them and they’ll bag you some objective points !
  14. I tend to use my shaman to drop blues on objectives or zone out / protect the enlightened if needs be. the shaman is also well worth the points if its buffing 3 units in my case
  15. @mmimzie is great with the maths here. I believe the Lord Sorcerer is 'better' if just running the 9 enlightened. However, if running both the shamans buff will get you more mileage. Take this with a pinch of salt though as we are looking at this in a vacuum and not comparing across different scenarios, play styles and list composition. I personally prefer the shaman due to his increased mobility and additional spell if needed along with the buffs to both units, just remember to factor in the wholly within requirements and your good to go.
  16. I rate it and your artefact choice is perfect complement to the battalion for the shaman.
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