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DarkWingDuck

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  1. Eldritch Council also showed up regularly in Lore. The Loremaster was a character in Shadows over Hammerhal. The Eldritch Council is mentioned fairly regularly throughout Josh Reynolds books iirc. An Eldritch Council Tower was described as a semi-regular fixture in a Free City. They even get mentioned as the ones called in to remove the taint of Chaos when all else fails (High Elf Mages being particularly good at dispelling magic). Comparatively, the Pheonix Temple actually barely shows up. Their only mention was alongside Phoenicium, but there's never been a Black Library story that's set there that I can recall. I can't remember a Black Library story that has Pheonix Guards in it. Other than the blurbs describing the Season of War, I can't think of a single significant mention.
  2. It's only available from Barnes and Noble. It's out of stock online though 😣. You might be able to find one at a brick and mortar B&N. Their website let's you search for what's in stock in their stores, so you can be reasonably certain they have it before you make the trek to one.
  3. Yeah, that sounds about right .... There are 46656 possible outcomes when rolling 6 dice 7200 ways to get 1 single 1 double 1 triple (15.4%) 180 ways to get 1 single 1 quintriple (0.3%) 450 ways to get 1 double 1 quadriple (0.9%) 6 ways to get 1 sextuple (0.01%) 1800 ways to get 2 singles 1 quadriple (3.8%) 16200 ways to get 2 singles 2 doubles (34.7%) 300 ways to get 2 triples (0.6%) 7200 ways to get 3 singles 1 triple (15.4%) 1800 ways to get 3 doubles (3.8%) 10800 ways to get 4 singles 1 double (23.1%) 720 ways to get 6 singles (1.5%) The most common outcome is you'll get 2 doubles (about 1/3rd of the time).
  4. I think they might be able to die, it's just that something needs to actively kill them to make it happen. Nagash ate most of the other death gods (including Valnar - Dwarf Godess of Brewing ... although Gazul - Dwarf protector of the Dead might still be kicking around (iirc there are some Dwarfs in "A Dirge of Dust and Steel" which worship him and they imply he's not part of Nagash yet)). There are a number of old world gods still floating around. Sigmar - God of hammers 🙂 (although it's not clear if he was really a god in the Old World) Grungni - Dwarf god of smithing Gazul - Dwarf protector of the dead (maybe ... or maybe he's just an aspect of Nagash now) The White Dwarf - Is he a god? Or is he just really old? Grungni seems to treat him as an equal. Gorkamorka (aka Gork and Mork) - Goblinoid god of brutal-kunning or kunning-brutality. Alarielle - kinda, Alarielle and Ariel merged in the End Times. Although Alarielle wasn't a goddess, Ariel definitely seemed like one. Kurnoth (Kurnous) - The old elven god of the hunt (of which Orion was his Avatar iirc), made it through the end times and then got destroyed in the age of myth iirc.
  5. I picked up a few pots of Contrast paint last week and then stopped by the GW store and grabbed some more this week. Observations that I haven't read elsewhere. Not all of the Contrast paints go on the same. By that I mean they have a wider range of tone (i.e. how bright vs. dark the color is). The Ultramarine Blue I used almost had no "tonal range", it almost went on as a flat blue (it did pool a bit in the crevases, but not anywhere near what I expected given other pictures I'd seen online). This was after I spent about 5 minutes shaking it. While the Basilica (sp?) Grey did pretty much exactly as reported, it gave a good "tonal breadth" with the highpoints being a very light grey and the low points being almost black. So when I went the second time and looked at the display/paint rack in store (I can't find a picture of the display GW sent to stores online), I noticed that the color swatch for the Contrast Paint in the display (under the color name), was a gradient. That gradient was very close (if not exactly the same) as what I saw when I used the paints. So the gradient for Ultramarine Blue wasn't very much, while Basilica Grey was more severe. This might be obvious to most, but if you're trying to pick out colors in store and want a rough idea of what the high-points vs. low-points will look like with Contrast, that gradient gives a good idea (and they aren't all the same).
  6. Isn't GW coming out with clear acrylic movement trays for W40K Apocalypse? I could have sworn I saw a picture with them. Yep, over on BoLS: https://www.belloflostsouls.net/2019/03/40k-breaking-apocalypse-returns.html I'd think anything useable with 40K would be useable with AoS and I'd expect the trays to be sold separately from the big box. Looks like it'll be out sometime this summer.
  7. I'm pretty sure that thing is actually a Spite (just a big one in insect form). That's what Alarielle's beetle is, and they are all over the Treemen kit. Sometimes they take the form of the insects, sometimes small woodland creatures, sometimes little men/fairies, sometimes even stranger shapes. They've been part of the Sylvaneth/Wood Elf aesthetic since before the End Times. IIRC, at one time you could buy them like magic items and they'd give boosts to your characters.
  8. Skarsnik is very very clear, that in the Old World, Greenskins are fungus based. Prior to Skarsnik, they imply it (similar to how the Gloomspite Battletome implies it), but never outright state one way or the other (the Blood Bowl cheerleaders suggest the opposite though ... but Blood Bowl is a bit odd/loose with the fluff ... and those could also be cross dressing orcs ... hmm ... can you even cross dress if you don't have a gender?). I could have sworn that one of the old Orc & Goblin Army Books has a bit where the Greenskins "fall from the sky" into the Darklands and that the Slaan hate them because they aren't in any of their prophecies. They are an unexpected nuisance. I always thought that the fluff writers missed a beat when writing about Greenskins in the End Times/Age of Myth. Greenskins have a whole "duality" thing going on (what with Orcs & Goblins, Gork & Mork), that could've been threaded through the Greenskin's fate. Wurzag, Da Great Green Prophet, should have been plagued with two competing visions, "A Waagh to End All Waaghs!!!" vs. "An Unending Waagh!!!" When he realized he was searching for 2 champions (one for Gork, one for Mork), he should have had a "Why not both!" moment. Wurrzag would then set Grimgor Ironhide to follow his wyrd to conquer the East and ultimately fight Archaon (i.e. "A Waagh to End All Waaghs!!!") Skarsnik, on the other hand, would have been instrumental in introducing Greenskins to the Mortal Realms (like the Old World ... they shouldn't have been native). In the throws of his depression at the loss of Gobbla and subtly guided by Mork (cunningly brutal remember), he should have modified the dud Skaven bomb and detonated it. Through the magic of mcguffins (i.e. so powerful it tears a hole through space and time) it would blast Skarsnik's horde to the Age of Myth Mortal Realms (i.e. "An Unending Waagh!!!"). Gork charges into the big brawl, while Mork makes sure Greenskins live to fight another day. Skarsnik doesn't get the "lame" ending he got, while it plays to the cyclical nature of events that was a theme running through all of the End Times stories.
  9. Although I agree with you, that Greenskins are fungus based across all of the various GW games, there are some "female" (maybe?) Orc cheerleaders in Blood Bowl.
  10. I started writing a supplement for Silver Tower that was Sylvaneth based. Never got much beyond brain-storming. That theme was picked mainly because I have a Sylvaneth army and so a ready mix of adversaries. I'm actually surprised there aren't more fan-made supplements for this game.
  11. My take is that power creep does happen, but it's not as bad as it's made out to be. I know when I used to play more, when my book dropped, I'd figure out (or read online) all the great combos and use them in my games. My opponents didn't necessarily do that research, so were surprised by the changes. I had an advantage the first few games (and I totally used that to crush face!). Then they figured out both how to mitigate the strong points and exploit the weak points of my army. Until they adjust, they grumble and complain louder than a Dwarf Longbeard. No-one ever comes back and says, "yeah, it wasn't as bad as I initially thought!" Since this happens with every book dropped, it creates an atmosphere that power creep is worse than it is. Then every-so-often, GW just gets something wrong. I'm looking at you 7th edition Daemon book! I hated playing against that army even years after the book dropped. 🙂
  12. Settra coming back as a Stormcast is a little disappointing to me. Not because it's disrespectful or anything like that, but because it seemed like his story arc had completed in the End Times. He was the immovable wall to Nagash's unstoppable force, and in the end the unstoppable force won. With that said, he could be an interesting character for exploring what it means to be a Stormcast with regards to obedience to Sigmar. Perhaps he doesn't worship Sigmar, nor even "bends the knee", he might just see Sigmar as an equal and himself as an ally to the God. After all, in life he thought he was a God iirc.
  13. Magnets are the best option, but they do have some issues. They work great with most plastics (i.e. pretty much all of GW's recent stuff), but have issues with top-heavy miniatures. These are typically either resin or pewter. You also have to be aware that dropping them is very bad (very very bad). I've done it one time, and will now only carry one box at a time. I tell myself it's okay to make multiple trips to/from the car. With that said, I can mostly fit an entire army in one Really Useful Box (I think it's this one I use http://www.reallyusefulproducts.co.uk/usa/html/onlineshop/rub/b50_0litre.php).
  14. Sotek gets mentioned as a god that's worshiped by some Free Guild soldiers in a recent book (I think it was Black Pyramid, although I also recently read Heart of Winter ... so it might have been in there). I was surprised by the reference, since he's always been a Skink god. So he's not completely gone.
  15. Now that I think on it a bit more, I agree that it's more likely that we'll see a chariot pulled by two large hounds (and that would be awesome!!!). The reason the Blood Marshal stood out from the generic Chaos Warriors/Lords that get thrown into these stories (that I'd never expect to see models for), is that he wasn't quite generic. He had a purpose and a role within Khorne's hierarchy. It's implied that the whole elaborate pit fighting setup was a mechanism to raise Blood Reavers up to Blood Warriors.
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