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78 Celestant-Prime

About DarkWingDuck

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  1. Isn't GW coming out with clear acrylic movement trays for W40K Apocalypse? I could have sworn I saw a picture with them. Yep, over on BoLS: https://www.belloflostsouls.net/2019/03/40k-breaking-apocalypse-returns.html I'd think anything useable with 40K would be useable with AoS and I'd expect the trays to be sold separately from the big box. Looks like it'll be out sometime this summer.
  2. I'm pretty sure that thing is actually a Spite (just a big one in insect form). That's what Alarielle's beetle is, and they are all over the Treemen kit. Sometimes they take the form of the insects, sometimes small woodland creatures, sometimes little men/fairies, sometimes even stranger shapes. They've been part of the Sylvaneth/Wood Elf aesthetic since before the End Times. IIRC, at one time you could buy them like magic items and they'd give boosts to your characters.
  3. Skarsnik is very very clear, that in the Old World, Greenskins are fungus based. Prior to Skarsnik, they imply it (similar to how the Gloomspite Battletome implies it), but never outright state one way or the other (the Blood Bowl cheerleaders suggest the opposite though ... but Blood Bowl is a bit odd/loose with the fluff ... and those could also be cross dressing orcs ... hmm ... can you even cross dress if you don't have a gender?). I could have sworn that one of the old Orc & Goblin Army Books has a bit where the Greenskins "fall from the sky" into the Darklands and that the Slaan hate them because they aren't in any of their prophecies. They are an unexpected nuisance. I always thought that the fluff writers missed a beat when writing about Greenskins in the End Times/Age of Myth. Greenskins have a whole "duality" thing going on (what with Orcs & Goblins, Gork & Mork), that could've been threaded through the Greenskin's fate. Wurzag, Da Great Green Prophet, should have been plagued with two competing visions, "A Waagh to End All Waaghs!!!" vs. "An Unending Waagh!!!" When he realized he was searching for 2 champions (one for Gork, one for Mork), he should have had a "Why not both!" moment. Wurrzag would then set Grimgor Ironhide to follow his wyrd to conquer the East and ultimately fight Archaon (i.e. "A Waagh to End All Waaghs!!!") Skarsnik, on the other hand, would have been instrumental in introducing Greenskins to the Mortal Realms (like the Old World ... they shouldn't have been native). In the throws of his depression at the loss of Gobbla and subtly guided by Mork (cunningly brutal remember), he should have modified the dud Skaven bomb and detonated it. Through the magic of mcguffins (i.e. so powerful it tears a hole through space and time) it would blast Skarsnik's horde to the Age of Myth Mortal Realms (i.e. "An Unending Waagh!!!"). Gork charges into the big brawl, while Mork makes sure Greenskins live to fight another day. Skarsnik doesn't get the "lame" ending he got, while it plays to the cyclical nature of events that was a theme running through all of the End Times stories.
  4. Although I agree with you, that Greenskins are fungus based across all of the various GW games, there are some "female" (maybe?) Orc cheerleaders in Blood Bowl.
  5. I started writing a supplement for Silver Tower that was Sylvaneth based. Never got much beyond brain-storming. That theme was picked mainly because I have a Sylvaneth army and so a ready mix of adversaries. I'm actually surprised there aren't more fan-made supplements for this game.
  6. My take is that power creep does happen, but it's not as bad as it's made out to be. I know when I used to play more, when my book dropped, I'd figure out (or read online) all the great combos and use them in my games. My opponents didn't necessarily do that research, so were surprised by the changes. I had an advantage the first few games (and I totally used that to crush face!). Then they figured out both how to mitigate the strong points and exploit the weak points of my army. Until they adjust, they grumble and complain louder than a Dwarf Longbeard. No-one ever comes back and says, "yeah, it wasn't as bad as I initially thought!" Since this happens with every book dropped, it creates an atmosphere that power creep is worse than it is. Then every-so-often, GW just gets something wrong. I'm looking at you 7th edition Daemon book! I hated playing against that army even years after the book dropped. 🙂
  7. Settra coming back as a Stormcast is a little disappointing to me. Not because it's disrespectful or anything like that, but because it seemed like his story arc had completed in the End Times. He was the immovable wall to Nagash's unstoppable force, and in the end the unstoppable force won. With that said, he could be an interesting character for exploring what it means to be a Stormcast with regards to obedience to Sigmar. Perhaps he doesn't worship Sigmar, nor even "bends the knee", he might just see Sigmar as an equal and himself as an ally to the God. After all, in life he thought he was a God iirc.
  8. Magnets are the best option, but they do have some issues. They work great with most plastics (i.e. pretty much all of GW's recent stuff), but have issues with top-heavy miniatures. These are typically either resin or pewter. You also have to be aware that dropping them is very bad (very very bad). I've done it one time, and will now only carry one box at a time. I tell myself it's okay to make multiple trips to/from the car. With that said, I can mostly fit an entire army in one Really Useful Box (I think it's this one I use http://www.reallyusefulproducts.co.uk/usa/html/onlineshop/rub/b50_0litre.php).
  9. Sotek gets mentioned as a god that's worshiped by some Free Guild soldiers in a recent book (I think it was Black Pyramid, although I also recently read Heart of Winter ... so it might have been in there). I was surprised by the reference, since he's always been a Skink god. So he's not completely gone.
  10. Now that I think on it a bit more, I agree that it's more likely that we'll see a chariot pulled by two large hounds (and that would be awesome!!!). The reason the Blood Marshal stood out from the generic Chaos Warriors/Lords that get thrown into these stories (that I'd never expect to see models for), is that he wasn't quite generic. He had a purpose and a role within Khorne's hierarchy. It's implied that the whole elaborate pit fighting setup was a mechanism to raise Blood Reavers up to Blood Warriors.
  11. Circling back to the topic of this thread. From the Warqueen, the Blood Marshal felt like a new "thing". I can usually spot the miniature that provided inspiration for various characters, but I couldn't think of a Khorne equivalent for this guy (other than maybe generic Chaos Lord). He's described as being similar to a Blood Warrior only 3 times the size. So an Ogre+ sized Blood Warrior. I liked how it was implied that it was his mission to create/find new Blood Warriors.
  12. It looks like the actual contents include 1/2 a box of Azyrite Ruins + the two 2 story ruins? The 1/2 box of Azyrite Ruins is worth $15 (full box is $30), meaning the two 2 story ruins are valued at $20 a piece. I doubt this mistake was malicious, but it does lessen the value of the box a bit. I'll still probably end up buying it though.
  13. Spoilers Ho! I read it and liked it. I too liked the setting description (I got a vague "Jonathan Strange & Mr Norrell" Elven Realms vibe to it) With all of the cameos, I was surprised that the main Khorne character wasn't Redbeard (it seems like it would have been an obvious reference). They kept referencing something awakening/rebirth, and at first it seemed to be referencing Slaanesh (who we know is hidden in the same general location as Shadespire), but in the end it turned out to be the minor chaos god Zuvassin (the Great Undoer). That caught me a bit off guard. Also, given the time when Zuvas finally escapes from Shadespire, I'm wondering if he immediately just get's pulled back in (to do it all over again). I also was surprised that the Katophrane was able to leave Shadespire (and lure other explorers to their doom), and it was hinted at strongly that no one has ever actually escaped (except Zuvas at the end).
  14. I like the undead blood bowl team. The pictures/video seems to suggest there are 14 miniatures in the team box. All previous boxes only had 12. It's possible the Mummies are individually packaged (like the Ogre and Troll), but they don't look nearly as big as those two (and there are 2 in the team shot ... which would be expected if it's 2 identical sprues like other team boxes). The Troll shadespire team is awesome too! Here's hoping for a troll hero! Looking forward to both of these releases!
  15. Not sure how many of these are canon, but there's some random AoS lore factoids (that I haven't seen elsewhere) sprinkled in the recent "500 Facts for 500 Stores" Warhammer Community post. Some of these I haven't seen elsewhere (although, to be honest, I haven't read every single AoS book). The single world aspect of #199 was the most surprising.
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