No idea if anyone had mentioned something like what i'm about to say. What I would love to see for the next edition is every army getting specialized units that excel in a particular phase of a turn. Meaning, every army has a unit that can shoot really well, another that can disrupt shooting really well, another that can magic really well, disrupt magic really well, etc... think of it like the ultimate rock, paper, scissors game. So every army CAN specialize in say.... shooting or close combat or magic, but, they could be hard countered. This way, I feel, players are more likely to diversify their lists. It would also make every unit viable depending on what your game plan is.