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PJetski

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Posts posted by PJetski

  1. 35 minutes ago, Ejecutor said:

    Also, I was checking back the images from SG Warhound and to me it is clear:

    New Celestant. No Paladin icons:

    DDF01E55-D715-4D30-A344-ABBED9C5AA81.jpeg.ee832129941a18ba69b64d0ade50bb9e.jpeg

    Lord-Celestants are leaders of the Strike Chambers (Harbinger, Exemplar, and Warrior) and Extremis Chambers. It would require some retconning to have them also leading the Ruination Chambers.

    I think there will probably be a new Lord-Celestant and this leaked model is a new Ruination hero. Maybe it's just the Prime from the new unit of Ruination Paladins, since GW likes to use regular units in their key art (Annihilators in 3rd ed, Sequitors in 2nd ed, Liberators in 1st ed).

    • Like 1
  2. 3 minutes ago, Beliman said:

    The problem is that the ability that has DEPLOY is the one that you don't use to setup the units in the movement phase.

    Not sure about that. Only Commands (that are not Reactions) happens at the end of the enemy phase:

    The Abilities that happens at the end of a phase have their own tempo on their ability:

    01.jpg.9cc2c8805156baecdd375031d709b3de.jpg

    A bit weird, if we use Keywords to block/interact/synergies, why not here?

     

     

    It seems that there is no "end of phase" any more. We have only seen "end of turn", and the article about commands implied that the player taking the turn uses all their abilities and then their opponent uses theirs.

  3. 4 minutes ago, Mortal Wound said:

    It's not, it is way easier to screen against because it now goes against the nearest unit, after movement is done but before charges. As a Slaves to Darkness player living in an environment oversaturated with CoS players that all love their fusiliers, this new command made me breathe a huge sigh of relief. Just put a chaff unit in front of my spiky lads and bam, no more getting shot off the table (or rather, no more getting shot off the table an additional time). Takes me back to Warhammer Fantasy days when the no1 rule of playing Chaos was 'you always put Warhounds in front of the Chaos Knights' 😄

    I mostly agree with your other assessments, but felt I needed to point this out because I love this change.

     

    Are you going to put Warriors in front of your Knights before the Knights charge?

  4. 2 minutes ago, Ejecutor said:

    They look too much like Paladins indeed, but they are moving from 2 hand weapons to 1 hand weapons. Wouldn't surprise me if Paladins end as something just from the lore and those are their replacements from the Paladin conclave. Because, in the end, the Paladin conclave means that they have a bulkier armour (it has its own name). That's why we have units like the Vexillor that has also the crescent moon, but with something else:

    Knight-Vexillor

    Not all Paladins wield two-handed weapons. Annihilators, for example.

    File:Annihilators M01.jpg

    Why do you think they would remove Paladins from the lore when they just added Annihilators and this new Ruination Paladin? The different Conclaves are a big part of the Stormcast design.

  5. 1 hour ago, OkayestDM said:

    Part of me will be sad if Paladins are gone for good. They were easily my favorite Stormcast units.

    That said, I wouldn't be surprised if they're departure is meant to make room for the new Ruination models. Given the heavy armor and overall theme and tone of the units from the trailer, that would make sense to me.

    Also, I am desperately hoping that the updated Prosecutors will finally have an elite warscroll rather than the lackluster ones they've had to contend with over the last few editions. Love the models, and the Thunderstrike redesign looks very promising, but I hope they're treated as a proper heavyweight unit going forward.

    The new unit in the cinematic trailer are Paladins from the Ruination Chamber. They have the Paladin Conclave symbol (the crescent moon) just like Annihilators.

    Retributors, Decimators, and Protectors were sold in a box titled "Paladins" which was a bit misleading but appropriate at the time since they were the only Paladin Conclave units, but now there are others.

    Annihilators with Meteoric Grandhammers

    image.png.789c7a2ab506c8581597dacfa2729c4b.png

    It's interesting how similar the new unit is to Bastian. Cloak draped over one shoulder, large animal-themed shoulderpad, the raised collar, the sigmar emblem on their right shoulder... Seems like a lot of the same design language.

    Lord-Commander Bastian Carthalos

    • Like 7
  6. 2 hours ago, Dragon-knight77 said:

    Stormcast

    Trailer confirmed

    • The Lord Vigilant on Gryph-Stalker as per @Whitefang back me up)
    • r/ageofsigmar - Screenshot of the new units in from the trailer
    • Liberators
    • Liberators Reforged – Heed Sigmar's Call With the First Miniature of the  New Edition - Warhammer Community
    • Ruination Custodes
    • r/ageofsigmar - Screenshot of the new units in from the trailer
    • Prosecutors
    • r/ageofsigmar - Screenshot of the new units in from the trailer

    Leaked/rumor

    • Paladins
    • 42A20821-EE7D-42A3-A587-10915ED7DECB.jpeg.7690c7d09a4557d21301177f9bb3f14e.jpeg
    • Cover art executioner
    • 3200dca47f678b3515946554b9647e24_133644.jpeg
    • SCE reforgers (the image below)
    • r/ageofsigmar - New Edition art

    The "custodes" unit you mentioned and the leaked Paladins are the same unit shown in the cinematic trailer.

    The random humans in the bottom art are not going to be Stormcast models, they are random NPCs. The winged stormcast in the background, however...

    • Confused 1
  7. 7 minutes ago, Dragon-knight77 said:

    oh for reference of the SE cut

    1712274467638406.gif.2b927103e4f3184ea25122a2315d950f.gif

    There are numerous errors on this. Zephyros and Lord-Relictor were not announced to be cut. Liberators and Prosecutors are already confirmed to get new models. It includes the Stormcoven and Truthseekers, but shows other Underworlds warbands being cut. The Lord-Castellant from Toll's Companions is not a Stormcast unit, he is part of a Cities of Sigmar unit. Gryph-hounds are not included at all. Showing two different Lord-Ordinators is pointless, since there is only one warscroll. Similarly there is no reason to show the 3x Sequitor box since that's the same unit as regular Sequitors (but in an illegal unit size)

    There are multiple units that have no rules, like the various Questors/Incantor/Arcanum/Liberator special releases. It is misleading to include these models, as they do not have a different warscroll and most of them are not available for sale anyway.

    • Like 6
    • Thanks 1
  8. 7 minutes ago, Nezzhil said:

    More items to be removed:

     

    Cursed City pack Radukar + bad guys

    Fluxmaster

    Scribes

    Epidemius

    ...

    Cursed City gone for good

    Scribes and/or Flux are being remade for the Tzeentch book. Should be one of the first battletomes. Same with Epidemius in the Nurgle release

  9. 11 minutes ago, Augusto said:

    It just comes to mind. The sacrosant chamber *in the lore* was never meant to be in the frontlines. in fact, the existence of the sacrosant chamber was a high secret to other stormcast iirc. The fact that the entire range retires is kinda fitting lorewise, now that the nighthaunt and nagash menace was neutralized. So there is that

    I never really understood the Sacrosanct Chamber concept. They guard the Anvil of Apotheosis, but there is only one Anvil so why does every Stormhost have a Sacrosanct Chamber? How many guards does it need?

    • Like 1
  10. 1 minute ago, Ejecutor said:

    Btw, am I the only one who feels they are a bit phasing out the Roman style just so they don't look "that much" like fantasy Space Marines?

    The roman influences are still there, but they're a lot more subtle than in the old design.

    The chainmail battle-skirts, the plumes, etc. There are units called Praetors and Imperatant.

    • Like 1
  11. 2 minutes ago, Vagard said:

    Wanna make a poll with only SCE players voting? 😂

    More seriously, I don't see why it is a worse option. 2 warscrolls mean 1 whole page in the book, same explanation for both units as they have the same role (battleline, by 5, maybe a standard bearer, a prime...) so a lot of ink just to explain twice the same role with maybe not the same point cost. 

    With the merge : (and the adding of USR) -> This unit can either have sigmarite warhammer or sigmarite spear. If warhammer : (insert USR) if spears : (insert USR) 

    And you'll just have to refer to the rule in the big book, all in 1 warscroll

    What about dual hammer liberators? What about grandhammers? You would have to create different point values for different weapon options, and that is actually more confusing than having two different warscrolls. It also creates WYSIWYG problems which everyone hates.

    Merging these units together kills the flavor and you end up increasing complexity in an effort to reduce it. The problem is not the number of warscrolls, the problem is bad warscroll design. If these units had distinct rule niches then nobody would be asking to merge them.

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